This commit is contained in:
Daniel Collin 2009-03-10 16:10:14 +00:00
parent e383d9c1d5
commit cbd89ddb05
3 changed files with 7 additions and 10 deletions

View file

@ -5,7 +5,6 @@ import java.util.logging.Logger;
import sg.env.Environment; import sg.env.Environment;
import com.jme.app.SimpleGame;
import com.jme.bounding.BoundingBox; import com.jme.bounding.BoundingBox;
import com.jme.scene.shape.Sphere; import com.jme.scene.shape.Sphere;
import com.jme.scene.state.TextureState; import com.jme.scene.state.TextureState;
@ -60,7 +59,6 @@ public class SpaceGame extends SimplePhysicsGame {
ts.setTexture(texture); ts.setTexture(texture);
s.setRenderState(ts); s.setRenderState(ts);
dynamicNode.attachChild(s); dynamicNode.attachChild(s);
} }
public void simpleUpdate(){ public void simpleUpdate(){

View file

@ -46,12 +46,12 @@ public class Environment extends Node {
"sg/data/skybox/advanced/rest.png"), "sg/data/skybox/advanced/rest.png"),
Texture.MinificationFilter.BilinearNearestMipMap, Texture.MinificationFilter.BilinearNearestMipMap,
Texture.MagnificationFilter.Bilinear); Texture.MagnificationFilter.Bilinear);
skybox.setTexture(Skybox.NORTH, north); skybox.setTexture(Skybox.Face.North, north);
skybox.setTexture(Skybox.WEST, west); skybox.setTexture(Skybox.Face.West, west);
skybox.setTexture(Skybox.SOUTH, south); skybox.setTexture(Skybox.Face.South, south);
skybox.setTexture(Skybox.EAST, east); skybox.setTexture(Skybox.Face.East, east);
skybox.setTexture(Skybox.UP, up); skybox.setTexture(Skybox.Face.Up, up);
skybox.setTexture(Skybox.DOWN, down); skybox.setTexture(Skybox.Face.Down, down);
skybox.preloadTextures(); skybox.preloadTextures();
skybox.updateRenderState(); skybox.updateRenderState();
this.attachChild(skybox); this.attachChild(skybox);

View file

@ -3,7 +3,6 @@ package sg.test;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.logging.Logger; import java.util.logging.Logger;
import com.jme.app.SimpleGame;
import com.jmex.physics.DynamicPhysicsNode; import com.jmex.physics.DynamicPhysicsNode;
import com.jmex.physics.StaticPhysicsNode; import com.jmex.physics.StaticPhysicsNode;
import com.jmex.physics.geometry.PhysicsBox; import com.jmex.physics.geometry.PhysicsBox;