diff --git a/src/sg/SpaceGame.java b/src/sg/SpaceGame.java index 509aa15..3a3c7e4 100644 --- a/src/sg/SpaceGame.java +++ b/src/sg/SpaceGame.java @@ -5,7 +5,6 @@ import java.util.logging.Logger; import sg.env.Environment; -import com.jme.app.SimpleGame; import com.jme.bounding.BoundingBox; import com.jme.scene.shape.Sphere; import com.jme.scene.state.TextureState; @@ -22,7 +21,7 @@ public class SpaceGame extends SimplePhysicsGame { private Environment environment; public static void main(String[] args) { - Logger.getLogger( "" ).setLevel( Level.WARNING ); + Logger.getLogger("").setLevel( Level.WARNING ); SpaceGame game = new SpaceGame(); game.setConfigShowMode(ConfigShowMode.AlwaysShow); game.start(); @@ -60,7 +59,6 @@ public class SpaceGame extends SimplePhysicsGame { ts.setTexture(texture); s.setRenderState(ts); dynamicNode.attachChild(s); - } public void simpleUpdate(){ diff --git a/src/sg/env/Environment.java b/src/sg/env/Environment.java index 77039bc..ef27554 100644 --- a/src/sg/env/Environment.java +++ b/src/sg/env/Environment.java @@ -46,12 +46,12 @@ public class Environment extends Node { "sg/data/skybox/advanced/rest.png"), Texture.MinificationFilter.BilinearNearestMipMap, Texture.MagnificationFilter.Bilinear); - skybox.setTexture(Skybox.NORTH, north); - skybox.setTexture(Skybox.WEST, west); - skybox.setTexture(Skybox.SOUTH, south); - skybox.setTexture(Skybox.EAST, east); - skybox.setTexture(Skybox.UP, up); - skybox.setTexture(Skybox.DOWN, down); + skybox.setTexture(Skybox.Face.North, north); + skybox.setTexture(Skybox.Face.West, west); + skybox.setTexture(Skybox.Face.South, south); + skybox.setTexture(Skybox.Face.East, east); + skybox.setTexture(Skybox.Face.Up, up); + skybox.setTexture(Skybox.Face.Down, down); skybox.preloadTextures(); skybox.updateRenderState(); this.attachChild(skybox); diff --git a/src/sg/test/PhysicsTest.java b/src/sg/test/PhysicsTest.java index a6eee0b..ae3e875 100644 --- a/src/sg/test/PhysicsTest.java +++ b/src/sg/test/PhysicsTest.java @@ -3,7 +3,6 @@ package sg.test; import java.util.logging.Level; import java.util.logging.Logger; -import com.jme.app.SimpleGame; import com.jmex.physics.DynamicPhysicsNode; import com.jmex.physics.StaticPhysicsNode; import com.jmex.physics.geometry.PhysicsBox;