Added debug variable
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0bfc621ade
commit
6873572994
3 changed files with 29 additions and 6 deletions
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@ -7,6 +7,8 @@ import ei.game.gamestate.LoadingState;
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import ei.game.gamestate.SplashState;
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public class EI extends LWJGLGameWindow{
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public static final boolean debug = true;
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public static void main(String[] args){
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new EI();
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}
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@ -16,9 +18,15 @@ public class EI extends LWJGLGameWindow{
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}
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protected void init(){
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GameStateManager.getInstance().addState(new InGameState("InGameState"));
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//GameStateManager.getInstance().addState(new LoadingState("LoadingState","InGameState"));
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//GameStateManager.getInstance().addState(new SplashState("SplashState","LoadingState"));
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GameStateManager.getInstance().setActive("InGameState");//SplashState");
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if(debug){
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GameStateManager.getInstance().addState(new InGameState("InGameState"));
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GameStateManager.getInstance().setActive("InGameState");
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}
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else{
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GameStateManager.getInstance().addState(new InGameState("InGameState"));
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GameStateManager.getInstance().addState(new LoadingState("LoadingState","InGameState"));
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GameStateManager.getInstance().addState(new SplashState("SplashState","LoadingState"));
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GameStateManager.getInstance().setActive("SplashState");
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}
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}
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}
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