Added a Gaia player and added some random stones

This commit is contained in:
Ziver Koc 2007-04-21 21:18:27 +00:00
parent 397fb7ebd0
commit 65747bd267
40 changed files with 1316 additions and 45 deletions

View file

@ -0,0 +1,50 @@
package ei.game.scene.map;
import ei.engine.math.Vector2f;
import ei.engine.math.Vector2i;
import ei.engine.scene.Entity;
import ei.game.gamestate.InGameState;
import ei.game.player.Player;
import ei.game.scene.SelectBox;
import ei.game.scene.units.Unit;
import ei.game.scene.weapons.Weapon;
public abstract class MapEntity extends Unit{
public MapEntity(int l, Vector2i pos, Player p) {
super(l, pos, p);
}
public void update() {
if(getLife()<=0) {
removeUnit();
}
}
protected void move(int x, int y, boolean b) {}
public void setSelected(boolean b) {}
public void setMouseOver(boolean b) {}
@Override
public float getVelocity() {
return 0;
}
@Override
public Weapon getWeapon(Vector2f startPos) {
return null;
}
@Override
public void destroyed() {
// TODO Auto-generated method stub
}
@Override
protected SelectBox getSelection() {
return null;
}
}