diff --git a/log.txt b/log.txt index b9e7a38..c1f4837 100644 --- a/log.txt +++ b/log.txt @@ -1,26 +1,1142 @@ -2007-04-15 20:49:25:453 # Loading texture: data/map/sand.jpg -2007-04-15 20:49:26:796 # Loading texture: data/cursor/cursor.png -2007-04-15 20:49:27:203 # Loading texture: data/units/tank.png -2007-04-15 20:49:27:671 # Adding State: InGameState -2007-04-15 20:49:27:703 # Loading texture: data/loadbar_front.png -2007-04-15 20:49:27:843 # Loading texture: data/loadbar.png -2007-04-15 20:49:28:000 # Loading texture: data/loadbar_back.png -2007-04-15 20:49:28:015 # Adding State: LoadingState -2007-04-15 20:49:28:031 # Loading texture: data/splash.png -2007-04-15 20:49:28:875 # Adding State: SplashState -2007-04-15 20:49:28:875 # Enabling(true) State: SplashState -2007-04-15 20:49:35:390 # Removing State: SplashState -2007-04-15 20:49:35:390 # Enabling(true) State: LoadingState -2007-04-15 20:49:37:000 # Removing State: LoadingState -2007-04-15 20:49:37:000 # Enabling(true) State: InGameState -2007-04-15 20:49:45:515 # Selecting: 0, 0 -2007-04-15 20:49:46:937 # Moving: 2, 2 -2007-04-15 20:49:50:000 # Moving: 6, 5 -2007-04-15 20:49:55:687 # Moving: 9, 4 -2007-04-15 20:50:02:328 # Moving: 10, 1 -2007-04-15 20:50:05:828 # Moving: 0, 0 -2007-04-15 20:50:13:218 # Moving: 1, 1 -2007-04-15 20:50:17:125 # Moving: 2, 2 -2007-04-15 20:50:18:968 # Moving: 3, 3 -2007-04-15 20:50:20:734 # Moving: 4, 4 -2007-04-15 20:50:23:453 # Moving: 0, 0 +2007-04-21 23:11:37:625 # Loading texture: data/map/sand.jpg +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,0) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,1) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,2) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,3) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,4) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,5) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,6) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,7) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,8) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,9) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,10) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,11) +2007-04-21 23:11:41:234 # Adding Entity To Node(MapNode): MapPos(0,12) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(0,13) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(0,14) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(0,15) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(0,16) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(0,17) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(0,18) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(0,19) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(1,0) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(1,1) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(1,2) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(1,3) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(1,4) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(1,5) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(1,6) +2007-04-21 23:11:41:250 # Adding Entity To Node(MapNode): MapPos(1,7) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,8) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,9) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,10) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,11) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,12) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,13) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,14) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,15) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,16) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,17) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,18) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(1,19) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(2,0) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(2,1) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(2,2) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(2,3) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(2,4) +2007-04-21 23:11:41:265 # Adding Entity To Node(MapNode): MapPos(2,5) +2007-04-21 23:11:41:281 # Adding Entity To Node(MapNode): MapPos(2,6) +2007-04-21 23:11:41:281 # Adding Entity To Node(MapNode): MapPos(2,7) +2007-04-21 23:11:41:281 # Adding Entity To Node(MapNode): MapPos(2,8) +2007-04-21 23:11:41:281 # Adding Entity To Node(MapNode): MapPos(2,9) +2007-04-21 23:11:41:281 # Adding Entity To Node(MapNode): MapPos(2,10) +2007-04-21 23:11:41:281 # Adding Entity To Node(MapNode): MapPos(2,11) +2007-04-21 23:11:41:281 # Adding Entity To Node(MapNode): MapPos(2,12) +2007-04-21 23:11:41:281 # Adding Entity To Node(MapNode): MapPos(2,13) +2007-04-21 23:11:41:281 # Adding Entity To Node(MapNode): MapPos(2,14) +2007-04-21 23:11:41:296 # Adding Entity To Node(MapNode): MapPos(2,15) +2007-04-21 23:11:41:296 # Adding Entity To Node(MapNode): MapPos(2,16) +2007-04-21 23:11:41:296 # Adding Entity To Node(MapNode): MapPos(2,17) +2007-04-21 23:11:41:296 # Adding Entity To Node(MapNode): MapPos(2,18) +2007-04-21 23:11:41:296 # Adding Entity To Node(MapNode): MapPos(2,19) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,0) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,1) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,2) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,3) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,4) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,5) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,6) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,7) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,8) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,9) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,10) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,11) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,12) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,13) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,14) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,15) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,16) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,17) +2007-04-21 23:11:41:312 # Adding Entity To Node(MapNode): MapPos(3,18) +2007-04-21 23:11:41:328 # Adding Entity To Node(MapNode): MapPos(3,19) +2007-04-21 23:11:41:328 # Adding Entity To Node(MapNode): MapPos(4,0) +2007-04-21 23:11:41:328 # Adding Entity To Node(MapNode): MapPos(4,1) +2007-04-21 23:11:41:328 # Adding Entity To Node(MapNode): MapPos(4,2) +2007-04-21 23:11:41:328 # Adding Entity To Node(MapNode): MapPos(4,3) +2007-04-21 23:11:41:328 # Adding Entity To Node(MapNode): MapPos(4,4) +2007-04-21 23:11:41:328 # Adding Entity To Node(MapNode): MapPos(4,5) +2007-04-21 23:11:41:328 # Adding Entity To Node(MapNode): MapPos(4,6) +2007-04-21 23:11:41:328 # Adding Entity To Node(MapNode): MapPos(4,7) +2007-04-21 23:11:41:375 # Adding Entity To Node(MapNode): MapPos(4,8) +2007-04-21 23:11:41:406 # Adding Entity To Node(MapNode): MapPos(4,9) +2007-04-21 23:11:41:406 # Adding Entity To Node(MapNode): MapPos(4,10) +2007-04-21 23:11:41:406 # Adding Entity To Node(MapNode): MapPos(4,11) +2007-04-21 23:11:41:406 # Adding Entity To Node(MapNode): MapPos(4,12) +2007-04-21 23:11:41:406 # Adding Entity To Node(MapNode): MapPos(4,13) +2007-04-21 23:11:41:406 # Adding Entity To Node(MapNode): MapPos(4,14) +2007-04-21 23:11:41:406 # Adding Entity To Node(MapNode): MapPos(4,15) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(4,16) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(4,17) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(4,18) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(4,19) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,0) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,1) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,2) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,3) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,4) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,5) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,6) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,7) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,8) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,9) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,10) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,11) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,12) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,13) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,14) +2007-04-21 23:11:41:421 # Adding Entity To Node(MapNode): MapPos(5,15) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(5,16) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(5,17) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(5,18) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(5,19) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,0) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,1) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,2) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,3) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,4) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,5) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,6) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,7) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,8) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,9) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,10) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,11) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,12) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,13) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,14) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,15) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,16) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,17) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,18) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(6,19) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(7,0) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(7,1) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(7,2) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(7,3) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(7,4) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(7,5) +2007-04-21 23:11:41:437 # Adding Entity To Node(MapNode): MapPos(7,6) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,7) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,8) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,9) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,10) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,11) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,12) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,13) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,14) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,15) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,16) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,17) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,18) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(7,19) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,0) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,1) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,2) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,3) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,4) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,5) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,6) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,7) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,8) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,9) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,10) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,11) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,12) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,13) +2007-04-21 23:11:41:453 # Adding Entity To Node(MapNode): MapPos(8,14) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(8,15) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(8,16) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(8,17) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(8,18) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(8,19) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,0) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,1) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,2) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,3) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,4) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,5) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,6) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,7) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,8) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,9) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,10) +2007-04-21 23:11:41:468 # Adding Entity To Node(MapNode): MapPos(9,11) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(9,12) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(9,13) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(9,14) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(9,15) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(9,16) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(9,17) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(9,18) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(9,19) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,0) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,1) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,2) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,3) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,4) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,5) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,6) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,7) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,8) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,9) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,10) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,11) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,12) +2007-04-21 23:11:41:484 # Adding Entity To Node(MapNode): MapPos(10,13) +2007-04-21 23:11:41:500 # Adding Entity To Node(MapNode): MapPos(10,14) +2007-04-21 23:11:41:500 # Adding Entity To Node(MapNode): MapPos(10,15) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(10,16) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(10,17) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(10,18) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(10,19) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,0) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,1) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,2) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,3) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,4) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,5) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,6) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,7) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,8) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,9) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,10) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,11) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,12) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,13) +2007-04-21 23:11:41:515 # Adding Entity To Node(MapNode): MapPos(11,14) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(11,15) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(11,16) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(11,17) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(11,18) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(11,19) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(12,0) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(12,1) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(12,2) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(12,3) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(12,4) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(12,5) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(12,6) +2007-04-21 23:11:41:531 # Adding Entity To Node(MapNode): MapPos(12,7) +2007-04-21 23:11:41:546 # Adding Entity To Node(MapNode): MapPos(12,8) +2007-04-21 23:11:41:546 # Adding Entity To Node(MapNode): MapPos(12,9) +2007-04-21 23:11:41:546 # Adding Entity To Node(MapNode): MapPos(12,10) +2007-04-21 23:11:41:546 # Adding Entity To Node(MapNode): MapPos(12,11) +2007-04-21 23:11:41:546 # Adding Entity To Node(MapNode): MapPos(12,12) +2007-04-21 23:11:41:546 # Adding Entity To Node(MapNode): MapPos(12,13) +2007-04-21 23:11:41:546 # Adding Entity To Node(MapNode): MapPos(12,14) +2007-04-21 23:11:41:546 # Adding Entity To Node(MapNode): MapPos(12,15) +2007-04-21 23:11:41:546 # Adding Entity To Node(MapNode): MapPos(12,16) +2007-04-21 23:11:41:546 # Adding Entity To Node(MapNode): MapPos(12,17) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(12,18) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(12,19) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(13,0) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(13,1) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(13,2) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(13,3) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(13,4) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(13,5) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(13,6) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(13,7) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(13,8) +2007-04-21 23:11:41:578 # Adding Entity To Node(MapNode): MapPos(13,9) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(13,10) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(13,11) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(13,12) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(13,13) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(13,14) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(13,15) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(13,16) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(13,17) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(13,18) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(13,19) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,0) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,1) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,2) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,3) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,4) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,5) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,6) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,7) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,8) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,9) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,10) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,11) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,12) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,13) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,14) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,15) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,16) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,17) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,18) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(14,19) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(15,0) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(15,1) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(15,2) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(15,3) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(15,4) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(15,5) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(15,6) +2007-04-21 23:11:41:593 # Adding Entity To Node(MapNode): MapPos(15,7) +2007-04-21 23:11:41:609 # Adding Entity To Node(MapNode): MapPos(15,8) +2007-04-21 23:11:41:609 # Adding Entity To Node(MapNode): MapPos(15,9) +2007-04-21 23:11:41:609 # Adding Entity To Node(MapNode): MapPos(15,10) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(15,11) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(15,12) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(15,13) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(15,14) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(15,15) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(15,16) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(15,17) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(15,18) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(15,19) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(16,0) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(16,1) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(16,2) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(16,3) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(16,4) +2007-04-21 23:11:41:625 # Adding Entity To Node(MapNode): MapPos(16,5) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,6) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,7) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,8) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,9) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,10) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,11) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,12) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,13) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,14) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,15) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,16) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,17) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,18) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(16,19) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,0) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,1) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,2) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,3) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,4) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,5) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,6) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,7) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,8) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,9) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,10) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,11) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,12) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,13) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,14) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,15) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,16) +2007-04-21 23:11:41:640 # Adding Entity To Node(MapNode): MapPos(17,17) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(17,18) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(17,19) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,0) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,1) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,2) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,3) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,4) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,5) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,6) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,7) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,8) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,9) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,10) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,11) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,12) +2007-04-21 23:11:41:656 # Adding Entity To Node(MapNode): MapPos(18,13) +2007-04-21 23:11:41:671 # Adding Entity To Node(MapNode): MapPos(18,14) +2007-04-21 23:11:41:687 # Adding Entity To Node(MapNode): MapPos(18,15) +2007-04-21 23:11:41:687 # Adding Entity To Node(MapNode): MapPos(18,16) +2007-04-21 23:11:41:687 # Adding Entity To Node(MapNode): MapPos(18,17) +2007-04-21 23:11:41:687 # Adding Entity To Node(MapNode): MapPos(18,18) +2007-04-21 23:11:41:734 # Adding Entity To Node(MapNode): MapPos(18,19) +2007-04-21 23:11:41:734 # Adding Entity To Node(MapNode): MapPos(19,0) +2007-04-21 23:11:41:734 # Adding Entity To Node(MapNode): MapPos(19,1) +2007-04-21 23:11:41:734 # Adding Entity To Node(MapNode): MapPos(19,2) +2007-04-21 23:11:41:734 # Adding Entity To Node(MapNode): MapPos(19,3) +2007-04-21 23:11:41:734 # Adding Entity To Node(MapNode): MapPos(19,4) +2007-04-21 23:11:41:734 # Adding Entity To Node(MapNode): MapPos(19,5) +2007-04-21 23:11:41:734 # Adding Entity To Node(MapNode): MapPos(19,6) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,7) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,8) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,9) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,10) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,11) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,12) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,13) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,14) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,15) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,16) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,17) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,18) +2007-04-21 23:11:41:750 # Adding Entity To Node(MapNode): MapPos(19,19) +2007-04-21 23:11:41:765 # Adding Entity To Node(PlayerNode): GaiaPlayerNode +2007-04-21 23:11:41:781 # Loading texture: data/map/redstone/redstone0003.png +2007-04-21 23:11:42:687 # Adding Entity To Node(UnitNode): Stone +2007-04-21 23:11:42:687 # Adding Entity To Node(GaiaPlayerNode): UnitNode +2007-04-21 23:11:42:687 # Loading texture: data/map/stone/stone0003.png +2007-04-21 23:11:43:375 # Adding Entity To Node(UnitNode): Stone +2007-04-21 23:11:43:375 # Adding Entity To Node(GaiaPlayerNode): UnitNode +2007-04-21 23:11:43:375 # Loading texture: data/map/redstone/redstone0001.png +2007-04-21 23:11:44:015 # Adding Entity To Node(UnitNode): Stone +2007-04-21 23:11:44:015 # Adding Entity To Node(GaiaPlayerNode): UnitNode +2007-04-21 23:11:44:015 # Loading texture: data/map/redstone/redstone0000.png +2007-04-21 23:11:44:656 # Adding Entity To Node(UnitNode): Stone +2007-04-21 23:11:44:656 # Adding Entity To Node(GaiaPlayerNode): UnitNode +2007-04-21 23:11:44:656 # Adding Entity To Node(UnitNode): Stone +2007-04-21 23:11:44:656 # Adding Entity To Node(GaiaPlayerNode): UnitNode +2007-04-21 23:11:44:750 # Loading texture: data/cursor/cursor.png +2007-04-21 23:11:45:203 # Loading texture: data/units/tank/tank0000.png +2007-04-21 23:11:46:109 # Adding Entity To Node(UnitNode): Tank +2007-04-21 23:11:46:156 # Adding Entity To Node(SelectionNode): Healthvalue +2007-04-21 23:11:46:156 # Adding Entity To Node(MouseOverNode): Healthvalue +2007-04-21 23:11:46:156 # Adding Entity To Node(SelectionNode): bar +2007-04-21 23:11:46:156 # Adding Entity To Node(MouseOverNode): bar +2007-04-21 23:11:46:156 # Adding Entity To Node(SelectionNode): select +2007-04-21 23:11:46:156 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-21 23:11:46:156 # Adding Entity To Node(UnitNode): Tank +2007-04-21 23:11:46:156 # Adding Entity To Node(SelectionNode): Healthvalue +2007-04-21 23:11:46:156 # Adding Entity To Node(MouseOverNode): Healthvalue +2007-04-21 23:11:46:156 # Adding Entity To Node(SelectionNode): bar +2007-04-21 23:11:46:156 # Adding Entity To Node(MouseOverNode): bar +2007-04-21 23:11:46:156 # Adding Entity To Node(SelectionNode): select +2007-04-21 23:11:46:156 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-21 23:11:46:156 # Adding Entity To Node(UnitNode): Tank +2007-04-21 23:11:46:156 # Adding Entity To Node(SelectionNode): Healthvalue +2007-04-21 23:11:46:156 # Adding Entity To Node(MouseOverNode): Healthvalue +2007-04-21 23:11:46:156 # Adding Entity To Node(SelectionNode): bar +2007-04-21 23:11:46:156 # Adding Entity To Node(MouseOverNode): bar +2007-04-21 23:11:46:156 # Adding Entity To Node(SelectionNode): select +2007-04-21 23:11:46:156 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-21 23:11:46:203 # Loading texture: data/units/bomber/bomber0000.png +2007-04-21 23:11:47:000 # Adding Entity To Node(UnitNode): Bomber +2007-04-21 23:11:47:000 # Adding Entity To Node(SelectionNode): Healthvalue +2007-04-21 23:11:47:000 # Adding Entity To Node(MouseOverNode): Healthvalue +2007-04-21 23:11:47:015 # Adding Entity To Node(SelectionNode): bar +2007-04-21 23:11:47:015 # Adding Entity To Node(MouseOverNode): bar +2007-04-21 23:11:47:015 # Adding Entity To Node(SelectionNode): select +2007-04-21 23:11:47:015 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-21 23:11:47:031 # Loading texture: data/units/apu/apu0000.png +2007-04-21 23:11:48:031 # Adding Entity To Node(UnitNode): APU +2007-04-21 23:11:48:031 # Adding Entity To Node(SelectionNode): Healthvalue +2007-04-21 23:11:48:031 # Adding Entity To Node(MouseOverNode): Healthvalue +2007-04-21 23:11:48:031 # Adding Entity To Node(SelectionNode): bar +2007-04-21 23:11:48:031 # Adding Entity To Node(MouseOverNode): bar +2007-04-21 23:11:48:046 # Adding Entity To Node(SelectionNode): select +2007-04-21 23:11:48:046 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-21 23:11:48:046 # Adding Entity To Node(PlayerNode): HumanPlayerNode +2007-04-21 23:11:48:046 # Adding Entity To Node(InGameNode): MapNode +2007-04-21 23:11:48:046 # Adding Entity To Node(InGameNode): PlayerNode +2007-04-21 23:11:48:093 # Adding Entity To Node(InGameNode): weapon +2007-04-21 23:11:48:093 # Adding State: InGameState +2007-04-21 23:11:48:093 # Enabling(true) State: InGameState +2007-04-21 23:12:00:218 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:12:01:234 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:12:01:234 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:12:01:515 # Adding Entity To Node(MouseInputNode): MarkingBob +2007-04-21 23:12:01:625 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-21 23:12:01:625 # Removing Entity From Node(MouseInputNode): MarkingBob +2007-04-21 23:12:01:937 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:12:09:937 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:12:10:265 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:12:12:125 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:12:12:453 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:12:12:906 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:12:13:296 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:12:20:765 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:12:20:875 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:12:31:765 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:12:32:218 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:12:39:656 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:12:40:296 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:12:40:671 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:12:41:078 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:12:41:468 # Loading texture: data/particle.bmp +2007-04-21 23:12:41:765 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:41:984 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:42:156 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:42:343 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:42:531 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:42:718 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:42:890 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:43:078 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:43:281 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:43:468 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:43:687 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:43:921 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:44:125 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:44:328 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:44:531 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:44:734 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:44:937 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:45:125 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:45:343 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:45:531 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:45:765 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:45:968 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:46:187 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:46:390 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:46:562 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:46:796 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:47:000 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:47:203 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:47:437 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:47:656 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:47:781 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:47:875 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:47:875 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:48:093 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:48:171 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:48:171 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:48:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:48:375 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:48:546 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:48:781 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:49:015 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:49:078 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:49:234 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:49:296 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:49:468 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:49:468 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:49:656 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:49:796 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:49:906 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:50:046 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:50:046 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:50:250 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:50:359 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:50:437 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:50:593 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:50:640 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:50:671 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:50:796 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:50:828 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:51:062 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:51:109 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:52:468 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:52:562 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:52:703 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:52:906 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:52:968 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:52:984 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:53:109 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:53:156 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:53:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:53:359 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:53:562 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:53:796 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:53:828 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:54:046 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:54:125 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:54:296 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:54:312 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:54:453 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:54:500 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:54:671 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:54:687 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:54:718 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:54:921 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:54:953 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:55:218 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:55:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:55:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:55:718 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:55:750 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:55:968 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:56:000 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:56:125 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:56:171 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:56:343 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:56:390 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:56:484 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:56:578 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:56:593 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:56:859 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:56:875 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:56:906 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:57:078 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:57:156 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:57:250 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:57:359 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:57:578 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:57:796 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:57:875 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:58:031 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:58:187 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:58:234 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:58:343 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:58:437 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:58:468 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:58:687 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:58:718 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:58:921 # Adding Entity To Node(weapon): weapon +2007-04-21 23:12:59:109 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:59:171 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:59:171 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:59:328 # Removing Entity From Node(weapon): weapon +2007-04-21 23:12:59:890 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:00:015 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:00:171 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:00:218 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:00:359 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:00:437 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:00:906 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:01:109 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:01:468 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:01:578 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:01:625 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:01:625 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:01:625 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:01:734 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:01:734 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:01:843 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:01:843 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:01:890 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:01:921 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:02:031 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:02:140 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:02:375 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:02:859 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:02:875 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:03:140 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:03:171 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:03:375 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:03:593 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:03:875 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:03:937 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:04:171 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:04:265 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:04:687 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:04:859 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:11:046 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:11:234 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:11:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:11:718 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:11:906 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:12:109 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:12:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:12:500 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:12:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:12:718 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:12:812 # Adding Entity To Node(MouseInputNode): MarkingBob +2007-04-21 23:13:12:906 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:12:953 # Removing Entity From Node(UnitNode): SelectionNode +2007-04-21 23:13:12:953 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-21 23:13:12:953 # Removing Entity From Node(MouseInputNode): MarkingBob +2007-04-21 23:13:13:109 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:13:187 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:13:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:13:531 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:13:750 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:13:984 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:14:265 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:14:562 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:14:875 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:15:140 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:15:390 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:15:640 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:15:890 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:16:156 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:16:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:16:703 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:16:828 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:17:125 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:17:375 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:17:468 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:17:640 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:17:953 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:18:234 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:18:500 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:18:531 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:18:781 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:19:062 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:19:234 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:19:296 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:19:359 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:19:515 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:19:640 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:19:765 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:19:765 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:19:843 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:19:906 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:20:140 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:20:156 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:20:187 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:20:546 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:20:812 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:21:000 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:21:062 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:21:093 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:21:218 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:21:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:21:437 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:21:468 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:21:546 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:21:578 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:21:828 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:22:078 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:22:171 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:22:343 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:22:453 # Adding Entity To Node(MouseInputNode): MarkingBob +2007-04-21 23:13:22:593 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:22:625 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:22:625 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:22:718 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:22:750 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:22:750 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:22:828 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:22:828 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:22:906 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:23:031 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:23:078 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:23:156 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:24:187 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:24:187 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:24:187 # Removing Entity From Node(UnitNode): SelectionNode +2007-04-21 23:13:24:187 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-21 23:13:24:187 # Removing Entity From Node(MouseInputNode): MarkingBob +2007-04-21 23:13:24:484 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:24:703 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:24:781 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:25:000 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:25:093 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:25:140 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:25:328 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:25:406 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:25:453 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:25:546 # Adding Entity To Node(MouseInputNode): MarkingBob +2007-04-21 23:13:25:625 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:25:656 # Removing Entity From Node(UnitNode): SelectionNode +2007-04-21 23:13:25:656 # Removing Entity From Node(MouseInputNode): MarkingBob +2007-04-21 23:13:25:687 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:25:921 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:25:937 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:26:203 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:26:250 # Adding Entity To Node(MouseInputNode): MarkingBob +2007-04-21 23:13:26:406 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:26:468 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:26:468 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:26:531 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:26:687 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:26:718 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:26:718 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:26:796 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:26:828 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:26:828 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:26:953 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:27:062 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:27:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:27:312 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:27:578 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:27:640 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:27:812 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-21 23:13:27:812 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-21 23:13:27:812 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-21 23:13:27:812 # Removing Entity From Node(MouseInputNode): MarkingBob +2007-04-21 23:13:27:859 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:28:046 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:28:125 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:28:250 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:28:375 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:28:421 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:28:421 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:28:468 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:28:578 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:28:609 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:28:640 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:28:718 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:28:859 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:28:984 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:29:109 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:29:203 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:29:359 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:29:421 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:29:421 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:29:687 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:29:890 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:29:937 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:29:984 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:30:156 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:30:265 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:30:343 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:30:546 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:30:890 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:30:984 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:31:125 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:31:359 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:31:515 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:31:593 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:31:625 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:31:703 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:31:875 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:31:937 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:32:109 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:32:359 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:32:625 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:32:640 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:32:671 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:32:687 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:32:906 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:32:953 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:33:140 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:33:140 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:33:421 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:33:500 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:33:750 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:34:000 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:34:078 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:34:125 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:34:250 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:34:265 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:34:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:34:593 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:34:781 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:34:796 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:34:984 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:35:031 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:35:078 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:35:375 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:35:796 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:35:906 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:35:953 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:36:218 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:36:281 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:36:593 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:36:671 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:36:750 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:36:937 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:37:062 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:37:578 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:37:875 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:38:078 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:38:125 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:38:281 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:38:484 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:38:843 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:38:921 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:39:125 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:39:125 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:39:140 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:39:187 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:39:734 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:40:187 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:40:625 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:40:671 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:41:062 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:41:218 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:41:218 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:41:468 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:41:625 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:41:734 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:41:875 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:42:109 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:42:234 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:42:781 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:43:156 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:43:218 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:43:484 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:43:484 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:43:500 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:43:500 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:43:687 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:44:156 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:44:187 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:44:406 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:44:671 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:45:078 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:45:125 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:45:171 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:45:640 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:46:093 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:46:250 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:46:531 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:46:609 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:47:078 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:47:093 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:47:468 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:47:546 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:47:796 # Removing Entity From Node(weapon): weapon 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+2007-04-21 23:13:53:312 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:53:562 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:53:593 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:53:828 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:53:953 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:53:984 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:54:031 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:54:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:54:781 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:54:812 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:54:843 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:55:984 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:56:468 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:56:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:56:515 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:56:906 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:56:968 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:56:984 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:56:984 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:57:078 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:57:453 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:57:875 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:57:921 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:58:234 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:58:390 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:58:390 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:58:437 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:58:765 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:13:58:843 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:58:875 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:58:875 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:59:015 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:59:203 # Adding Entity To Node(MouseInputNode): MarkingBob +2007-04-21 23:13:59:359 # Adding Entity To Node(weapon): weapon +2007-04-21 23:13:59:390 # Removing Entity From Node(weapon): weapon +2007-04-21 23:13:59:421 # Removing Entity From Node(UnitNode): SelectionNode +2007-04-21 23:13:59:421 # Removing Entity From Node(UnitNode): SelectionNode +2007-04-21 23:13:59:421 # Removing Entity From Node(UnitNode): SelectionNode +2007-04-21 23:13:59:421 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-21 23:13:59:421 # Removing Entity From Node(MouseInputNode): MarkingBob +2007-04-21 23:13:59:718 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:13:59:859 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:00:250 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:00:281 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:00:484 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:00:531 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:00:625 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:01:093 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:01:218 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:01:218 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:01:218 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:01:437 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:01:468 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:01:468 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:01:968 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:01:968 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:02:250 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:02:531 # Adding Entity To Node(weapon): weapon 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Node(weapon): weapon +2007-04-21 23:14:05:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:05:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:05:531 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:05:765 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:06:296 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:06:343 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:06:390 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:06:437 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:06:750 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:06:968 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:07:062 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:07:140 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:07:421 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:07:453 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:07:531 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:07:890 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:07:968 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:08:062 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:08:093 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:08:359 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:08:750 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:09:140 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:09:234 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:09:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:09:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:09:531 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:09:531 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:09:609 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:09:640 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:10:046 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:10:406 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:10:437 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:11:296 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:11:328 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:11:328 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:11:390 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:11:640 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:12:125 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:12:453 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:12:500 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:12:656 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:13:062 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:13:171 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:13:375 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:13:468 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:13:593 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:13:921 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:14:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:14:328 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:14:328 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:14:375 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:14:406 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-21 23:14:14:671 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-21 23:14:14:703 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:14:843 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:14:906 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:14:953 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:15:031 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:15:359 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:15:687 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:15:718 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:15:796 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:16:234 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:16:234 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:16:312 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:16:687 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:16:687 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:16:812 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:17:140 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:17:546 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:17:718 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:17:718 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:18:015 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:18:062 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:18:468 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:18:484 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:18:500 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:18:609 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:18:609 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:19:125 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:19:687 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:20:109 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:20:140 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:20:171 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:20:218 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:20:484 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:20:484 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:20:578 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:20:578 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:20:890 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:20:921 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:20:953 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:21:296 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:21:343 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:21:796 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:21:796 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:22:187 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:22:578 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:22:625 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:22:765 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:22:765 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:22:781 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:23:046 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:23:171 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:23:390 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:23:546 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:23:734 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:23:734 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:23:953 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:24:140 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:24:203 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:24:312 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:24:500 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:24:562 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:24:734 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:24:937 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:25:390 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:25:578 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:25:875 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:26:031 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:26:796 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:27:140 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:27:218 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:27:250 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:27:296 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:27:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:27:312 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:27:515 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:27:734 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:27:906 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:27:984 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:28:109 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:28:187 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:28:281 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:28:312 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:28:609 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:28:640 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:28:750 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:29:000 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:29:062 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:29:203 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:29:328 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:29:390 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:29:531 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:29:718 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:30:125 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:30:156 # Removing Entity From Node(weapon): weapon +2007-04-21 23:14:30:531 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:30:781 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:30:781 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:30:796 # Adding Entity To Node(weapon): weapon +2007-04-21 23:14:30:828 # Removing Entity From Node(weapon): weapon diff --git a/raw/ei b/raw/ei new file mode 100644 index 0000000..fee4289 --- /dev/null +++ b/raw/ei @@ -0,0 +1,3 @@ +Manifest-Version: 1.0 +Main-Class: ei.game.EI + diff --git a/raw/media/map/redstone.max b/raw/media/map/redstone.max new file mode 100644 index 0000000..e763a29 Binary files /dev/null and b/raw/media/map/redstone.max differ diff --git a/raw/media/map/stone.max b/raw/media/map/stone.max new file mode 100644 index 0000000..c34be66 Binary files /dev/null and b/raw/media/map/stone.max differ diff --git a/raw/media/map/tree.max b/raw/media/map/tree.max new file mode 100644 index 0000000..beecbd5 Binary files /dev/null and b/raw/media/map/tree.max differ diff --git a/raw/media/sounds/Explosions.mp3 b/raw/media/sounds/Explosions.mp3 new file mode 100644 index 0000000..51cd799 Binary files /dev/null and b/raw/media/sounds/Explosions.mp3 differ diff --git a/raw/media/sounds/Explosions_2.mp3 b/raw/media/sounds/Explosions_2.mp3 new file mode 100644 index 0000000..77578d3 Binary files /dev/null and b/raw/media/sounds/Explosions_2.mp3 differ diff --git a/raw/media/sounds/Explosions_3.mp3 b/raw/media/sounds/Explosions_3.mp3 new file mode 100644 index 0000000..39a935a Binary files /dev/null and b/raw/media/sounds/Explosions_3.mp3 differ diff --git a/raw/media/sounds/SmartbombPhoton01b.ogg b/raw/media/sounds/SmartbombPhoton01b.ogg new file mode 100644 index 0000000..a19b8b5 Binary files /dev/null and b/raw/media/sounds/SmartbombPhoton01b.ogg differ diff --git a/raw/media/sounds/SmartbombPlasma01b.ogg b/raw/media/sounds/SmartbombPlasma01b.ogg new file mode 100644 index 0000000..2d970ea Binary files /dev/null and b/raw/media/sounds/SmartbombPlasma01b.ogg differ diff --git a/raw/media/sounds/explosion6.wav b/raw/media/sounds/explosion6.wav new file mode 100644 index 0000000..fe03be6 Binary files /dev/null and b/raw/media/sounds/explosion6.wav differ diff --git a/raw/media/sounds/gunshot_bang.mp3 b/raw/media/sounds/gunshot_bang.mp3 new file mode 100644 index 0000000..d46be79 Binary files /dev/null and b/raw/media/sounds/gunshot_bang.mp3 differ diff --git a/raw/media/sounds/lh1-1a.ogg b/raw/media/sounds/lh1-1a.ogg new file mode 100644 index 0000000..64d624d Binary files /dev/null and b/raw/media/sounds/lh1-1a.ogg differ diff --git a/raw/media/sounds/lh1-1b.ogg b/raw/media/sounds/lh1-1b.ogg new file mode 100644 index 0000000..0673d41 Binary files /dev/null and b/raw/media/sounds/lh1-1b.ogg differ diff --git a/raw/media/sounds/lh1-1c.ogg b/raw/media/sounds/lh1-1c.ogg new file mode 100644 index 0000000..3734a28 Binary files /dev/null and b/raw/media/sounds/lh1-1c.ogg differ diff --git a/raw/media/sounds/mp1-100ms9a.ogg b/raw/media/sounds/mp1-100ms9a.ogg new file mode 100644 index 0000000..4864d01 Binary files /dev/null and b/raw/media/sounds/mp1-100ms9a.ogg differ diff --git a/src/data/map/Grass.png b/src/data/map/Grass.png new file mode 100644 index 0000000..5004adb Binary files /dev/null and b/src/data/map/Grass.png differ diff --git a/src/data/map/redmud.jpg b/src/data/map/redmud.jpg new file mode 100644 index 0000000..de34477 Binary files /dev/null and b/src/data/map/redmud.jpg differ diff --git a/src/data/map/redstone/redstone0000.png b/src/data/map/redstone/redstone0000.png new file mode 100644 index 0000000..62b1194 Binary files /dev/null and b/src/data/map/redstone/redstone0000.png differ diff --git a/src/data/map/redstone/redstone0001.png b/src/data/map/redstone/redstone0001.png new file mode 100644 index 0000000..91af461 Binary files /dev/null and b/src/data/map/redstone/redstone0001.png differ diff --git a/src/data/map/redstone/redstone0002.png b/src/data/map/redstone/redstone0002.png new file mode 100644 index 0000000..d3457cc Binary files /dev/null and b/src/data/map/redstone/redstone0002.png differ diff --git a/src/data/map/redstone/redstone0003.png b/src/data/map/redstone/redstone0003.png new file mode 100644 index 0000000..6d04466 Binary files /dev/null and b/src/data/map/redstone/redstone0003.png differ diff --git a/src/data/map/stone/stone0000.png b/src/data/map/stone/stone0000.png new file mode 100644 index 0000000..245e7d2 Binary files /dev/null and b/src/data/map/stone/stone0000.png differ diff --git a/src/data/map/stone/stone0001.png b/src/data/map/stone/stone0001.png new file mode 100644 index 0000000..7b21d23 Binary files /dev/null and b/src/data/map/stone/stone0001.png differ diff --git a/src/data/map/stone/stone0002.png b/src/data/map/stone/stone0002.png new file mode 100644 index 0000000..f46581e Binary files /dev/null and b/src/data/map/stone/stone0002.png differ diff --git a/src/data/map/stone/stone0003.png b/src/data/map/stone/stone0003.png new file mode 100644 index 0000000..ccb06f6 Binary files /dev/null and b/src/data/map/stone/stone0003.png differ diff --git a/src/data/units/apu/Thumbs.db b/src/data/units/apu/Thumbs.db new file mode 100644 index 0000000..490c58f Binary files /dev/null and b/src/data/units/apu/Thumbs.db differ diff --git a/src/data/units/bomber/Thumbs.db b/src/data/units/bomber/Thumbs.db new file mode 100644 index 0000000..8dc6501 Binary files /dev/null and b/src/data/units/bomber/Thumbs.db differ diff --git a/src/data/units/tank/Thumbs.db b/src/data/units/tank/Thumbs.db new file mode 100644 index 0000000..fa2b453 Binary files /dev/null and b/src/data/units/tank/Thumbs.db differ diff --git a/src/ei/game/gamestate/InGameState.java b/src/ei/game/gamestate/InGameState.java index eddc46c..ff4aff8 100644 --- a/src/ei/game/gamestate/InGameState.java +++ b/src/ei/game/gamestate/InGameState.java @@ -21,7 +21,7 @@ public class InGameState extends GameState{ rootNode = new Node("InGameNode"); map = new Map(20,20); - rootNode.add(map.getMapNode()); + map.init(); InGameMouseInput mouse = new InGameMouseInput(map); super.getInput().addInput(mouse); @@ -36,9 +36,10 @@ public class InGameState extends GameState{ player.addUnit(new Bomber(3, 0, player)); player.addUnit(new APU(4, 0, player)); - rootNode.add(player.getNode()); PlayerHandler.getInstance().addPlayer(player); + rootNode.add(map.getMapNode()); + rootNode.add(PlayerHandler.getInstance().getNode()); rootNode.add(WeaponHandler.getInstance().getNode()); } diff --git a/src/ei/game/input/InGameMouseInput.java b/src/ei/game/input/InGameMouseInput.java index 2867e9f..7a8992e 100644 --- a/src/ei/game/input/InGameMouseInput.java +++ b/src/ei/game/input/InGameMouseInput.java @@ -112,10 +112,10 @@ public class InGameMouseInput extends MouseInput{ LWJGLGameWindow.getCamera().getLocation().getX()+x, LWJGLGameWindow.getCamera().getLocation().getY()+y); removeDead(); + //map.printAllUnits(); if(map.posExist(pos.getX(), pos.getY())){ //selecting unit. if(event==LEFT_MOUSE_BUTTON){ - //map.printAllUnits(); if(leftKlickPos == null){ leftKlickPos = new Vector2f( LWJGLGameWindow.getCamera().getLocation().getX()+x, diff --git a/src/ei/game/player/GaiaPlayer.java b/src/ei/game/player/GaiaPlayer.java new file mode 100644 index 0000000..1387e5c --- /dev/null +++ b/src/ei/game/player/GaiaPlayer.java @@ -0,0 +1,37 @@ +package ei.game.player; + +import java.util.ArrayList; + +import ei.engine.scene.Node; +import ei.game.scene.GameEntity; +import ei.game.scene.units.Unit; + +public class GaiaPlayer extends Player{ + private ArrayList units; + private Node unitsNode; + + public GaiaPlayer(){ + units = new ArrayList(); + unitsNode = new Node("GaiaPlayerNode"); + } + + public void addUnit(Unit u){ + units.add(u); + unitsNode.add(u.getNode()); + } + + public void removeUnit(Unit u){ + units.remove(u); + unitsNode.remove(u.getNode()); + } + + public Node getNode(){ + return unitsNode; + } + + public void update() { + for(int i=0; i(); - unitsNode = new Node("UnitsNode"); + unitsNode = new Node("HumanPlayerNode"); } public void addUnit(Unit u){ diff --git a/src/ei/game/player/PlayerHandler.java b/src/ei/game/player/PlayerHandler.java index c0cd83f..80b015e 100644 --- a/src/ei/game/player/PlayerHandler.java +++ b/src/ei/game/player/PlayerHandler.java @@ -2,11 +2,14 @@ package ei.game.player; import java.util.ArrayList; +import ei.engine.scene.Node; + public class PlayerHandler { // The instance of this class private static PlayerHandler instance; // The player list private ArrayList players; + private Node playerNode; /** * Creates a PlayerHandler @@ -14,6 +17,16 @@ public class PlayerHandler { */ public PlayerHandler(){ players = new ArrayList(); + playerNode = new Node("PlayerNode"); + } + + /** + * Returns a node with all the players units + * + * @return A node with all the players units + */ + public Node getNode(){ + return playerNode; } /** @@ -25,6 +38,7 @@ public class PlayerHandler { public boolean addPlayer(Player p){ if(!players.contains(p)){ players.add(p); + playerNode.add(p.getNode()); return true; } return false; @@ -38,6 +52,7 @@ public class PlayerHandler { public boolean removePlayer(Player p){ if(players.contains(p)){ players.remove(p); + playerNode.remove(p.getNode()); return true; } return false; diff --git a/src/ei/game/scene/Map.java b/src/ei/game/scene/Map.java index bf174c4..b7ab689 100644 --- a/src/ei/game/scene/Map.java +++ b/src/ei/game/scene/Map.java @@ -5,6 +5,11 @@ import ei.engine.math.Vector2i; import ei.engine.math.Vector3f; import ei.engine.scene.Node; import ei.engine.scene.Sprite; +import ei.game.gamestate.InGameState; +import ei.game.player.GaiaPlayer; +import ei.game.player.Player; +import ei.game.player.PlayerHandler; +import ei.game.scene.map.Stone; public class Map { private static final int POS_SIZE = 50; @@ -16,10 +21,10 @@ public class Map { public Map(int w, int h){ this.width = w; this.hight = h; - init(); + //init(); } - private void init(){ + public void init(){ map = new GameEntity[width][hight]; // init textures @@ -32,6 +37,12 @@ public class Map { mapNode.add(s); } } + + Player gaia = new GaiaPlayer(); + PlayerHandler.getInstance().addPlayer(gaia); + for(int i=0; i<5 ;i++){ + gaia.addUnit(new Stone(new Vector2i((int)(Math.random()*width),(int)(Math.random()*hight)),gaia)); + } } /** diff --git a/src/ei/game/scene/map/MapEntity.java b/src/ei/game/scene/map/MapEntity.java new file mode 100644 index 0000000..28e71b5 --- /dev/null +++ b/src/ei/game/scene/map/MapEntity.java @@ -0,0 +1,50 @@ +package ei.game.scene.map; + +import ei.engine.math.Vector2f; +import ei.engine.math.Vector2i; +import ei.engine.scene.Entity; +import ei.game.gamestate.InGameState; +import ei.game.player.Player; +import ei.game.scene.SelectBox; +import ei.game.scene.units.Unit; +import ei.game.scene.weapons.Weapon; + +public abstract class MapEntity extends Unit{ + + public MapEntity(int l, Vector2i pos, Player p) { + super(l, pos, p); + } + + public void update() { + if(getLife()<=0) { + removeUnit(); + } + } + + protected void move(int x, int y, boolean b) {} + + public void setSelected(boolean b) {} + + public void setMouseOver(boolean b) {} + + @Override + public float getVelocity() { + return 0; + } + + @Override + public Weapon getWeapon(Vector2f startPos) { + return null; + } + + @Override + public void destroyed() { + // TODO Auto-generated method stub + + } + + @Override + protected SelectBox getSelection() { + return null; + } +} diff --git a/src/ei/game/scene/map/Stone.java b/src/ei/game/scene/map/Stone.java new file mode 100644 index 0000000..bc1225d --- /dev/null +++ b/src/ei/game/scene/map/Stone.java @@ -0,0 +1,35 @@ +package ei.game.scene.map; + +import ei.engine.math.Vector2f; +import ei.engine.math.Vector2i; +import ei.engine.scene.Entity; +import ei.engine.scene.Sprite; +import ei.game.player.Player; + +public class Stone extends MapEntity{ + private static final String[] img = { + "data/map/stone/stone0000.png", + "data/map/stone/stone0001.png", + "data/map/stone/stone0002.png", + "data/map/stone/stone0003.png", + "data/map/redstone/redstone0000.png", + "data/map/redstone/redstone0001.png", + "data/map/redstone/redstone0002.png", + "data/map/redstone/redstone0003.png" + }; + + private Sprite stone; + + public Stone(Vector2i pos, Player p) { + super(10000, pos, p); + stone = new Sprite("Stone",img[(int)(Math.random()*img.length)]); + stone.setSize(new Vector2f(40,40)); + getNode().add(stone); + } + + @Override + public Entity getSprite() { + return stone; + } + +} diff --git a/src/ei/game/scene/units/APU.java b/src/ei/game/scene/units/APU.java index 35d94f7..7831ad8 100644 --- a/src/ei/game/scene/units/APU.java +++ b/src/ei/game/scene/units/APU.java @@ -17,7 +17,7 @@ public class APU extends Unit{ public APU(int x, int y, Player p){ super(100, new Vector2i(x,y), p); - this.sprite = new Sprite("Tank", "data/units/apu/apu0000.png"); + this.sprite = new Sprite("APU", "data/units/apu/apu0000.png"); sprite.setSize(new Vector2f(40,40)); getNode().add(sprite); diff --git a/src/ei/game/scene/units/Bomber.java b/src/ei/game/scene/units/Bomber.java index e77bca4..6618451 100644 --- a/src/ei/game/scene/units/Bomber.java +++ b/src/ei/game/scene/units/Bomber.java @@ -17,7 +17,7 @@ public class Bomber extends Unit{ public Bomber(int x, int y, Player p){ super(200, new Vector2i(x,y), p); - this.sprite = new Sprite("Tank", "data/units/bomber/bomber0000.png"); + this.sprite = new Sprite("Bomber", "data/units/bomber/bomber0000.png"); sprite.setSize(new Vector2f(50,60)); getNode().add(sprite); diff --git a/src/ei/game/scene/units/Unit.java b/src/ei/game/scene/units/Unit.java index 26f5e2a..0bc6563 100644 --- a/src/ei/game/scene/units/Unit.java +++ b/src/ei/game/scene/units/Unit.java @@ -43,7 +43,7 @@ public abstract class Unit extends GameEntity{ */ public Unit(int l, Vector2i pos, Player p) { super(l, p); - unitNode = new Node("unit"); + unitNode = new Node("UnitNode"); unitNode.setLocation(Map.getPixelByPos(pos.getX(), pos.getY())); setPos(pos.getX(), pos.getY()); } @@ -87,7 +87,6 @@ public abstract class Unit extends GameEntity{ } oldPos = new Vector2i(x, y); InGameState.getMap().setPos(this, x, y); - System.out.println(oldPos); } @@ -108,7 +107,7 @@ public abstract class Unit extends GameEntity{ * @param y The y pos to move to * @param b True to clear old orders else false */ - private void move(int x, int y, boolean b) { + protected void move(int x, int y, boolean b) { if(b){ attack = null; } @@ -133,15 +132,19 @@ public abstract class Unit extends GameEntity{ public abstract float getVelocity(); + public void removeUnit(){ + unitNode.remove(getSprite()); + getPlayer().removeUnit(this); + InGameState.getMap().removePos(oldPos.getX(), oldPos.getY()); + } + /** * Updating the unit */ public void update() { if(getLife()<=0) { - unitNode.remove("Tank"); - getPlayer().removeUnit(this); - InGameState.getMap().removePos(oldPos.getX(), oldPos.getY()); + removeUnit(); } else if(moveTo != null) { Vector2i moveVect = new Vector2i((int)moveTo.getX(),(int)moveTo.getY()); @@ -173,25 +176,25 @@ public abstract class Unit extends GameEntity{ //Diagonally. if(moveVect.getX() > oldVect.getX() && moveVect.getY() > oldVect.getY() && moveXminus>=2 && moveYminus>=2) { - unitNode.get("Tank").setRotation(new Vector3f(0, 0, -45)); + getSprite().setRotation(new Vector3f(0, 0, -45)); } if(moveVect.getX() < oldVect.getX() && moveVect.getY() < oldVect.getY() && moveXminus<=-2 && moveYminus<=-2) { - unitNode.get("Tank").setRotation(new Vector3f(0, 0, 135)); + getSprite().setRotation(new Vector3f(0, 0, 135)); } if(moveVect.getX() > oldVect.getX() && moveVect.getY() < oldVect.getY() && moveXminus>=2 && moveYminus<=-2) { - unitNode.get("Tank").setRotation(new Vector3f(0, 0, -135)); + getSprite().setRotation(new Vector3f(0, 0, -135)); } if(moveVect.getX() < oldVect.getX() && moveVect.getY() > oldVect.getY() && moveXminus<=-2 && moveYminus>=2) { - unitNode.get("Tank").setRotation(new Vector3f(0, 0, 45)); + getSprite().setRotation(new Vector3f(0, 0, 45)); } - //System.out.println(unitNode.get("Tank").getRotation()); + //System.out.println(getSprite().getRotation()); //The moving is done here.