Added a Gaia player and added some random stones

This commit is contained in:
Ziver Koc 2007-04-21 21:18:27 +00:00
parent 397fb7ebd0
commit 65747bd267
40 changed files with 1316 additions and 45 deletions

View file

@ -5,6 +5,11 @@ import ei.engine.math.Vector2i;
import ei.engine.math.Vector3f;
import ei.engine.scene.Node;
import ei.engine.scene.Sprite;
import ei.game.gamestate.InGameState;
import ei.game.player.GaiaPlayer;
import ei.game.player.Player;
import ei.game.player.PlayerHandler;
import ei.game.scene.map.Stone;
public class Map {
private static final int POS_SIZE = 50;
@ -16,10 +21,10 @@ public class Map {
public Map(int w, int h){
this.width = w;
this.hight = h;
init();
//init();
}
private void init(){
public void init(){
map = new GameEntity[width][hight];
// init textures
@ -32,6 +37,12 @@ public class Map {
mapNode.add(s);
}
}
Player gaia = new GaiaPlayer();
PlayerHandler.getInstance().addPlayer(gaia);
for(int i=0; i<5 ;i++){
gaia.addUnit(new Stone(new Vector2i((int)(Math.random()*width),(int)(Math.random()*hight)),gaia));
}
}
/**