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b02be8bcc6
commit
d818d544eb
9 changed files with 82 additions and 185 deletions
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libjinput-osx.jnilib
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libjinput-osx.jnilib
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liblwjgl.jnilib
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liblwjgl.jnilib
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libodejava.jnilib
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libodejava.jnilib
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openal.dylib
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openal.dylib
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@ -1,8 +0,0 @@
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#Game Settings written by com.jme.app.BaseGame$BaseGameSettings at Tue Mar 10 13:22:41 CET 2009
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#Tue Mar 10 13:22:41 CET 2009
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FREQ=-1
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RENDERER=LWJGL
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WIDTH=800
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HEIGHT=600
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DEPTH=24
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FULLSCREEN=false
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@ -3,22 +3,24 @@ package sg;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import sg.env.Environment;
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import com.jme.app.SimpleGame;
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import com.jme.bounding.BoundingBox;
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import com.jme.renderer.ColorRGBA;
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import com.jme.scene.Skybox;
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import com.jme.scene.shape.Sphere;
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import com.jme.scene.state.LightState;
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import com.jme.scene.state.TextureState;
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import com.jme.image.Texture;
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import com.jme.light.PointLight;
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import com.jme.math.Vector3f;
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import com.jme.util.TextureManager;
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//import com.jmex.physics.DynamicPhysicsNode;
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//import com.jmex.physics.StaticPhysicsNode;
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//import com.jmex.physics.geometry.PhysicsBox;
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//import com.jmex.physics.util.SimplePhysicsGame;
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public class SpaceGame extends SimpleGame {
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private Skybox skybox;
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private LightState lightState;
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//private StaticPhysicsNode staticNode;
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//private DynamicPhysicsNode dynamicNode;
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private Environment environment;
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public static void main(String[] args) {
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Logger.getLogger( "" ).setLevel( Level.WARNING );
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@ -29,83 +31,35 @@ public class SpaceGame extends SimpleGame {
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protected void simpleInitGame() {
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display.setTitle("SpaceGame");
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//physics
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//staticNode = getPhysicsSpace().createStaticNode();
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//rootNode.attachChild(staticNode);
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//dynamicNode = getPhysicsSpace().createDynamicNode();
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//rootNode.attachChild(dynamicNode);
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//environment
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environment = new Environment();
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rootNode.attachChild(environment);
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//sphere
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Sphere s = new Sphere("Sphere", 30, 30, 25);
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s.setLocalTranslation(new Vector3f(0,0,-40));
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s.setModelBound(new BoundingBox());
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s.updateModelBound();
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Texture texture = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"jmetest/data/images/Monkey.jpg"),
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Texture.MinificationFilter.Trilinear,
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Texture.MagnificationFilter.Bilinear);
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"jmetest/data/images/Monkey.jpg"),
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Texture.MinificationFilter.Trilinear,
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Texture.MagnificationFilter.Bilinear);
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TextureState ts = display.getRenderer().createTextureState();
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ts.setEnabled(true);
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ts.setTexture(texture);
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s.setRenderState(ts);
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rootNode.attachChild(s);
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buildSkyBox();
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rootNode.attachChild(skybox);
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buildLighting();
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rootNode.setRenderState(lightState);
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}
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public void simpleUpdate(){
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skybox.setLocalTranslation(cam.getLocation());
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}
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private void buildSkyBox() {
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skybox = new Skybox("skybox", 500, 500, 500);
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Texture north = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/front.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture south = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture east = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture west = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture up = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture down = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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skybox.setTexture(Skybox.Face.North, north);
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skybox.setTexture(Skybox.Face.West, west);
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skybox.setTexture(Skybox.Face.South, south);
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skybox.setTexture(Skybox.Face.East, east);
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skybox.setTexture(Skybox.Face.Up, up);
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skybox.setTexture(Skybox.Face.Down, down);
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skybox.preloadTextures();
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skybox.updateRenderState();
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}
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private void buildLighting() {
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PointLight light = new PointLight();
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light.setDiffuse( new ColorRGBA( 1.0f, 1.0f, 1.0f, 1.0f ) );
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light.setAmbient( new ColorRGBA( 0.5f, 0.5f, 0.5f, 1.0f ) );
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light.setLocation( new Vector3f( 100, 100, 100 ) );
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light.setEnabled( true );
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lightState = display.getRenderer().createLightState();
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lightState.setEnabled( true );
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lightState.attach( light );
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environment.setLocalTranslation(cam.getLocation());
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}
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}
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58
src/sg/env/Environment.java
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58
src/sg/env/Environment.java
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@ -0,0 +1,58 @@
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package sg.env;
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import sg.SpaceGame;
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import com.jme.image.Texture;
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import com.jme.scene.Node;
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import com.jme.scene.Skybox;
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import com.jme.util.TextureManager;
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public class Environment extends Node {
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public Environment(){
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buildSkyBox();
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}
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private void buildSkyBox() {
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Skybox skybox = new Skybox("skybox", 500, 500, 500);
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Texture north = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/front.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture south = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture east = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture west = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture up = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture down = TextureManager.loadTexture(
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SpaceGame.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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skybox.setTexture(Skybox.Face.North, north);
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skybox.setTexture(Skybox.Face.West, west);
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skybox.setTexture(Skybox.Face.South, south);
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skybox.setTexture(Skybox.Face.East, east);
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skybox.setTexture(Skybox.Face.Up, up);
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skybox.setTexture(Skybox.Face.Down, down);
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skybox.preloadTextures();
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skybox.updateRenderState();
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this.attachChild(skybox);
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}
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}
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5
src/sg/env/Envoriment.java
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5
src/sg/env/Envoriment.java
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package sg.env;
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public class Envoriment {
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}
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@ -1,102 +0,0 @@
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package sg.test;
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import com.jme.app.SimpleGame;
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import com.jme.renderer.ColorRGBA;
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import com.jme.scene.Skybox;
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import com.jme.scene.shape.Box;
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import com.jme.scene.shape.Sphere;
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import com.jme.light.PointLight;
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import com.jme.math.Vector3f;
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import com.jme.bounding.BoundingBox;
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import com.jme.scene.state.LightState;
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import com.jme.scene.state.TextureState;
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import com.jme.image.Texture;
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import com.jme.util.TextureManager;
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public class Lesson1 extends SimpleGame {
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private Skybox skybox;
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private Sphere s;
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private LightState lightState;
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public static void main(String[] args) {
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Lesson1 app = new Lesson1();
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app.setConfigShowMode(ConfigShowMode.AlwaysShow);
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app.start();
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}
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protected void simpleInitGame() {
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display.setTitle("Tutorial 1");
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s = new Sphere("Sphere", 30, 30, 25);
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s.setLocalTranslation(new Vector3f(0,0,-40));
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s.setModelBound(new BoundingBox());
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s.updateModelBound();
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Texture texture = TextureManager.loadTexture(
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Lesson1.class.getClassLoader().getResource(
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"jmetest/data/images/Monkey.jpg"),
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Texture.MinificationFilter.Trilinear,
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Texture.MagnificationFilter.Bilinear);
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TextureState ts = display.getRenderer().createTextureState();
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ts.setEnabled(true);
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ts.setTexture(texture);
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s.setRenderState(ts);
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rootNode.attachChild(s);
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buildSkyBox();
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rootNode.attachChild(this.skybox);
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}
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public void simpleUpdate(){
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skybox.setLocalTranslation(cam.getLocation());
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}
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private void buildSkyBox() {
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skybox = new Skybox("skybox", 500, 500, 500);
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Texture north = TextureManager.loadTexture(
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Lesson1.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/front.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture south = TextureManager.loadTexture(
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Lesson1.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture east = TextureManager.loadTexture(
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Lesson1.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture west = TextureManager.loadTexture(
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Lesson1.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture up = TextureManager.loadTexture(
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Lesson1.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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Texture down = TextureManager.loadTexture(
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Lesson1.class.getClassLoader().getResource(
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"sg/data/skybox/advanced/rest.png"),
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Texture.MinificationFilter.BilinearNearestMipMap,
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Texture.MagnificationFilter.Bilinear);
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skybox.setTexture(Skybox.Face.North, north);
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skybox.setTexture(Skybox.Face.West, west);
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skybox.setTexture(Skybox.Face.South, south);
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skybox.setTexture(Skybox.Face.East, east);
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skybox.setTexture(Skybox.Face.Up, up);
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skybox.setTexture(Skybox.Face.Down, down);
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skybox.preloadTextures();
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skybox.updateRenderState();
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// scene.attachChild(skybox);
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}
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}
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