Fixed the util class and Environment

This commit is contained in:
Ziver Koc 2009-03-10 16:32:33 +00:00
parent cbd89ddb05
commit 1bc2424920
6 changed files with 44 additions and 50 deletions

View file

@ -11,13 +11,13 @@
<classpathentry kind="lib" path="lib/jme-font.jar"/>
<classpathentry kind="lib" path="lib/jme-gamestates.jar"/>
<classpathentry kind="lib" path="lib/jme-model.jar"/>
<classpathentry kind="lib" path="lib/jme-physics.jar"/>
<classpathentry kind="lib" path="lib/jme-physics.jar" sourcepath="C:/Users/Ziver/Documents/Programmering/Java/libs/jme/jME Physics 2/src"/>
<classpathentry kind="lib" path="lib/jme-scene.jar"/>
<classpathentry kind="lib" path="lib/jme-swt.jar"/>
<classpathentry kind="lib" path="lib/jme-terrain.jar"/>
<classpathentry kind="lib" path="lib/jme-test.jar"/>
<classpathentry kind="lib" path="lib/jme-xml.jar"/>
<classpathentry kind="lib" path="lib/jme.jar"/>
<classpathentry kind="lib" path="lib/jme.jar" sourcepath="C:/Users/Ziver/Documents/Programmering/Java/libs/jme/jme/src"/>
<classpathentry kind="lib" path="lib/lwjgl_test.jar"/>
<classpathentry kind="lib" path="lib/lwjgl_util_applet.jar"/>
<classpathentry kind="lib" path="lib/lwjgl_util.jar"/>

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@ -62,6 +62,6 @@ public class SpaceGame extends SimplePhysicsGame {
}
public void simpleUpdate(){
environment.setLocalTranslation(cam.getLocation());
environment.update();
}
}

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@ -1,59 +1,38 @@
package sg.env;
import sg.SpaceGame;
import sg.util.SGUtil;
import com.jme.image.Texture;
import com.jme.scene.Node;
import com.jme.scene.Skybox;
import com.jme.util.TextureManager;
import com.jme.system.DisplaySystem;
public class Environment extends Node {
private static final long serialVersionUID = 1L;
private Skybox space;
public Environment(){
buildSkyBox();
}
private void buildSkyBox() {
Skybox skybox = new Skybox("skybox", 500, 500, 500);
Texture north = TextureManager.loadTexture(
SpaceGame.class.getClassLoader().getResource(
"sg/data/skybox/advanced/front.png"),
Texture.MinificationFilter.BilinearNearestMipMap,
Texture.MagnificationFilter.Bilinear);
Texture south = TextureManager.loadTexture(
SpaceGame.class.getClassLoader().getResource(
"sg/data/skybox/advanced/rest.png"),
Texture.MinificationFilter.BilinearNearestMipMap,
Texture.MagnificationFilter.Bilinear);
Texture east = TextureManager.loadTexture(
SpaceGame.class.getClassLoader().getResource(
"sg/data/skybox/advanced/rest.png"),
Texture.MinificationFilter.BilinearNearestMipMap,
Texture.MagnificationFilter.Bilinear);
Texture west = TextureManager.loadTexture(
SpaceGame.class.getClassLoader().getResource(
"sg/data/skybox/advanced/rest.png"),
Texture.MinificationFilter.BilinearNearestMipMap,
Texture.MagnificationFilter.Bilinear);
Texture up = TextureManager.loadTexture(
SpaceGame.class.getClassLoader().getResource(
"sg/data/skybox/advanced/rest.png"),
Texture.MinificationFilter.BilinearNearestMipMap,
Texture.MagnificationFilter.Bilinear);
Texture down = TextureManager.loadTexture(
SpaceGame.class.getClassLoader().getResource(
"sg/data/skybox/advanced/rest.png"),
Texture.MinificationFilter.BilinearNearestMipMap,
Texture.MagnificationFilter.Bilinear);
skybox.setTexture(Skybox.Face.North, north);
skybox.setTexture(Skybox.Face.West, west);
skybox.setTexture(Skybox.Face.South, south);
skybox.setTexture(Skybox.Face.East, east);
skybox.setTexture(Skybox.Face.Up, up);
skybox.setTexture(Skybox.Face.Down, down);
skybox.preloadTextures();
skybox.updateRenderState();
this.attachChild(skybox);
space = new Skybox("space", 500, 500, 500);
Texture north = SGUtil.loadTexture("sg/data/skybox/advanced/front.png");
Texture rest = SGUtil.loadTexture("sg/data/skybox/advanced/rest.png");
space.setTexture(Skybox.Face.North, north);
space.setTexture(Skybox.Face.West, rest);
space.setTexture(Skybox.Face.South, rest);
space.setTexture(Skybox.Face.East, rest);
space.setTexture(Skybox.Face.Up, rest);
space.setTexture(Skybox.Face.Down, rest);
space.preloadTextures();
space.updateRenderState();
this.attachChild(space);
}
public void update(){
space.setLocalTranslation(DisplaySystem.getDisplaySystem().getRenderer().getCamera().getLocation());
}
}

View file

@ -8,10 +8,10 @@ import java.net.URISyntaxException;
import java.net.URL;
import com.jme.bounding.BoundingBox;
import com.jme.image.Texture;
import com.jme.scene.Node;
import com.jme.scene.Spatial;
import com.jme.scene.state.ZBufferState;
import com.jme.system.DisplaySystem;
import com.jme.util.TextureManager;
import com.jme.util.export.binary.BinaryImporter;
import com.jme.util.resource.ResourceLocatorTool;
import com.jme.util.resource.SimpleResourceLocator;
@ -29,12 +29,12 @@ import com.jmex.model.converters.ObjToJme;
* @author Erick B Passos
*
*/
public class Util {
public class SGUtil {
// So JME can find the model textures easily.
private static URL textureSearchPath;
static {
textureSearchPath = Util.class.getClassLoader().getResource("tancz/test/physics/vehicle/data/");
textureSearchPath = SGUtil.class.getClassLoader().getResource("sg/data/");
try {
ResourceLocatorTool.addResourceLocator(ResourceLocatorTool.TYPE_TEXTURE, new SimpleResourceLocator(textureSearchPath));
} catch (URISyntaxException e) {
@ -85,15 +85,30 @@ public class Util {
return null;
}
/**
* Loads textures
*
* @param url is the path to the texture
* @return an texture
*/
public static Texture loadTexture(String url){
return TextureManager.loadTexture(
FileFinder.findURL(url),
Texture.MinificationFilter.BilinearNearestMipMap,
Texture.MagnificationFilter.Bilinear);
}
/**
* Helper method to apply a ZBufferState to a node.
* @param node
*/
/*
public static void applyZBuffer(Node node) {
ZBufferState zbuf = DisplaySystem.getDisplaySystem().getRenderer().createZBufferState();
zbuf.setWritable(false);
zbuf.setEnabled(true);
zbuf.setFunction(ZBufferState.CF_LEQUAL);
node.setRenderState(zbuf);
}
}*/
}