/*
 * Copyright (c) 2003-2009 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 
 *   may be used to endorse or promote products derived from this software 
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package sg.test;

import com.jme.app.SimpleGame;
import com.jme.bounding.BoundingBox;
import com.jme.math.Quaternion;
import com.jme.math.Vector3f;
import com.jme.scene.shape.Capsule;

public class TestCapsule extends SimpleGame {

    private Capsule capsule;

    private Quaternion rotQuat = new Quaternion();

    private float angle = 0;

    private Vector3f axis = new Vector3f(0, 1, 0);

    public static void main(String[] args) {
        TestCapsule app = new TestCapsule();
        app.setConfigShowMode(ConfigShowMode.AlwaysShow);
        app.start();
    }

    /**
     * Rotates the dome
     */
    protected void simpleUpdate() {
        if (tpf < 1) {
            angle = angle + (tpf * 1);
            if (angle > 360) {
                angle = 0;
            }
        }
        rotQuat.fromAngleAxis(angle, axis);
        capsule.setLocalRotation(rotQuat);
    }

    /*
     * (non-Javadoc)
     * 
     * @see com.jme.app.SimpleGame#initGame()
     */
    protected void simpleInitGame() {
        display.setTitle("jME - Capsule");

        capsule = new Capsule("capsule", 20, 20, 20, 10, 30);
        capsule.setLocalTranslation(new Vector3f(0, 0, -40));
        capsule.setModelBound(new BoundingBox());
        capsule.updateModelBound();

        rootNode.attachChild(capsule);
    }
}