/* * The MIT License (MIT) * * Copyright (c) 2015 Ziver Koc * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package zutil.chart; import java.awt.*; import java.awt.geom.Line2D; public class LineChart extends AbstractChart{ private static final long serialVersionUID = 1L; @Override protected void drawChart(Graphics2D g2, Rectangle bound) { // TODO Auto-generated method stub drawLine(g2, 50, 50,100,150); drawLine(g2, 100,150,150,100); drawLine(g2, 150,100,200,300); drawLine(g2, 200,300,250,40); } private void drawLine(Graphics2D g2, float x1, float y1, float x2, float y2){ // Shadow g2.setPaint(new Color(220,220,220)); g2.setStroke(new BasicStroke(1.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)); g2.draw( new Line2D.Float(x1, y1+2, x2, y2+2)); // Smoth shadow g2.setPaint(new Color(230,230,230)); g2.setStroke(new BasicStroke(1.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)); g2.draw( new Line2D.Float(x1+1, y1+3, x2-1, y2+3)); // Line border g2.setPaint(new Color(255,187,187)); g2.setStroke(new BasicStroke(4.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)); g2.draw( new Line2D.Float(x1, y1, x2, y2)); // Line g2.setPaint(new Color(237,28,36)); g2.setStroke(new BasicStroke(2.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)); g2.draw( new Line2D.Float(x1, y1, x2, y2)); } }