evil-inside/src/ei/game/input/InGameMouseInput.java

237 lines
7.5 KiB
Java

package ei.game.input;
import java.util.ArrayList;
import ei.engine.LWJGLGameWindow;
import ei.engine.input.MouseInput;
import ei.engine.math.Vector2f;
import ei.engine.math.Vector2i;
import ei.engine.math.Vector4f;
import ei.engine.scene.Box;
import ei.engine.scene.Sprite;
import ei.engine.texture.Texture;
import ei.game.hud.InGameHud;
import ei.game.player.Player;
import ei.game.scene.GameEntity;
import ei.game.scene.Map;
public class InGameMouseInput extends MouseInput{
private static final int CAMERA_MOVE_BORDER = 40;
private static final float CAMERA_MOVE_SPEED = 6.0f;
private ArrayList<GameEntity> selected;
private GameEntity oldMouseOver;
private Vector2f leftKlickPos;
private Box markingBox;
private InGameHud hud;
private Map map;
private Player player;
public InGameMouseInput(Map map, Player p) {
super("InGameMouseInput","data/cursor/cursor.png");
this.map = map;
this.player = p;
this.selected = new ArrayList<GameEntity>();
//inits the mouse texture
Sprite s = getSprite();
s.setSize(new Vector2f(38,50));
Texture tex = new Texture();
tex.setColor(new Vector4f(0.5f, 1.0f, 0.5f,1));
markingBox = new Box("MarkingBob", tex);
}
@Override
public void mouseUpdate(int x, int y, int w) {
if(hud != null)hud.getBuildHud().getUi().mousePos(x, y);
removeDead();
// mov cam to the left
if(x < CAMERA_MOVE_BORDER){
LWJGLGameWindow.getCamera().getLocation().add(-CAMERA_MOVE_SPEED,0,0);
}
// mov cam to the right
if(x > LWJGLGameWindow.getWidth()-CAMERA_MOVE_BORDER){
LWJGLGameWindow.getCamera().getLocation().add(CAMERA_MOVE_SPEED,0,0);
}
// mov cam upp
if(y < CAMERA_MOVE_BORDER){
LWJGLGameWindow.getCamera().getLocation().add(0,-CAMERA_MOVE_SPEED,0);
}
// mov cam down
if(y > LWJGLGameWindow.getHeight()-10){
LWJGLGameWindow.getCamera().getLocation().add(0,CAMERA_MOVE_SPEED,0);
}
Vector2i pos = Map.getPosByPixel(
LWJGLGameWindow.getCamera().getLocation().getX()+x+Map.POS_SIZE/2,
LWJGLGameWindow.getCamera().getLocation().getY()+y+Map.POS_SIZE/2);
//checks if the mous is on the buildbar
if(x >= (LWJGLGameWindow.getWidth()/2)-hud.getBuildBar().getSize().getX()/2 &&
x <= (LWJGLGameWindow.getWidth()/2)+hud.getBuildBar().getSize().getX()/2 &&
y >= LWJGLGameWindow.getHeight()-hud.getBuildBar().getSize().getY() &&
y <= LWJGLGameWindow.getHeight()){}
// checks wich position the mouse is on top of
else if(map.posExist(pos.getX(), pos.getY())){
// The marking box is sized and positioned
if(leftKlickPos != null){
float markingSizeX = 0;
float markingSizeY = 0;
if(leftKlickPos.getX() > (LWJGLGameWindow.getCamera().getLocation().getX()+x)){
markingSizeX = Math.abs(leftKlickPos.getX()-(LWJGLGameWindow.getCamera().getLocation().getX()+x));
}
else{
markingSizeX = -Math.abs(leftKlickPos.getX()-(LWJGLGameWindow.getCamera().getLocation().getX()+x));
}
if(leftKlickPos.getY() > (LWJGLGameWindow.getCamera().getLocation().getY()+y)){
markingSizeY = Math.abs(leftKlickPos.getY()-(LWJGLGameWindow.getCamera().getLocation().getY()+y));
}
else{
markingSizeY = -Math.abs(leftKlickPos.getY()-(LWJGLGameWindow.getCamera().getLocation().getY()+y));
}
markingBox.setSize(new Vector2f(markingSizeX,markingSizeY));
markingBox.setLocation(new Vector2f(
leftKlickPos.getX()-markingBox.getSize().getX()/2,
leftKlickPos.getY()-markingBox.getSize().getY()/2));
}
// Make unit mouseover select
if(!map.isPosEmpty(pos.getX(), pos.getY())){
if(oldMouseOver != map.getPos(pos.getX(), pos.getY())){
if(oldMouseOver != null)oldMouseOver.setMouseOver(player,false);
oldMouseOver = map.getPos(pos.getX(), pos.getY());
oldMouseOver.setMouseOver(player,true);
}
}
else{
if(oldMouseOver != null){
oldMouseOver.setMouseOver(player,false);
oldMouseOver = null;
}
}
}
}
@Override
public void mouseDown(int event,int x, int y) {
Vector2i pos = Map.getPosByPixel(
LWJGLGameWindow.getCamera().getLocation().getX()+x+Map.POS_SIZE/2,
LWJGLGameWindow.getCamera().getLocation().getY()+y+Map.POS_SIZE/2);
removeDead();
//map.printAllUnits();
//checks if the mous is on the buildbar
if(x >= (LWJGLGameWindow.getWidth()/2)-hud.getBuildBar().getSize().getX()/2 &&
x <= (LWJGLGameWindow.getWidth()/2)+hud.getBuildBar().getSize().getX()/2 &&
y >= LWJGLGameWindow.getHeight()-hud.getBuildBar().getSize().getY() &&
y <= LWJGLGameWindow.getHeight()){}
// checks wich position the mouse presed
else if(map.posExist(pos.getX(), pos.getY())){
//selecting unit.
if(event==LEFT_MOUSE_BUTTON){
if(leftKlickPos == null){
leftKlickPos = new Vector2f(
LWJGLGameWindow.getCamera().getLocation().getX()+x,
LWJGLGameWindow.getCamera().getLocation().getY()+y);
markingBox.setSize(new Vector2f(0,0));
getNode().add(markingBox);
}
}
//unit action.
else if(event==RIGHT_MOUSE_BUTTON) {
if(!map.isPosEmpty(pos.getX(), pos.getY())){
int rand = (int)(Math.random()*selected.size());
for(int i=0; i<selected.size(); i++) {
if(rand==i) {
selected.get(i).attack(new Vector2i(pos.getX(), pos.getY()), true);
}
else{
selected.get(i).attack(new Vector2i(pos.getX(), pos.getY()), false);
}
}
}
else{
//MultiPrintStream.out.println("Moving: "+pos.getX()+", "+pos.getY());
int rand = (int)(Math.random()*selected.size());
for(int i=0; i<selected.size() ;i++){
if(rand==i) {
selected.get(i).move(true, pos.getX(),pos.getY());
}
else{
selected.get(i).move(false, pos.getX(),pos.getY());
}
}
}
}
}
}
@Override
public void mouseUp(int event,int x, int y) {
Vector2i pos = Map.getPosByPixel(
LWJGLGameWindow.getCamera().getLocation().getX()+x+Map.POS_SIZE/2,
LWJGLGameWindow.getCamera().getLocation().getY()+y+Map.POS_SIZE/2);
if(hud != null)hud.getBuildHud().getUi().mouseDown(x, y, event);
removeDead();
if(map.posExist(pos.getX(), pos.getY())){
if(leftKlickPos != null){
deselectAllUnits();
selectUnits(Map.getPosByPixel((leftKlickPos.getX()+Map.POS_SIZE/2), (leftKlickPos.getY())+Map.POS_SIZE/2),pos);
leftKlickPos = null;
getNode().remove(markingBox);
}
}
}
public void removeDead(){
for(int i=0; i<selected.size() ;i++){
if(selected.get(i).getLife() <= 0){
selected.remove(i);
}
}
}
/**
* Selecting all the units between the two positions
*
* @param startPos The start position
* @param stopPos The stop position
*/
public void selectUnits(Vector2i startPos, Vector2i stopPos){
for(int i=Math.min(startPos.getX(), stopPos.getX()); i<=Math.max(startPos.getX(), stopPos.getX()) ;i++){
for(int j=Math.min(startPos.getY(), stopPos.getY()); j<=Math.max(startPos.getY(), stopPos.getY()) ;j++){
if(!map.isPosEmpty(i, j) && map.getPos(i, j).getPlayer() == player){
selected.add(map.getPos(i, j));
map.getPos(i, j).setSelected(player,true,false);
}
}
}
if(!selected.isEmpty()){
selected.get((int)(Math.random()*selected.size())).setSelected(player, true,true);
}
}
/**
* Deselects all the units
*
*/
public void deselectAllUnits(){
for(int i=0; i<selected.size(); i++) {
selected.get(i).setSelected(player,false,false);
}
selected.clear();
}
public void setHud(InGameHud u){
hud = u;
}
}