evil-inside/src/ei/game/player/HumanPlayer.java

37 lines
721 B
Java

package ei.game.player;
import java.util.ArrayList;
import ei.engine.scene.Node;
import ei.game.scene.GameEntity;
import ei.game.scene.units.Unit;
public class HumanPlayer extends Player{
private ArrayList<GameEntity> units;
private Node unitsNode;
public HumanPlayer(){
units = new ArrayList<GameEntity>();
unitsNode = new Node("HumanPlayerNode");
}
public void addUnit(Unit u){
units.add(u);
unitsNode.add(u.getNode());
}
public void removeUnit(Unit u){
units.remove(u);
unitsNode.remove(u.getNode());
}
public Node getNode(){
return unitsNode;
}
public void update() {
for(int i=0; i<units.size() ;i++){
units.get(i).update();
}
}
}