54 lines
1.5 KiB
Java
54 lines
1.5 KiB
Java
package ei.game.input;
|
|
|
|
import ei.engine.LWJGLGameWindow;
|
|
import ei.engine.input.MouseInput;
|
|
import ei.engine.scene.Sprite;
|
|
|
|
public class InGameMouseInput extends MouseInput{
|
|
private static final int CAMERA_MOVE_BORDER = 40;
|
|
private static final float CAMERA_MOVE_SPEED = 6.0f;
|
|
|
|
public InGameMouseInput() {
|
|
super("InGameMouseInput","data/cursor.png");
|
|
Sprite s = getSprite();
|
|
s.getTexture().setTextureWidth(50);
|
|
s.getTexture().setTextureHeight(50);
|
|
s.getTexture().setWidth(50);
|
|
s.getTexture().setHeight(50);
|
|
|
|
}
|
|
|
|
@Override
|
|
public void mouseUpdate(int x, int y, int w) {
|
|
// mov cam to the left
|
|
if(x < CAMERA_MOVE_BORDER){
|
|
LWJGLGameWindow.getCamera().getLocation().add(-CAMERA_MOVE_SPEED,0,0);
|
|
}
|
|
// mov cam to the right
|
|
if(x > LWJGLGameWindow.getWidth()-CAMERA_MOVE_BORDER){
|
|
LWJGLGameWindow.getCamera().getLocation().add(CAMERA_MOVE_SPEED,0,0);
|
|
}
|
|
// mov cam upp
|
|
if(y < CAMERA_MOVE_BORDER){
|
|
LWJGLGameWindow.getCamera().getLocation().add(0,CAMERA_MOVE_SPEED,0);
|
|
}
|
|
// mov cam down
|
|
if(y > LWJGLGameWindow.getHeight()-CAMERA_MOVE_BORDER){
|
|
LWJGLGameWindow.getCamera().getLocation().add(0,-CAMERA_MOVE_SPEED,0);
|
|
}
|
|
//System.out.println(x+"-"+y);
|
|
}
|
|
|
|
@Override
|
|
public void mouseDown(int event,int x, int y) {
|
|
System.out.println("DOWN("+event+"): "+x+"-"+y);
|
|
|
|
}
|
|
|
|
@Override
|
|
public void mouseUp(int event,int x, int y) {
|
|
System.out.println("UP("+event+"): "+x+"-"+y);
|
|
|
|
}
|
|
|
|
}
|