package ei.game; import ei.engine.LWJGLGameWindow; import ei.engine.state.GameStateManager; import ei.game.gamestate.InGameState; public class EI extends LWJGLGameWindow{ public static void main(String[] args){ new EI(); } public EI() { super("EI"); } protected void init(){ GameStateManager.getInstance().addState(new InGameState("InGameState")); GameStateManager.getInstance().setActive("InGameState"); } }