diff --git a/.project b/.project
index 24223ce..faf4826 100644
--- a/.project
+++ b/.project
@@ -12,6 +12,8 @@
+ org.eclipse.jem.workbench.JavaEMFNature
org.eclipse.jdt.core.javanature
+ org.eclipse.jem.beaninfo.BeanInfoNature
diff --git a/log.txt b/log.txt
index 8f13d32..edaaa6b 100644
--- a/log.txt
+++ b/log.txt
@@ -1,6 +1 @@
-2007-03-21 22:49:30:390 # Loading texture: data/units/tank.png
-2007-03-21 22:49:31:187 # Loading texture: data/particle.bmp
-2007-03-21 22:49:31:421 # Loading sound: data/sounds/test.wav
-2007-03-21 22:49:31:437 # Sound sources: quantity=0
-2007-03-21 22:49:31:437 # Stoping sound: source=0
-2007-03-21 22:49:31:437 # Playing sound: source=0 buffer=261490744
+2007-03-26 16:59:28:234 # Loading texture: data/particle.bmp
diff --git a/src/ei/engine/scene/AnimatedSprite.java b/src/ei/engine/scene/AnimatedSprite.java
new file mode 100644
index 0000000..d995a46
--- /dev/null
+++ b/src/ei/engine/scene/AnimatedSprite.java
@@ -0,0 +1,167 @@
+package ei.engine.scene;
+
+import java.util.HashMap;
+
+import org.lwjgl.opengl.GL11;
+
+import ei.engine.texture.Texture;
+import ei.engine.texture.TextureLoader;
+
+/**
+ * Implementation of sprite that uses an OpenGL quad and a texture
+ * to render a given image to the screen.
+ *
+ * @author Kevin Glass
+ * @author Brian Matzon
+ * @author Ziver Koc
+ */
+public class AnimatedSprite extends Entity {
+ /** The texture that stores the image for this sprite */
+ private HashMap textures;
+ private String currentAnimation;
+ private int textureId;
+
+ /**
+ * Create a new empty AnimatedSprite
+ *
+ * @param window The window in which the sprite will be displayed
+ * @param ref A reference to the image on which this sprite should be based
+ */
+ public AnimatedSprite(String name) {
+ super(name);
+ textures = new HashMap();
+ currentAnimation = null;
+ textureId = -1;
+ }
+
+ /**
+ * Adds a vector of textures to the AnimationSprite
+ *
+ * @param name The name of the animation
+ * @param t The vector of textures
+ * @return true if successful else false
+ */
+ public boolean addAnimation(String name, Texture[] t){
+ if(!textures.containsKey(name)){
+ textures.put(name,t);
+ return true;
+ }
+ return false;
+ }
+
+ /**
+ * Adds a vector of textures to the AnimationSprite
+ *
+ * @param name The name of the animation
+ * @param t The path to the textures
+ * @return true if successful else false
+ */
+ public boolean addAnimation(String name, String[] s){
+ Texture[] t = new Texture[s.length];
+
+ for(int i=0; i= textureId){
+ textureId = 0;
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/src/ei/engine/scene/Sprite.java b/src/ei/engine/scene/Sprite.java
index 93529b1..8a9a09b 100644
--- a/src/ei/engine/scene/Sprite.java
+++ b/src/ei/engine/scene/Sprite.java
@@ -74,6 +74,10 @@ public class Sprite extends Entity {
return texture.getImageHeight();
}
+ protected void bindTexture(){
+
+ }
+
/**
* Draw the sprite
*/