This commit is contained in:
Ziver Koc 2007-03-15 19:26:15 +00:00
parent c51f744f8f
commit ea2589edf3

View file

@ -2,18 +2,23 @@ package ei.game.gamestate;
import ei.engine.scene.Node; import ei.engine.scene.Node;
import ei.engine.scene.Sprite; import ei.engine.scene.Sprite;
import ei.engine.sound.Sound;
import ei.engine.state.GameState; import ei.engine.state.GameState;
public class InGameState extends GameState{ public class InGameState extends GameState{
private Node rootNode; private Node rootNode;
private Sprite s1; private Sprite sprite1;
private Sound sound1;
public InGameState(String name){ public InGameState(String name){
super(name); super(name);
rootNode = new Node("InGameNode"); rootNode = new Node("InGameNode");
s1 = new Sprite("tank","data/units/tank.png"); sprite1 = new Sprite("tank","data/units/tank.png");
rootNode.add(s1); rootNode.add(sprite1);
sound1 = new Sound("sound","data/sounds/test.wav");
sound1.play(1, 1);
rootNode.add(sound1);
} }
@Override @Override
@ -23,7 +28,9 @@ public class InGameState extends GameState{
@Override @Override
public void update() { public void update() {
s1.getLocation().add(0.1); sprite1.getLocation().add(0.1f);
sound1.getLocation().add(0.1f);
rootNode.update();
} }
} }