diff --git a/log.txt b/log.txt index 85298b5..169df39 100644 --- a/log.txt +++ b/log.txt @@ -1,1325 +1,662 @@ -2007-04-29 00:05:09:625 # Adding State: SplashState -2007-04-29 00:05:09:640 # Adding State: MenuState -2007-04-29 00:05:09:656 # Loading texture: data/splash.png -2007-04-29 00:05:10:796 # Enabling(true) State: SplashState -2007-04-29 00:05:17:875 # Removing State: SplashState -2007-04-29 00:05:17:875 # Loading texture: data/logo.png -2007-04-29 00:05:17:968 # Adding Entity To Node(MenuNode): Logo -2007-04-29 00:05:17:984 # Loading texture: data/ui/resume.png -2007-04-29 00:05:18:000 # Loading texture: data/ui/resume_ontop.png -2007-04-29 00:05:18:000 # Loading texture: data/ui/resume_disabled.png -2007-04-29 00:05:18:015 # Adding Entity To Node(MainMenu): ResumeNode -2007-04-29 00:05:18:015 # Loading texture: data/ui/new.png -2007-04-29 00:05:18:031 # Loading texture: data/ui/new_ontop.png -2007-04-29 00:05:18:046 # Adding Entity To Node(MainMenu): NewNode -2007-04-29 00:05:18:046 # Loading texture: data/ui/quit.png -2007-04-29 00:05:18:062 # Loading texture: data/ui/quit_ontop.png -2007-04-29 00:05:18:078 # Adding Entity To Node(MainMenu): QuitNode -2007-04-29 00:05:18:078 # Adding Entity To Node(MenuNode): MainMenu -2007-04-29 00:05:18:078 # Loading texture: data/cursor/cursor.png -2007-04-29 00:05:18:234 # Enabling(true) State: MenuState -2007-04-29 00:05:18:234 # Adding Entity To Node(ResumeNode): ResumeButton_Disabled -2007-04-29 00:05:18:234 # Adding Entity To Node(NewNode): NewButton_Selected -2007-04-29 00:05:18:234 # Adding Entity To Node(QuitNode): QuitButton -2007-04-29 00:05:18:984 # Adding State: InGameState -2007-04-29 00:05:18:984 # Adding State: LoadingState -2007-04-29 00:05:18:984 # Enabling(false) State: MenuState -2007-04-29 00:05:18:984 # Loading texture: data/loadbar_front.png -2007-04-29 00:05:19:062 # Loading texture: data/loadbar.png -2007-04-29 00:05:19:062 # Loading texture: data/loadbar_back.png -2007-04-29 00:05:19:093 # Enabling(true) State: LoadingState -2007-04-29 00:05:19:093 # Loading texture: data\buildings\cc\cc.png -2007-04-29 00:05:19:421 # Loading texture: data\buildings\cc\cc_building.png -2007-04-29 00:05:19:703 # Loading texture: data\buildings\cc\cc_ground.png -2007-04-29 00:05:19:953 # Loading texture: data\cursor\cursor.png -2007-04-29 00:05:20:093 # Loading texture: data\cursor\enemy.png -2007-04-29 00:05:20:234 # Loading texture: data\font.bmp -2007-04-29 00:05:20:312 # Loading texture: data\hud\buildmenu.png -2007-04-29 00:05:20:437 # Loading texture: data\hud\money.png -2007-04-29 00:05:20:437 # Loading texture: data\loadbar.png -2007-04-29 00:05:20:453 # Loading texture: data\loadbar_back.png -2007-04-29 00:05:20:484 # Loading texture: data\loadbar_front.png -2007-04-29 00:05:20:562 # Loading texture: data\logo.png -2007-04-29 00:05:20:656 # Loading texture: data\map\Grass.png -2007-04-29 00:05:20:750 # Loading texture: data\map\redmud.jpg -2007-04-29 00:05:20:953 # Loading texture: data\map\redstone\redstone0000.png -2007-04-29 00:05:21:203 # Loading texture: data\map\redstone\redstone0001.png -2007-04-29 00:05:21:500 # Loading texture: data\map\redstone\redstone0002.png -2007-04-29 00:05:21:765 # Loading texture: data\map\redstone\redstone0003.png -2007-04-29 00:05:22:015 # Loading texture: data\map\sand.jpg -2007-04-29 00:05:22:218 # Loading texture: data\map\stone\stone0000.png -2007-04-29 00:05:22:515 # Loading texture: data\map\stone\stone0001.png -2007-04-29 00:05:22:828 # Loading texture: data\map\stone\stone0002.png -2007-04-29 00:05:23:109 # Loading texture: data\map\stone\stone0003.png -2007-04-29 00:05:23:406 # Loading texture: data\particle.bmp -2007-04-29 00:05:23:421 # Loading texture: data\splash.png -2007-04-29 00:05:24:234 # Loading texture: data\ui\apu_button.png -2007-04-29 00:05:24:531 # Loading texture: data\ui\apu_button_selected.png -2007-04-29 00:05:24:781 # Loading texture: data\ui\bomber_button.png -2007-04-29 00:05:25:093 # Loading texture: data\ui\bomber_button_selected.png -2007-04-29 00:05:25:671 # Loading texture: data\ui\new.png -2007-04-29 00:05:25:687 # Loading texture: data\ui\new_ontop.png -2007-04-29 00:05:25:703 # Loading texture: data\ui\quit.png -2007-04-29 00:05:25:718 # Loading texture: data\ui\quit_ontop.png -2007-04-29 00:05:25:734 # Loading texture: data\ui\resume.png -2007-04-29 00:05:25:765 # Loading texture: data\ui\resume_disabled.png -2007-04-29 00:05:25:781 # Loading texture: data\ui\resume_ontop.png -2007-04-29 00:05:25:796 # Loading texture: data\ui\tank_button.png -2007-04-29 00:05:26:031 # Loading texture: data\ui\tank_button_selected.png -2007-04-29 00:05:26:437 # Loading texture: data\units\apu\apu0000.png -2007-04-29 00:05:26:687 # Loading texture: data\units\apu\apu0001.png -2007-04-29 00:05:26:984 # Loading texture: data\units\apu\apu0002.png -2007-04-29 00:05:27:218 # Loading texture: data\units\bomber\bomber0000.png -2007-04-29 00:05:27:500 # Loading texture: data\units\bomber\bomber0001.png -2007-04-29 00:05:27:750 # Loading texture: data\units\bomber\bomber0002.png -2007-04-29 00:05:28:046 # Loading texture: data\units\bomber\bomber0003.png -2007-04-29 00:05:28:328 # Loading texture: data\units\tank\tank0000.png -2007-04-29 00:05:28:609 # Loading texture: data\units\tank\tank0001.png -2007-04-29 00:05:28:906 # Loading texture: data\units\tank\tank0002.png -2007-04-29 00:05:29:203 # Loading sound: data\sounds\APUattack.wav -2007-04-29 00:05:29:234 # Loading sound: data\sounds\APUmove1.wav -2007-04-29 00:05:29:250 # Loading sound: data\sounds\APUmove2.wav -2007-04-29 00:05:29:265 # Loading sound: data\sounds\APUselect.wav -2007-04-29 00:05:29:281 # Loading sound: data\sounds\APUyes.wav -2007-04-29 00:05:29:296 # Loading sound: data\sounds\BOMBERattack.wav -2007-04-29 00:05:29:312 # Loading sound: data\sounds\BOMBERmove1.wav -2007-04-29 00:05:29:328 # Loading sound: data\sounds\BOMBERmove2.wav -2007-04-29 00:05:29:359 # Loading sound: data\sounds\BOMBERselect.wav -2007-04-29 00:05:29:375 # Loading sound: data\sounds\bomberweapon.wav -2007-04-29 00:05:29:421 # Loading sound: data\sounds\ei.ogg -2007-04-29 00:05:29:468 # Bitstream is 2 channel, 44100Hz -2007-04-29 00:05:29:468 # Encoded by: BS; Lancer(SSE2) [20061110] (based on aoTuV b5 [20061024]) -2007-04-29 00:05:31:984 # Loading sound: data\sounds\machinegun.wav -2007-04-29 00:05:32:000 # Loading sound: data\sounds\TANKattack.wav -2007-04-29 00:05:32:015 # Loading sound: data\sounds\TANKmove1.wav -2007-04-29 00:05:32:031 # Loading sound: data\sounds\TANKmove2.wav -2007-04-29 00:05:32:046 # Loading sound: data\sounds\TANKselect.wav -2007-04-29 00:05:32:062 # Loading sound: data\sounds\tankweapon.wav -2007-04-29 00:05:32:109 # Removing State: LoadingState -2007-04-29 00:05:32:125 # Loading Map file: data/map/default.map -2007-04-29 00:05:32:125 # Loading Map file: data/map/default.obj -2007-04-29 00:05:32:125 # Loading texture: data/map/Grass.png -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,0) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,1) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,2) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,3) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,4) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,5) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,6) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,7) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,8) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,9) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,10) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,11) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,12) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,13) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,14) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,15) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,16) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,17) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,18) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(0,19) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,0) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,1) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,2) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,3) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,4) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,5) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,6) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,7) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,8) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,9) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,10) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,11) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,12) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,13) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,14) -2007-04-29 00:05:32:203 # Adding Entity To Node(MapNode): MapPos(1,15) -2007-04-29 00:05:32:203 # Loading texture: data/map/redmud.jpg -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(1,16) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(1,17) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(1,18) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(1,19) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,0) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,1) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,2) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,3) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,4) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,5) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,6) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,7) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,8) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,9) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,10) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,11) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,12) -2007-04-29 00:05:32:421 # Adding Entity To Node(MapNode): MapPos(2,13) -2007-04-29 00:05:32:421 # Loading texture: data/map/sand.jpg -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(2,14) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(2,15) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(2,16) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(2,17) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(2,18) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(2,19) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,0) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,1) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,2) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,3) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,4) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,5) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,6) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,7) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,8) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,9) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,10) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,11) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,12) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,13) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,14) -2007-04-29 00:05:32:625 # Adding Entity To Node(MapNode): MapPos(3,15) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(3,16) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(3,17) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(3,18) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(3,19) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,0) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,1) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,2) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,3) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,4) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,5) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,6) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,7) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,8) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,9) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,10) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,11) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,12) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,13) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,14) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,15) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,16) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,17) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,18) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(4,19) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(5,0) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(5,1) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(5,2) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(5,3) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(5,4) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(5,5) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(5,6) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(5,7) -2007-04-29 00:05:32:640 # Adding Entity To Node(MapNode): MapPos(5,8) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,9) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,10) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,11) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,12) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,13) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,14) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,15) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,16) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,17) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,18) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(5,19) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,0) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,1) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,2) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,3) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,4) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,5) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,6) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,7) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,8) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,9) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,10) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,11) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,12) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,13) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,14) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,15) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,16) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,17) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,18) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(6,19) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(7,0) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(7,1) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(7,2) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(7,3) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(7,4) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(7,5) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(7,6) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(7,7) -2007-04-29 00:05:32:656 # Adding Entity To Node(MapNode): MapPos(7,8) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,9) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,10) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,11) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,12) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,13) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,14) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,15) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,16) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,17) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,18) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(7,19) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,0) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,1) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,2) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,3) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,4) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,5) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,6) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,7) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,8) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,9) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,10) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,11) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,12) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,13) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,14) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,15) -2007-04-29 00:05:32:671 # Adding Entity To Node(MapNode): MapPos(8,16) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(8,17) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(8,18) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(8,19) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,0) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,1) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,2) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,3) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,4) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,5) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,6) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,7) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,8) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,9) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,10) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,11) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,12) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,13) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,14) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,15) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,16) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,17) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,18) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(9,19) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,0) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,1) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,2) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,3) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,4) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,5) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,6) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,7) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,8) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,9) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,10) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,11) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,12) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,13) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,14) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,15) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,16) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,17) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,18) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(10,19) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(11,0) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(11,1) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(11,2) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(11,3) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(11,4) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(11,5) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(11,6) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(11,7) -2007-04-29 00:05:32:687 # Adding Entity To Node(MapNode): MapPos(11,8) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,9) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,10) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,11) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,12) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,13) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,14) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,15) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,16) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,17) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,18) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(11,19) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,0) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,1) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,2) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,3) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,4) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,5) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,6) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,7) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,8) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,9) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,10) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,11) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,12) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,13) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,14) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,15) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,16) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,17) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,18) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(12,19) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,0) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,1) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,2) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,3) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,4) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,5) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,6) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,7) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,8) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,9) -2007-04-29 00:05:32:703 # Adding Entity To Node(MapNode): MapPos(13,10) -2007-04-29 00:05:32:718 # Adding Entity To Node(MapNode): MapPos(13,11) -2007-04-29 00:05:32:718 # Adding Entity To Node(MapNode): MapPos(13,12) -2007-04-29 00:05:32:718 # Adding Entity To Node(MapNode): MapPos(13,13) -2007-04-29 00:05:32:718 # Adding Entity To Node(MapNode): MapPos(13,14) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(13,15) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(13,16) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(13,17) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(13,18) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(13,19) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,0) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,1) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,2) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,3) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,4) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,5) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,6) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,7) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,8) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,9) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,10) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,11) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,12) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,13) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,14) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,15) -2007-04-29 00:05:32:750 # Adding Entity To Node(MapNode): MapPos(14,16) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(14,17) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(14,18) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(14,19) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,0) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,1) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,2) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,3) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,4) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,5) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,6) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,7) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,8) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,9) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,10) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,11) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,12) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,13) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,14) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,15) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,16) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,17) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,18) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(15,19) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,0) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,1) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,2) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,3) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,4) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,5) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,6) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,7) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,8) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,9) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,10) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,11) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,12) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,13) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,14) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,15) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,16) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,17) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,18) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(16,19) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(17,0) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(17,1) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(17,2) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(17,3) -2007-04-29 00:05:32:765 # Adding Entity To Node(MapNode): MapPos(17,4) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,5) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,6) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,7) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,8) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,9) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,10) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,11) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,12) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,13) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,14) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,15) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,16) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,17) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,18) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(17,19) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,0) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,1) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,2) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,3) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,4) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,5) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,6) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,7) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,8) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,9) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,10) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,11) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,12) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,13) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,14) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,15) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,16) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,17) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,18) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(18,19) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,0) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,1) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,2) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,3) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,4) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,5) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,6) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,7) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,8) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,9) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,10) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,11) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,12) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,13) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,14) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,15) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,16) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,17) -2007-04-29 00:05:32:781 # Adding Entity To Node(MapNode): MapPos(19,18) -2007-04-29 00:05:32:796 # Adding Entity To Node(MapNode): MapPos(19,19) -2007-04-29 00:05:32:796 # Adding Entity To Node(PlayerNode): HumanPlayerNode -2007-04-29 00:05:32:796 # Loading texture: data/map/redstone/redstone0000.png -2007-04-29 00:05:33:109 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:33:109 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:33:109 # Loading texture: data/map/stone/stone0000.png -2007-04-29 00:05:33:406 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:33:406 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:33:406 # Loading texture: data/map/stone/stone0002.png -2007-04-29 00:05:33:656 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:33:656 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:33:656 # Loading texture: data/map/stone/stone0003.png -2007-04-29 00:05:33:890 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:33:890 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:33:890 # Loading texture: data/map/redstone/redstone0002.png -2007-04-29 00:05:34:125 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:34:125 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:34:125 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:34:125 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:34:125 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:34:125 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:34:125 # Loading texture: data/map/redstone/redstone0003.png -2007-04-29 00:05:34:375 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:34:375 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:34:375 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:34:375 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:34:375 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:34:375 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:34:375 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:34:375 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:34:375 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:34:375 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:34:375 # Loading texture: data/map/redstone/redstone0001.png -2007-04-29 00:05:34:609 # Adding Entity To Node(UnitNode): Stone -2007-04-29 00:05:34:609 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:34:625 # Loading texture: data/buildings/cc/cc.png -2007-04-29 00:05:34:859 # Adding Entity To Node(UnitNode): APU -2007-04-29 00:05:34:859 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:05:34:859 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:05:34:859 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:05:34:859 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:05:34:859 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:05:34:859 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:34:859 # Loading texture: data/units/tank/tank0000.png -2007-04-29 00:05:35:093 # Adding Entity To Node(UnitNode): Tank -2007-04-29 00:05:35:109 # Loading sound: data/sounds/tankweapon.wav -2007-04-29 00:05:35:140 # Loading sound: data/sounds/TANKmove1.wav -2007-04-29 00:05:35:156 # Loading sound: data/sounds/TANKmove2.wav -2007-04-29 00:05:35:156 # Loading sound: data/sounds/TANKselect.wav -2007-04-29 00:05:35:171 # Loading sound: data/sounds/TANKattack.wav -2007-04-29 00:05:35:187 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:05:35:187 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:05:35:187 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:05:35:187 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:05:35:187 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:05:35:187 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:35:187 # Adding Entity To Node(UnitNode): Tank -2007-04-29 00:05:35:187 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:05:35:187 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:05:35:187 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:05:35:187 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:05:35:187 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:05:35:187 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:35:187 # Adding Entity To Node(UnitNode): Tank -2007-04-29 00:05:35:187 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:05:35:187 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:05:35:187 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:05:35:187 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:05:35:187 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:05:35:187 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:35:187 # Loading texture: data/units/bomber/bomber0000.png -2007-04-29 00:05:35:421 # Loading texture: data/units/bomber/bomber0001.png -2007-04-29 00:05:35:656 # Loading texture: data/units/bomber/bomber0002.png -2007-04-29 00:05:35:890 # Loading texture: data/units/bomber/bomber0003.png -2007-04-29 00:05:36:125 # Adding Entity To Node(UnitNode): Bomber -2007-04-29 00:05:36:125 # Loading sound: data/sounds/bomberweapon.wav -2007-04-29 00:05:36:171 # Loading sound: data/sounds/BOMBERmove1.wav -2007-04-29 00:05:36:187 # Loading sound: data/sounds/BOMBERmove2.wav -2007-04-29 00:05:36:203 # Loading sound: data/sounds/BOMBERselect.wav -2007-04-29 00:05:36:218 # Loading sound: data/sounds/BOMBERattack.wav -2007-04-29 00:05:36:218 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:05:36:218 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:05:36:218 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:05:36:218 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:05:36:218 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:05:36:218 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:36:218 # Adding Entity To Node(UnitNode): Bomber -2007-04-29 00:05:36:234 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:05:36:234 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:05:36:234 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:05:36:234 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:05:36:234 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:05:36:234 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:36:234 # Adding Entity To Node(UnitNode): Bomber -2007-04-29 00:05:36:234 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:05:36:234 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:05:36:234 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:05:36:234 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:05:36:234 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:05:36:234 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:36:234 # Loading texture: data/units/apu/apu0000.png -2007-04-29 00:05:36:468 # Adding Entity To Node(UnitNode): APU -2007-04-29 00:05:36:468 # Loading sound: data/sounds/machinegun.wav -2007-04-29 00:05:36:484 # Loading sound: data/sounds/APUmove1.wav -2007-04-29 00:05:36:500 # Loading sound: data/sounds/APUmove2.wav -2007-04-29 00:05:36:500 # Loading sound: data/sounds/APUselect.wav -2007-04-29 00:05:36:515 # Loading sound: data/sounds/APUattack.wav -2007-04-29 00:05:36:531 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:05:36:531 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:05:36:531 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:05:36:531 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:05:36:531 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:05:36:531 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:36:531 # Adding Entity To Node(UnitNode): APU -2007-04-29 00:05:36:531 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:05:36:531 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:05:36:531 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:05:36:531 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:05:36:531 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:05:36:531 # Adding Entity To Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:36:531 # Adding Entity To Node(PlayerNode): HumanPlayerNode -2007-04-29 00:05:36:531 # Adding Entity To Node(InGameNode): MapNode -2007-04-29 00:05:36:531 # Adding Entity To Node(InGameNode): PlayerNode -2007-04-29 00:05:36:531 # Adding Entity To Node(InGameNode): weapon -2007-04-29 00:05:36:546 # Loading texture: data/hud/money.png -2007-04-29 00:05:36:562 # Adding Entity To Node(Hud): MoneyBackground -2007-04-29 00:05:36:562 # Loading texture: data/font.bmp -2007-04-29 00:05:36:625 # Adding Entity To Node(Hud): MoneyMeter -2007-04-29 00:05:36:640 # Loading texture: data/hud/buildmenu.png -2007-04-29 00:05:36:718 # Adding Entity To Node(Hud): BuildBackground -2007-04-29 00:05:36:718 # Adding Entity To Node(BuildProgressBarNode): BuildProgressBar_Value -2007-04-29 00:05:36:718 # Adding Entity To Node(BuildProgressBarNode): BuildProgressBar_Bar -2007-04-29 00:05:36:718 # Adding Entity To Node(Hud): BuildProgressBarNode -2007-04-29 00:05:36:718 # Adding Entity To Node(BuildMenu): TankButtonNode -2007-04-29 00:05:36:718 # Loading texture: data/ui/apu_button.png -2007-04-29 00:05:36:953 # Loading texture: data/ui/apu_button_selected.png -2007-04-29 00:05:37:250 # Adding Entity To Node(BuildMenu): TankButtonNode -2007-04-29 00:05:37:250 # Loading texture: data/ui/tank_button.png -2007-04-29 00:05:37:484 # Loading texture: data/ui/tank_button_selected.png -2007-04-29 00:05:37:843 # Adding Entity To Node(BuildMenu): TankButtonNode -2007-04-29 00:05:37:843 # Loading texture: data/ui/bomber_button.png -2007-04-29 00:05:38:093 # Loading texture: data/ui/bomber_button_selected.png -2007-04-29 00:05:38:562 # Adding Entity To Node(BuildMenu): TankButtonNode -2007-04-29 00:05:38:562 # Adding Entity To Node(Hud): BuildMenu -2007-04-29 00:05:38:562 # Adding Entity To Node(InGameNode): Hud -2007-04-29 00:05:38:562 # Loading sound: data/sounds/ei.ogg -2007-04-29 00:05:38:578 # Bitstream is 2 channel, 44100Hz -2007-04-29 00:05:38:578 # Encoded by: BS; Lancer(SSE2) [20061110] (based on aoTuV b5 [20061024]) -2007-04-29 00:05:40:796 # Sound sources: quantity=0 -2007-04-29 00:05:40:812 # Stoping sound: source=0 -2007-04-29 00:05:40:812 # Playing sound: source=0 buffer=264379656 -2007-04-29 00:05:40:812 # Enabling(true) State: InGameState -2007-04-29 00:05:40:859 # Adding Entity To Node(TankButtonNode): QueueSize -2007-04-29 00:05:40:859 # Adding Entity To Node(TankButtonNode): ApuButton -2007-04-29 00:05:40:859 # Adding Entity To Node(TankButtonNode): TankButton -2007-04-29 00:05:40:859 # Adding Entity To Node(TankButtonNode): BomberButton -2007-04-29 00:05:44:015 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:44:062 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:44:062 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:44:390 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:44:796 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:44:812 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:44:812 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:46:625 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:05:46:750 # Sound sources: quantity=1 -2007-04-29 00:05:46:750 # Stoping sound: source=1 -2007-04-29 00:05:46:750 # Playing sound: source=1 buffer=264375128 -2007-04-29 00:05:46:750 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:05:46:750 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:05:46:890 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:47:187 # Sound sources: quantity=2 -2007-04-29 00:05:47:187 # Stoping sound: source=2 -2007-04-29 00:05:47:187 # Playing sound: source=2 buffer=264375088 -2007-04-29 00:05:47:984 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:48:000 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:48:234 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:48:343 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:48:343 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:48:578 # Sound sources: quantity=3 -2007-04-29 00:05:48:578 # Stoping sound: source=1 -2007-04-29 00:05:48:578 # Playing sound: source=1 buffer=264375168 -2007-04-29 00:05:48:578 # Loading texture: data/particle.bmp -2007-04-29 00:05:48:609 # Sound sources: quantity=3 -2007-04-29 00:05:48:609 # Stoping sound: source=3 -2007-04-29 00:05:48:609 # Playing sound: source=3 buffer=264375008 -2007-04-29 00:05:48:609 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:49:218 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:49:218 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:49:328 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:50:109 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:50:125 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:50:125 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:50:218 # Sound sources: quantity=4 -2007-04-29 00:05:50:218 # Stoping sound: source=2 -2007-04-29 00:05:50:218 # Playing sound: source=2 buffer=264375008 -2007-04-29 00:05:50:218 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:50:390 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:05:50:515 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:05:50:515 # Sound sources: quantity=4 -2007-04-29 00:05:50:515 # Stoping sound: source=1 -2007-04-29 00:05:50:515 # Playing sound: source=1 buffer=264375128 -2007-04-29 00:05:50:515 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:05:50:515 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:05:50:640 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:50:640 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:50:781 # Sound sources: quantity=4 -2007-04-29 00:05:50:781 # Stoping sound: source=4 -2007-04-29 00:05:50:781 # Playing sound: source=4 buffer=264375168 -2007-04-29 00:05:50:781 # Sound sources: quantity=5 -2007-04-29 00:05:50:781 # Stoping sound: source=5 -2007-04-29 00:05:50:781 # Playing sound: source=5 buffer=264375008 -2007-04-29 00:05:50:781 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:51:843 # Sound sources: quantity=6 -2007-04-29 00:05:51:843 # Stoping sound: source=6 -2007-04-29 00:05:51:843 # Playing sound: source=6 buffer=264375008 -2007-04-29 00:05:51:843 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:52:406 # Sound sources: quantity=7 -2007-04-29 00:05:52:406 # Stoping sound: source=1 -2007-04-29 00:05:52:406 # Playing sound: source=1 buffer=264375008 -2007-04-29 00:05:52:406 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:53:328 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:53:328 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:53:406 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:53:406 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:53:453 # Sound sources: quantity=7 -2007-04-29 00:05:53:453 # Stoping sound: source=4 -2007-04-29 00:05:53:453 # Playing sound: source=4 buffer=264375008 -2007-04-29 00:05:53:453 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:53:656 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:05:53:750 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:05:53:750 # Sound sources: quantity=7 -2007-04-29 00:05:53:750 # Stoping sound: source=3 -2007-04-29 00:05:53:750 # Playing sound: source=3 buffer=264375128 -2007-04-29 00:05:53:750 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:05:53:750 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:05:53:859 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:53:859 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:54:031 # Sound sources: quantity=7 -2007-04-29 00:05:54:031 # Stoping sound: source=7 -2007-04-29 00:05:54:031 # Playing sound: source=7 buffer=264375008 -2007-04-29 00:05:54:031 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:54:109 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:54:109 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:54:453 # Sound sources: quantity=8 -2007-04-29 00:05:54:453 # Stoping sound: source=8 -2007-04-29 00:05:54:453 # Playing sound: source=8 buffer=264375168 -2007-04-29 00:05:54:453 # Sound sources: quantity=9 -2007-04-29 00:05:54:468 # Stoping sound: source=9 -2007-04-29 00:05:54:468 # Playing sound: source=9 buffer=264375008 -2007-04-29 00:05:54:468 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:54:734 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:54:734 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:55:046 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:05:55:078 # Sound sources: quantity=10 -2007-04-29 00:05:55:078 # Stoping sound: source=2 -2007-04-29 00:05:55:078 # Playing sound: source=2 buffer=264375008 -2007-04-29 00:05:55:078 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:55:125 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:05:55:125 # Sound sources: quantity=10 -2007-04-29 00:05:55:125 # Stoping sound: source=10 -2007-04-29 00:05:55:125 # Playing sound: source=10 buffer=264379576 -2007-04-29 00:05:55:125 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:05:55:125 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:05:55:218 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:55:218 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:55:437 # Removing Entity From Node(weapon): weapon -2007-04-29 00:05:55:578 # Sound sources: quantity=11 -2007-04-29 00:05:55:578 # Stoping sound: source=5 -2007-04-29 00:05:55:578 # Playing sound: source=5 buffer=264379616 -2007-04-29 00:05:55:593 # Sound sources: quantity=11 -2007-04-29 00:05:55:593 # Stoping sound: source=3 -2007-04-29 00:05:55:593 # Playing sound: source=3 buffer=264379456 -2007-04-29 00:05:55:593 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:55:671 # Sound sources: quantity=11 -2007-04-29 00:05:55:671 # Stoping sound: source=11 -2007-04-29 00:05:55:671 # Playing sound: source=11 buffer=264375008 -2007-04-29 00:05:55:671 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:55:906 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:55:906 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:55:968 # Sound sources: quantity=12 -2007-04-29 00:05:55:968 # Stoping sound: source=12 -2007-04-29 00:05:55:968 # Playing sound: source=12 buffer=264379456 -2007-04-29 00:05:55:968 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:56:015 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:56:015 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:56:171 # Sound sources: quantity=13 -2007-04-29 00:05:56:171 # Stoping sound: source=8 -2007-04-29 00:05:56:171 # Playing sound: source=8 buffer=264375008 -2007-04-29 00:05:56:171 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:56:281 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:05:56:343 # Sound sources: quantity=13 -2007-04-29 00:05:56:343 # Stoping sound: source=13 -2007-04-29 00:05:56:359 # Playing sound: source=13 buffer=264379456 -2007-04-29 00:05:56:359 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:56:375 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:05:56:375 # Sound sources: quantity=14 -2007-04-29 00:05:56:375 # Stoping sound: source=14 -2007-04-29 00:05:56:375 # Playing sound: source=14 buffer=264379576 -2007-04-29 00:05:56:375 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:05:56:375 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:05:56:468 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:56:468 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:56:562 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:56:562 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:56:718 # Sound sources: quantity=15 -2007-04-29 00:05:56:718 # Stoping sound: source=6 -2007-04-29 00:05:56:718 # Playing sound: source=6 buffer=264379456 -2007-04-29 00:05:56:718 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:56:812 # Sound sources: quantity=15 -2007-04-29 00:05:56:812 # Stoping sound: source=10 -2007-04-29 00:05:56:812 # Playing sound: source=10 buffer=264379616 -2007-04-29 00:05:56:828 # Sound sources: quantity=15 -2007-04-29 00:05:56:828 # Stoping sound: source=15 -2007-04-29 00:05:56:843 # Playing sound: source=15 buffer=264379456 -2007-04-29 00:05:56:843 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:56:890 # Sound sources: quantity=16 -2007-04-29 00:05:56:890 # Stoping sound: source=16 -2007-04-29 00:05:56:890 # Playing sound: source=16 buffer=264375008 -2007-04-29 00:05:56:890 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:57:156 # Sound sources: quantity=17 -2007-04-29 00:05:57:156 # Stoping sound: source=1 -2007-04-29 00:05:57:156 # Playing sound: source=1 buffer=264379456 -2007-04-29 00:05:57:156 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:57:203 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:57:203 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:57:281 # Sound sources: quantity=17 -2007-04-29 00:05:57:281 # Stoping sound: source=5 -2007-04-29 00:05:57:281 # Playing sound: source=5 buffer=264379456 -2007-04-29 00:05:57:281 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:57:312 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:57:312 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:57:406 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:57:406 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:57:593 # Sound sources: quantity=17 -2007-04-29 00:05:57:593 # Stoping sound: source=3 -2007-04-29 00:05:57:593 # Playing sound: source=3 buffer=264379456 -2007-04-29 00:05:57:593 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:57:671 # Removing Entity From Node(weapon): weapon -2007-04-29 00:05:57:687 # Sound sources: quantity=17 -2007-04-29 00:05:57:687 # Stoping sound: source=17 -2007-04-29 00:05:57:687 # Playing sound: source=17 buffer=264375008 -2007-04-29 00:05:57:687 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:57:734 # Sound sources: quantity=18 -2007-04-29 00:05:57:734 # Stoping sound: source=18 -2007-04-29 00:05:57:734 # Playing sound: source=18 buffer=264379456 -2007-04-29 00:05:57:734 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:57:765 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:05:57:796 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:57:796 # Removing Entity From Node(UnitNode): Bomber -2007-04-29 00:05:57:796 # Removing Entity From Node(HumanPlayerNode): UnitNode -2007-04-29 00:05:57:859 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:05:57:859 # Sound sources: quantity=19 -2007-04-29 00:05:57:875 # Stoping sound: source=19 -2007-04-29 00:05:57:875 # Playing sound: source=19 buffer=264379376 -2007-04-29 00:05:57:875 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:05:57:875 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:05:57:953 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:57:953 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:58:031 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:58:031 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:58:093 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:58:640 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:58:718 # Removing Entity From Node(weapon): weapon -2007-04-29 00:05:58:875 # Removing Entity From Node(weapon): weapon -2007-04-29 00:05:58:921 # Sound sources: quantity=20 -2007-04-29 00:05:58:921 # Stoping sound: source=15 -2007-04-29 00:05:58:921 # Playing sound: source=15 buffer=264379416 -2007-04-29 00:05:58:921 # Sound sources: quantity=20 -2007-04-29 00:05:58:921 # Stoping sound: source=14 -2007-04-29 00:05:58:921 # Playing sound: source=14 buffer=264375208 -2007-04-29 00:05:58:921 # Adding Entity To Node(weapon): weapon -2007-04-29 00:05:59:109 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:59:203 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:59:390 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:05:59:500 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:05:59:500 # Sound sources: quantity=20 -2007-04-29 00:05:59:500 # Stoping sound: source=13 -2007-04-29 00:05:59:500 # Playing sound: source=13 buffer=264375128 -2007-04-29 00:05:59:500 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:05:59:500 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:05:59:578 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:05:59:640 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:05:59:796 # Removing Entity From Node(weapon): weapon -2007-04-29 00:05:59:859 # Sound sources: quantity=20 -2007-04-29 00:05:59:859 # Stoping sound: source=19 -2007-04-29 00:05:59:859 # Playing sound: source=19 buffer=264375168 -2007-04-29 00:05:59:859 # Sound sources: quantity=20 -2007-04-29 00:05:59:859 # Stoping sound: source=18 -2007-04-29 00:05:59:859 # Playing sound: source=18 buffer=264375008 -2007-04-29 00:05:59:859 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:00:062 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:00:125 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:00:218 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:00:218 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:00:531 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:06:00:640 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:06:00:640 # Sound sources: quantity=20 -2007-04-29 00:06:00:640 # Stoping sound: source=15 -2007-04-29 00:06:00:640 # Playing sound: source=15 buffer=264375128 -2007-04-29 00:06:00:640 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:06:00:640 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:06:00:671 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:00:703 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:00:703 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:00:765 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:00:828 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:00:968 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:01:078 # Sound sources: quantity=20 -2007-04-29 00:06:01:078 # Stoping sound: source=12 -2007-04-29 00:06:01:078 # Playing sound: source=12 buffer=264375168 -2007-04-29 00:06:01:078 # Sound sources: quantity=20 -2007-04-29 00:06:01:078 # Stoping sound: source=11 -2007-04-29 00:06:01:078 # Playing sound: source=11 buffer=264375008 -2007-04-29 00:06:01:078 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:01:328 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:01:328 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:01:343 # Sound sources: quantity=20 -2007-04-29 00:06:01:343 # Stoping sound: source=13 -2007-04-29 00:06:01:343 # Playing sound: source=13 buffer=264375208 -2007-04-29 00:06:01:343 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:01:359 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:01:359 # Removing Entity From Node(UnitNode): APU -2007-04-29 00:06:01:359 # Removing Entity From Node(HumanPlayerNode): UnitNode -2007-04-29 00:06:01:375 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:01:406 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:01:500 # Sound sources: quantity=20 -2007-04-29 00:06:01:500 # Stoping sound: source=19 -2007-04-29 00:06:01:500 # Playing sound: source=19 buffer=264375008 -2007-04-29 00:06:01:500 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:01:531 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:01:531 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:01:796 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:06:01:906 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:06:01:906 # Sound sources: quantity=20 -2007-04-29 00:06:01:906 # Stoping sound: source=16 -2007-04-29 00:06:01:906 # Playing sound: source=16 buffer=264379376 -2007-04-29 00:06:01:906 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:06:01:906 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:06:02:078 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:02:093 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:02:187 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:02:281 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:02:562 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:02:812 # Sound sources: quantity=20 -2007-04-29 00:06:02:812 # Stoping sound: source=17 -2007-04-29 00:06:02:812 # Playing sound: source=17 buffer=264375008 -2007-04-29 00:06:02:812 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:03:093 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:03:125 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:03:187 # Sound sources: quantity=20 -2007-04-29 00:06:03:187 # Stoping sound: source=15 -2007-04-29 00:06:03:187 # Playing sound: source=15 buffer=264375008 -2007-04-29 00:06:03:203 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:03:359 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:03:359 # Removing Entity From Node(UnitNode): APU -2007-04-29 00:06:03:359 # Removing Entity From Node(HumanPlayerNode): UnitNode -2007-04-29 00:06:03:375 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:03:562 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:03:609 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:03:687 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:04:062 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:04:359 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:04:406 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:04:421 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:04:437 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:04:437 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:04:593 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:04:656 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:05:171 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:05:343 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:05:359 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:05:500 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:05:609 # Sound sources: quantity=20 -2007-04-29 00:06:05:609 # Stoping sound: source=18 -2007-04-29 00:06:05:609 # Playing sound: source=18 buffer=264379416 -2007-04-29 00:06:05:609 # Sound sources: quantity=20 -2007-04-29 00:06:05:609 # Stoping sound: source=16 -2007-04-29 00:06:05:609 # Playing sound: source=16 buffer=264375208 -2007-04-29 00:06:05:609 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:06:046 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:06:390 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:06:578 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:06:796 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:06:984 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:07:031 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:07:234 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:07:234 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:06:07:375 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:06:07:375 # Sound sources: quantity=20 -2007-04-29 00:06:07:375 # Stoping sound: source=19 -2007-04-29 00:06:07:375 # Playing sound: source=19 buffer=264375128 -2007-04-29 00:06:07:375 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:06:07:375 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:06:07:437 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:07:593 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:07:921 # Sound sources: quantity=20 -2007-04-29 00:06:07:921 # Stoping sound: source=18 -2007-04-29 00:06:07:921 # Playing sound: source=18 buffer=264375168 -2007-04-29 00:06:07:921 # Sound sources: quantity=20 -2007-04-29 00:06:07:921 # Stoping sound: source=17 -2007-04-29 00:06:07:921 # Playing sound: source=17 buffer=264375008 -2007-04-29 00:06:07:921 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:08:046 # Sound sources: quantity=20 -2007-04-29 00:06:08:046 # Stoping sound: source=15 -2007-04-29 00:06:08:046 # Playing sound: source=15 buffer=264375208 -2007-04-29 00:06:08:046 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:08:296 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:08:609 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:09:250 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:09:390 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:09:531 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:09:546 # Sound sources: quantity=20 -2007-04-29 00:06:09:546 # Stoping sound: source=19 -2007-04-29 00:06:09:546 # Playing sound: source=19 buffer=264375008 -2007-04-29 00:06:09:546 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:09:593 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:09:734 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:06:09:843 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:06:09:843 # Sound sources: quantity=20 -2007-04-29 00:06:09:843 # Stoping sound: source=18 -2007-04-29 00:06:09:843 # Playing sound: source=18 buffer=264375128 -2007-04-29 00:06:09:843 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:06:09:843 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:06:09:953 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:10:218 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:10:437 # Sound sources: quantity=20 -2007-04-29 00:06:10:437 # Stoping sound: source=14 -2007-04-29 00:06:10:437 # Playing sound: source=14 buffer=264375168 -2007-04-29 00:06:10:437 # Sound sources: quantity=20 -2007-04-29 00:06:10:437 # Stoping sound: source=13 -2007-04-29 00:06:10:437 # Playing sound: source=13 buffer=264375008 -2007-04-29 00:06:10:437 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:10:468 # Sound sources: quantity=20 -2007-04-29 00:06:10:468 # Stoping sound: source=12 -2007-04-29 00:06:10:468 # Playing sound: source=12 buffer=264375208 -2007-04-29 00:06:10:468 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:10:484 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:10:484 # Removing Entity From Node(UnitNode): Bomber -2007-04-29 00:06:10:484 # Removing Entity From Node(HumanPlayerNode): UnitNode -2007-04-29 00:06:10:484 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:10:500 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:10:500 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:10:500 # Removing Entity From Node(UnitNode): Bomber -2007-04-29 00:06:10:500 # Removing Entity From Node(HumanPlayerNode): UnitNode -2007-04-29 00:06:11:484 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:11:546 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:13:593 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:13:609 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:06:13:781 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:13:812 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:13:953 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:14:000 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:14:296 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:06:14:296 # Sound sources: quantity=20 -2007-04-29 00:06:14:296 # Stoping sound: source=19 -2007-04-29 00:06:14:296 # Playing sound: source=19 buffer=264375128 -2007-04-29 00:06:14:296 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:06:14:296 # Sound sources: quantity=20 -2007-04-29 00:06:14:312 # Stoping sound: source=18 -2007-04-29 00:06:14:312 # Playing sound: source=18 buffer=264375128 -2007-04-29 00:06:14:312 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:06:14:312 # Sound sources: quantity=20 -2007-04-29 00:06:14:312 # Stoping sound: source=17 -2007-04-29 00:06:14:312 # Playing sound: source=17 buffer=264375128 -2007-04-29 00:06:14:312 # Adding Entity To Node(UnitNode): SelectionNode -2007-04-29 00:06:14:312 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:06:14:484 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:14:500 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:14:578 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:14:609 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:14:796 # Sound sources: quantity=20 -2007-04-29 00:06:14:796 # Stoping sound: source=16 -2007-04-29 00:06:14:796 # Playing sound: source=16 buffer=264375088 -2007-04-29 00:06:15:187 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:15:218 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:15:390 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:15:421 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:15:625 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:16:328 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:16:359 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:16:406 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:16:750 # Sound sources: quantity=20 -2007-04-29 00:06:16:750 # Stoping sound: source=19 -2007-04-29 00:06:16:750 # Playing sound: source=19 buffer=264375088 -2007-04-29 00:06:16:890 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:17:468 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:17:625 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:18:109 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:18:171 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:18:437 # Sound sources: quantity=20 -2007-04-29 00:06:18:437 # Stoping sound: source=19 -2007-04-29 00:06:18:437 # Playing sound: source=19 buffer=264375168 -2007-04-29 00:06:18:765 # Sound sources: quantity=20 -2007-04-29 00:06:18:765 # Stoping sound: source=18 -2007-04-29 00:06:18:765 # Playing sound: source=18 buffer=264375008 -2007-04-29 00:06:18:765 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:18:765 # Sound sources: quantity=20 -2007-04-29 00:06:18:765 # Stoping sound: source=17 -2007-04-29 00:06:18:765 # Playing sound: source=17 buffer=264375008 -2007-04-29 00:06:18:765 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:18:781 # Sound sources: quantity=20 -2007-04-29 00:06:18:781 # Stoping sound: source=16 -2007-04-29 00:06:18:781 # Playing sound: source=16 buffer=264375008 -2007-04-29 00:06:18:781 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:18:875 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:19:000 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:19:328 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:20:406 # Sound sources: quantity=20 -2007-04-29 00:06:20:406 # Stoping sound: source=19 -2007-04-29 00:06:20:406 # Playing sound: source=19 buffer=264375008 -2007-04-29 00:06:20:406 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:20:406 # Sound sources: quantity=20 -2007-04-29 00:06:20:406 # Stoping sound: source=15 -2007-04-29 00:06:20:406 # Playing sound: source=15 buffer=264375008 -2007-04-29 00:06:20:406 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:20:421 # Sound sources: quantity=20 -2007-04-29 00:06:20:421 # Stoping sound: source=14 -2007-04-29 00:06:20:421 # Playing sound: source=14 buffer=264375008 -2007-04-29 00:06:20:421 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:22:046 # Sound sources: quantity=20 -2007-04-29 00:06:22:046 # Stoping sound: source=13 -2007-04-29 00:06:22:046 # Playing sound: source=13 buffer=264375008 -2007-04-29 00:06:22:046 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:22:046 # Sound sources: quantity=20 -2007-04-29 00:06:22:046 # Stoping sound: source=12 -2007-04-29 00:06:22:046 # Playing sound: source=12 buffer=264375008 -2007-04-29 00:06:22:046 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:22:062 # Sound sources: quantity=20 -2007-04-29 00:06:22:062 # Stoping sound: source=11 -2007-04-29 00:06:22:062 # Playing sound: source=11 buffer=264375008 -2007-04-29 00:06:22:062 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:23:671 # Sound sources: quantity=20 -2007-04-29 00:06:23:671 # Stoping sound: source=18 -2007-04-29 00:06:23:671 # Playing sound: source=18 buffer=264375008 -2007-04-29 00:06:23:671 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:23:671 # Sound sources: quantity=20 -2007-04-29 00:06:23:671 # Stoping sound: source=17 -2007-04-29 00:06:23:671 # Playing sound: source=17 buffer=264375008 -2007-04-29 00:06:23:671 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:23:687 # Sound sources: quantity=20 -2007-04-29 00:06:23:687 # Stoping sound: source=16 -2007-04-29 00:06:23:687 # Playing sound: source=16 buffer=264375008 -2007-04-29 00:06:23:687 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:25:296 # Sound sources: quantity=20 -2007-04-29 00:06:25:296 # Stoping sound: source=19 -2007-04-29 00:06:25:296 # Playing sound: source=19 buffer=264375008 -2007-04-29 00:06:25:312 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:25:312 # Sound sources: quantity=20 -2007-04-29 00:06:25:312 # Stoping sound: source=15 -2007-04-29 00:06:25:312 # Playing sound: source=15 buffer=264375008 -2007-04-29 00:06:25:312 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:25:312 # Sound sources: quantity=20 -2007-04-29 00:06:25:328 # Stoping sound: source=14 -2007-04-29 00:06:25:328 # Playing sound: source=14 buffer=264375008 -2007-04-29 00:06:25:328 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:26:062 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:26:468 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:26:937 # Sound sources: quantity=20 -2007-04-29 00:06:26:937 # Stoping sound: source=13 -2007-04-29 00:06:26:937 # Playing sound: source=13 buffer=264375008 -2007-04-29 00:06:26:937 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:26:937 # Sound sources: quantity=20 -2007-04-29 00:06:26:937 # Stoping sound: source=12 -2007-04-29 00:06:26:937 # Playing sound: source=12 buffer=264375008 -2007-04-29 00:06:26:937 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:26:953 # Sound sources: quantity=20 -2007-04-29 00:06:26:953 # Stoping sound: source=11 -2007-04-29 00:06:26:953 # Playing sound: source=11 buffer=264375008 -2007-04-29 00:06:26:953 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:27:312 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:27:500 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:27:625 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:27:781 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:28:203 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:28:562 # Sound sources: quantity=20 -2007-04-29 00:06:28:578 # Stoping sound: source=18 -2007-04-29 00:06:28:578 # Playing sound: source=18 buffer=264375008 -2007-04-29 00:06:28:578 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:28:578 # Sound sources: quantity=20 -2007-04-29 00:06:28:578 # Stoping sound: source=17 -2007-04-29 00:06:28:578 # Playing sound: source=17 buffer=264375008 -2007-04-29 00:06:28:578 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:28:593 # Sound sources: quantity=20 -2007-04-29 00:06:28:593 # Stoping sound: source=16 -2007-04-29 00:06:28:593 # Playing sound: source=16 buffer=264375008 -2007-04-29 00:06:28:593 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:29:875 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:30:218 # Sound sources: quantity=20 -2007-04-29 00:06:30:218 # Stoping sound: source=19 -2007-04-29 00:06:30:218 # Playing sound: source=19 buffer=264375008 -2007-04-29 00:06:30:218 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:30:218 # Sound sources: quantity=20 -2007-04-29 00:06:30:218 # Stoping sound: source=15 -2007-04-29 00:06:30:218 # Playing sound: source=15 buffer=264375008 -2007-04-29 00:06:30:218 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:30:234 # Sound sources: quantity=20 -2007-04-29 00:06:30:234 # Stoping sound: source=14 -2007-04-29 00:06:30:234 # Playing sound: source=14 buffer=264375008 -2007-04-29 00:06:30:234 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:30:406 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:30:734 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:30:906 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:31:171 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:31:281 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:31:875 # Sound sources: quantity=20 -2007-04-29 00:06:31:875 # Stoping sound: source=13 -2007-04-29 00:06:31:875 # Playing sound: source=13 buffer=264375008 -2007-04-29 00:06:31:875 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:31:875 # Sound sources: quantity=20 -2007-04-29 00:06:31:875 # Stoping sound: source=12 -2007-04-29 00:06:31:875 # Playing sound: source=12 buffer=264375008 -2007-04-29 00:06:31:875 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:31:890 # Sound sources: quantity=20 -2007-04-29 00:06:31:890 # Stoping sound: source=11 -2007-04-29 00:06:31:890 # Playing sound: source=11 buffer=264375008 -2007-04-29 00:06:31:890 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:32:687 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:32:750 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:32:765 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:32:906 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:32:984 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:33:437 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:33:609 # Sound sources: quantity=20 -2007-04-29 00:06:33:609 # Stoping sound: source=18 -2007-04-29 00:06:33:609 # Playing sound: source=18 buffer=264375008 -2007-04-29 00:06:33:609 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:33:609 # Sound sources: quantity=20 -2007-04-29 00:06:33:609 # Stoping sound: source=17 -2007-04-29 00:06:33:609 # Playing sound: source=17 buffer=264375008 -2007-04-29 00:06:33:609 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:33:625 # Sound sources: quantity=20 -2007-04-29 00:06:33:625 # Stoping sound: source=16 -2007-04-29 00:06:33:625 # Playing sound: source=16 buffer=264375008 -2007-04-29 00:06:33:625 # Adding Entity To Node(weapon): weapon -2007-04-29 00:06:34:125 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:34:531 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:34:750 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:34:859 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:34:890 # Sound sources: quantity=20 -2007-04-29 00:06:34:890 # Stoping sound: source=10 -2007-04-29 00:06:34:890 # Playing sound: source=10 buffer=264375088 -2007-04-29 00:06:35:109 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:35:750 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:35:875 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:36:390 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:37:687 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:37:718 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:37:750 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:37:765 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:38:390 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:38:640 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:39:390 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:39:750 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:40:250 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:40:859 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:41:187 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:41:437 # Removing Entity From Node(weapon): weapon -2007-04-29 00:06:42:500 # Adding Entity To Node(MouseInputNode): MarkingBob -2007-04-29 00:06:42:640 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:06:42:640 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:06:42:640 # Removing Entity From Node(UnitNode): SelectionNode -2007-04-29 00:06:42:640 # Removing Entity From Node(MouseInputNode): MarkingBob -2007-04-29 00:06:47:109 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:47:156 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:47:312 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:47:421 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:50:843 # Adding Entity To Node(TankButtonNode): BomberButton_Selected -2007-04-29 00:06:51:437 # Adding Entity To Node(UnitNode): Bomber -2007-04-29 00:06:51:437 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:06:51:437 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:06:51:437 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:06:51:437 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:06:51:437 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:06:51:546 # Adding Entity To Node(TankButtonNode): BomberButton -2007-04-29 00:06:51:609 # Adding Entity To Node(TankButtonNode): TankButton_Selected -2007-04-29 00:06:51:703 # Adding Entity To Node(TankButtonNode): TankButton -2007-04-29 00:06:51:921 # Adding Entity To Node(TankButtonNode): TankButton_Selected -2007-04-29 00:06:52:203 # Adding Entity To Node(TankButtonNode): TankButton -2007-04-29 00:06:52:703 # Adding Entity To Node(TankButtonNode): TankButton_Selected -2007-04-29 00:06:52:812 # Adding Entity To Node(TankButtonNode): TankButton -2007-04-29 00:06:55:625 # Adding Entity To Node(UnitNode): MouseOverNode -2007-04-29 00:06:55:859 # Removing Entity From Node(UnitNode): MouseOverNode -2007-04-29 00:06:56:093 # Adding Entity To Node(TankButtonNode): ApuButton_Selected -2007-04-29 00:06:56:562 # Adding Entity To Node(UnitNode): APU -2007-04-29 00:06:56:562 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:06:56:562 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:06:56:562 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:06:56:562 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:06:56:562 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:06:56:906 # Adding Entity To Node(UnitNode): APU -2007-04-29 00:06:56:906 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:06:56:906 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:06:56:906 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:06:56:906 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:06:56:906 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:06:57:140 # Adding Entity To Node(TankButtonNode): ApuButton -2007-04-29 00:06:57:187 # Adding Entity To Node(TankButtonNode): TankButton_Selected -2007-04-29 00:06:57:453 # Adding Entity To Node(UnitNode): Tank -2007-04-29 00:06:57:453 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:06:57:453 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:06:57:453 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:06:57:453 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:06:57:453 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:06:57:578 # Adding Entity To Node(UnitNode): Tank -2007-04-29 00:06:57:578 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:06:57:578 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:06:57:578 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:06:57:578 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:06:57:578 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:06:57:843 # Adding Entity To Node(UnitNode): Tank -2007-04-29 00:06:57:843 # Adding Entity To Node(HealthNode): Health_Value -2007-04-29 00:06:57:843 # Adding Entity To Node(HealthNode): Health_Bar -2007-04-29 00:06:57:843 # Adding Entity To Node(SelectionNode): HealthNode -2007-04-29 00:06:57:843 # Adding Entity To Node(MouseOverNode): HealthNode -2007-04-29 00:06:57:843 # Adding Entity To Node(SelectionNode): select -2007-04-29 00:06:57:968 # Adding Entity To Node(TankButtonNode): TankButton -2007-04-29 00:06:58:031 # Adding Entity To Node(TankButtonNode): ApuButton_Selected -2007-04-29 00:06:58:093 # Adding Entity To Node(TankButtonNode): ApuButton -2007-04-29 00:07:02:078 # Enabling(false) State: InGameState -2007-04-29 00:07:02:078 # Enabling(true) State: MenuState -2007-04-29 00:07:02:093 # Adding Entity To Node(ResumeNode): ResumeButton -2007-04-29 00:07:02:093 # Adding Entity To Node(NewNode): NewButton -2007-04-29 00:07:02:843 # Adding Entity To Node(QuitNode): QuitButton_Selected +2007-04-29 20:17:47:765 # Adding State: SplashState +2007-04-29 20:17:47:781 # Adding State: MenuState +2007-04-29 20:17:47:796 # Loading texture: data/splash.png +2007-04-29 20:17:48:828 # Enabling(true) State: SplashState +2007-04-29 20:17:56:062 # Removing State: SplashState +2007-04-29 20:17:56:062 # Loading texture: data/logo.png +2007-04-29 20:17:56:156 # Adding Entity To Node(MenuNode): Logo +2007-04-29 20:17:56:156 # Loading texture: data/ui/resume.png +2007-04-29 20:17:56:171 # Loading texture: data/ui/resume_ontop.png +2007-04-29 20:17:56:187 # Loading texture: data/ui/resume_disabled.png +2007-04-29 20:17:56:203 # Adding Entity To Node(MainMenu): ResumeNode +2007-04-29 20:17:56:203 # Loading texture: data/ui/new.png +2007-04-29 20:17:56:218 # Loading texture: data/ui/new_ontop.png +2007-04-29 20:17:56:218 # Adding Entity To Node(MainMenu): NewNode +2007-04-29 20:17:56:218 # Loading texture: data/ui/quit.png +2007-04-29 20:17:56:234 # Loading texture: data/ui/quit_ontop.png +2007-04-29 20:17:56:250 # Adding Entity To Node(MainMenu): QuitNode +2007-04-29 20:17:56:250 # Adding Entity To Node(MenuNode): MainMenu +2007-04-29 20:17:56:250 # Loading texture: data/cursor/cursor.png +2007-04-29 20:17:56:390 # Enabling(true) State: MenuState +2007-04-29 20:17:56:390 # Adding Entity To Node(ResumeNode): ResumeButton_Disabled +2007-04-29 20:17:56:390 # Adding Entity To Node(NewNode): NewButton_Selected +2007-04-29 20:17:56:390 # Adding Entity To Node(QuitNode): QuitButton +2007-04-29 20:17:56:703 # Adding Entity To Node(NewNode): NewButton +2007-04-29 20:17:57:328 # Adding Entity To Node(NewNode): NewButton_Selected +2007-04-29 20:17:57:500 # Adding State: InGameState +2007-04-29 20:17:57:500 # Adding State: LoadingState +2007-04-29 20:17:57:500 # Enabling(false) State: MenuState +2007-04-29 20:17:57:500 # Loading texture: data/loadbar_front.png +2007-04-29 20:17:57:578 # Loading texture: data/loadbar.png +2007-04-29 20:17:57:593 # Loading texture: data/loadbar_back.png +2007-04-29 20:17:57:609 # Enabling(true) State: LoadingState +2007-04-29 20:17:57:609 # Loading texture: data/font.bmp +2007-04-29 20:17:57:734 # Loading texture: data/particle.bmp +2007-04-29 20:17:57:765 # Loading texture: data/buildings/cc/cc_building.png +2007-04-29 20:17:58:078 # Loading texture: data/buildings/cc/cc_ground.png +2007-04-29 20:17:58:343 # Loading texture: data/buildings/cc/cc.png +2007-04-29 20:17:58:609 # Loading texture: data/hud/buildmenu.png +2007-04-29 20:17:58:687 # Loading texture: data/hud/money.png +2007-04-29 20:17:58:703 # Loading texture: data/map/Grass.png +2007-04-29 20:17:58:781 # Loading texture: data/map/redmud.jpg +2007-04-29 20:17:59:046 # Loading texture: data/map/sand.jpg +2007-04-29 20:17:59:250 # Loading texture: data/map/redstone/redstone0000.png +2007-04-29 20:17:59:500 # Loading texture: data/map/redstone/redstone0001.png +2007-04-29 20:17:59:812 # Loading texture: data/map/redstone/redstone0002.png +2007-04-29 20:18:00:078 # Loading texture: data/map/redstone/redstone0003.png +2007-04-29 20:18:00:359 # Loading texture: data/map/stone/stone0000.png +2007-04-29 20:18:00:656 # Loading texture: data/map/stone/stone0001.png +2007-04-29 20:18:00:921 # Loading texture: data/map/stone/stone0002.png +2007-04-29 20:18:01:171 # Loading texture: data/map/stone/stone0003.png +2007-04-29 20:18:01:515 # Loading texture: data/ui/apu_button_selected.png +2007-04-29 20:18:01:828 # Loading texture: data/ui/apu_button.png +2007-04-29 20:18:02:125 # Loading texture: data/ui/bomber_button_selected.png +2007-04-29 20:18:02:734 # Loading texture: data/ui/bomber_button.png +2007-04-29 20:18:03:031 # Loading texture: data/ui/tank_button_selected.png +2007-04-29 20:18:03:359 # Loading texture: data/ui/tank_button.png +2007-04-29 20:18:03:656 # Loading texture: data/units/apu/apu0000.png +2007-04-29 20:18:03:906 # Loading texture: data/units/apu/apu0001.png +2007-04-29 20:18:04:187 # Loading texture: data/units/apu/apu0002.png +2007-04-29 20:18:04:484 # Loading texture: data/units/bomber/bomber0000.png +2007-04-29 20:18:04:781 # Loading texture: data/units/bomber/bomber0001.png +2007-04-29 20:18:05:078 # Loading texture: data/units/bomber/bomber0002.png +2007-04-29 20:18:05:359 # Loading texture: data/units/bomber/bomber0003.png +2007-04-29 20:18:05:656 # Loading texture: data/units/tank/tank0000.png +2007-04-29 20:18:05:937 # Loading texture: data/units/tank/tank0001.png +2007-04-29 20:18:06:234 # Loading texture: data/units/tank/tank0002.png +2007-04-29 20:18:06:828 # Loading sound: data/sounds/APUattack.wav +2007-04-29 20:18:06:859 # Loading sound: data/sounds/APUmove1.wav +2007-04-29 20:18:06:875 # Loading sound: data/sounds/APUmove2.wav +2007-04-29 20:18:06:906 # Loading sound: data/sounds/APUselect.wav +2007-04-29 20:18:06:921 # Loading sound: data/sounds/APUyes.wav +2007-04-29 20:18:06:937 # Loading sound: data/sounds/BOMBERattack.wav +2007-04-29 20:18:06:953 # Loading sound: data/sounds/BOMBERmove1.wav +2007-04-29 20:18:06:968 # Loading sound: data/sounds/BOMBERmove2.wav +2007-04-29 20:18:06:984 # Loading sound: data/sounds/BOMBERselect.wav +2007-04-29 20:18:07:000 # Loading sound: data/sounds/bomberweapon.wav +2007-04-29 20:18:07:062 # Loading sound: data/sounds/ei.ogg +2007-04-29 20:18:07:109 # Bitstream is 2 channel, 44100Hz +2007-04-29 20:18:07:109 # Encoded by: BS; Lancer(SSE2) [20061110] (based on aoTuV b5 [20061024]) +2007-04-29 20:18:09:734 # Loading sound: data/sounds/machinegun.wav +2007-04-29 20:18:09:750 # Loading sound: data/sounds/TANKattack.wav +2007-04-29 20:18:09:765 # Loading sound: data/sounds/TANKmove1.wav +2007-04-29 20:18:09:781 # Loading sound: data/sounds/TANKmove2.wav +2007-04-29 20:18:09:796 # Loading sound: data/sounds/TANKselect.wav +2007-04-29 20:18:09:812 # Loading sound: data/sounds/tankweapon.wav +2007-04-29 20:18:09:859 # Removing State: LoadingState +2007-04-29 20:18:09:859 # Loading Map file: data/map/default.map +2007-04-29 20:18:09:875 # Loading Map file: data/map/default.obj +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,0) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,1) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,2) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,3) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,4) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,5) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,6) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,7) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,8) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,9) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,10) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,11) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,12) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,13) +2007-04-29 20:18:09:875 # Adding Entity To Node(MapNode): MapPos(0,14) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(0,15) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(0,16) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(0,17) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(0,18) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(0,19) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,0) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,1) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,2) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,3) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,4) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,5) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,6) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,7) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,8) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,9) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,10) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,11) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,12) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,13) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,14) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,15) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,16) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,17) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,18) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(1,19) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,0) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,1) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,2) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,3) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,4) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,5) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,6) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,7) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,8) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,9) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,10) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,11) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,12) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,13) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,14) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,15) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,16) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,17) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,18) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(2,19) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(3,0) +2007-04-29 20:18:09:890 # Adding Entity To Node(MapNode): MapPos(3,1) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,2) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,3) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,4) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,5) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,6) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,7) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,8) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,9) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,10) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,11) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,12) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,13) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,14) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,15) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,16) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,17) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,18) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(3,19) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,0) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,1) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,2) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,3) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,4) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,5) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,6) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,7) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,8) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,9) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,10) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,11) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,12) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,13) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,14) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,15) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,16) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,17) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,18) +2007-04-29 20:18:09:906 # Adding Entity To Node(MapNode): MapPos(4,19) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,0) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,1) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,2) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,3) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,4) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,5) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,6) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,7) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,8) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,9) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,10) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,11) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,12) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,13) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,14) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,15) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,16) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,17) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,18) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(5,19) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,0) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,1) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,2) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,3) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,4) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,5) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,6) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,7) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,8) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,9) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,10) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,11) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,12) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,13) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,14) +2007-04-29 20:18:09:921 # Adding Entity To Node(MapNode): MapPos(6,15) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(6,16) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(6,17) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(6,18) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(6,19) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,0) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,1) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,2) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,3) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,4) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,5) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,6) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,7) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,8) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,9) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,10) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,11) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,12) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,13) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,14) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,15) +2007-04-29 20:18:09:953 # Adding Entity To Node(MapNode): MapPos(7,16) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(7,17) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(7,18) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(7,19) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,0) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,1) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,2) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,3) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,4) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,5) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,6) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,7) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,8) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,9) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,10) +2007-04-29 20:18:09:968 # Adding Entity To Node(MapNode): MapPos(8,11) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(8,12) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(8,13) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(8,14) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(8,15) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(8,16) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(8,17) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(8,18) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(8,19) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,0) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,1) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,2) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,3) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,4) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,5) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,6) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,7) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,8) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,9) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,10) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,11) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,12) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,13) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,14) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,15) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,16) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,17) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,18) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(9,19) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,0) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,1) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,2) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,3) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,4) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,5) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,6) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,7) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,8) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,9) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,10) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,11) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,12) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,13) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,14) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,15) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,16) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,17) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,18) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(10,19) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(11,0) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(11,1) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(11,2) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(11,3) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(11,4) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(11,5) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(11,6) +2007-04-29 20:18:09:984 # Adding Entity To Node(MapNode): MapPos(11,7) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,8) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,9) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,10) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,11) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,12) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,13) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,14) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,15) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,16) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,17) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,18) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(11,19) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,0) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,1) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,2) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,3) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,4) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,5) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,6) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,7) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,8) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,9) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,10) +2007-04-29 20:18:10:000 # Adding Entity To Node(MapNode): MapPos(12,11) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(12,12) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(12,13) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(12,14) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(12,15) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(12,16) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(12,17) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(12,18) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(12,19) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,0) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,1) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,2) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,3) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,4) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,5) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,6) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,7) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,8) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,9) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,10) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,11) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,12) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,13) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,14) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,15) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,16) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,17) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,18) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(13,19) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(14,0) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(14,1) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(14,2) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(14,3) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(14,4) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(14,5) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(14,6) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(14,7) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(14,8) +2007-04-29 20:18:10:015 # Adding Entity To Node(MapNode): MapPos(14,9) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(14,10) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(14,11) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(14,12) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(14,13) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(14,14) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(14,15) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(14,16) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(14,17) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(14,18) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(14,19) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,0) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,1) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,2) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,3) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,4) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,5) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,6) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,7) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,8) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,9) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,10) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,11) +2007-04-29 20:18:10:031 # Adding Entity To Node(MapNode): MapPos(15,12) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(15,13) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(15,14) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(15,15) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(15,16) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(15,17) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(15,18) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(15,19) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,0) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,1) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,2) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,3) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,4) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,5) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,6) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,7) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,8) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,9) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,10) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,11) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,12) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,13) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,14) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,15) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,16) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,17) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,18) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(16,19) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,0) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,1) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,2) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,3) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,4) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,5) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,6) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,7) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,8) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,9) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,10) +2007-04-29 20:18:10:046 # Adding Entity To Node(MapNode): MapPos(17,11) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(17,12) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(17,13) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(17,14) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(17,15) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(17,16) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(17,17) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(17,18) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(17,19) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,0) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,1) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,2) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,3) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,4) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,5) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,6) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,7) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,8) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,9) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,10) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,11) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,12) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,13) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,14) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,15) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,16) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,17) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,18) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(18,19) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,0) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,1) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,2) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,3) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,4) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,5) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,6) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,7) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,8) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,9) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,10) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,11) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,12) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,13) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,14) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,15) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,16) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,17) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,18) +2007-04-29 20:18:10:078 # Adding Entity To Node(MapNode): MapPos(19,19) +2007-04-29 20:18:10:093 # Adding Entity To Node(PlayerNode): HumanPlayerNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:093 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:093 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:109 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:109 # Adding Entity To Node(UnitNode): Stone +2007-04-29 20:18:10:109 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:109 # Adding Entity To Node(UnitNode): APU +2007-04-29 20:18:10:109 # Adding Entity To Node(HealthNode): Health_Value +2007-04-29 20:18:10:109 # Adding Entity To Node(HealthNode): Health_Bar +2007-04-29 20:18:10:109 # Adding Entity To Node(SelectionNode): HealthNode +2007-04-29 20:18:10:109 # Adding Entity To Node(MouseOverNode): HealthNode +2007-04-29 20:18:10:109 # Adding Entity To Node(SelectionNode): select +2007-04-29 20:18:10:109 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:125 # Adding Entity To Node(UnitNode): Tank +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Value +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Bar +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(MouseOverNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): select +2007-04-29 20:18:10:125 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:125 # Adding Entity To Node(UnitNode): Tank +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Value +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Bar +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(MouseOverNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): select +2007-04-29 20:18:10:125 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:125 # Adding Entity To Node(UnitNode): Tank +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Value +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Bar +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(MouseOverNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): select +2007-04-29 20:18:10:125 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:125 # Adding Entity To Node(UnitNode): Bomber +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Value +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Bar +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(MouseOverNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): select +2007-04-29 20:18:10:125 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:125 # Adding Entity To Node(UnitNode): Bomber +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Value +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Bar +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(MouseOverNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): select +2007-04-29 20:18:10:125 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:125 # Adding Entity To Node(UnitNode): Bomber +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Value +2007-04-29 20:18:10:125 # Adding Entity To Node(HealthNode): Health_Bar +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(MouseOverNode): HealthNode +2007-04-29 20:18:10:125 # Adding Entity To Node(SelectionNode): select +2007-04-29 20:18:10:125 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:156 # Adding Entity To Node(UnitNode): APU +2007-04-29 20:18:10:156 # Adding Entity To Node(HealthNode): Health_Value +2007-04-29 20:18:10:156 # Adding Entity To Node(HealthNode): Health_Bar +2007-04-29 20:18:10:156 # Adding Entity To Node(SelectionNode): HealthNode +2007-04-29 20:18:10:156 # Adding Entity To Node(MouseOverNode): HealthNode +2007-04-29 20:18:10:156 # Adding Entity To Node(SelectionNode): select +2007-04-29 20:18:10:156 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:156 # Adding Entity To Node(UnitNode): APU +2007-04-29 20:18:10:156 # Adding Entity To Node(HealthNode): Health_Value +2007-04-29 20:18:10:156 # Adding Entity To Node(HealthNode): Health_Bar +2007-04-29 20:18:10:156 # Adding Entity To Node(SelectionNode): HealthNode +2007-04-29 20:18:10:156 # Adding Entity To Node(MouseOverNode): HealthNode +2007-04-29 20:18:10:156 # Adding Entity To Node(SelectionNode): select +2007-04-29 20:18:10:156 # Adding Entity To Node(HumanPlayerNode): UnitNode +2007-04-29 20:18:10:156 # Adding Entity To Node(PlayerNode): HumanPlayerNode +2007-04-29 20:18:10:156 # Adding Entity To Node(InGameNode): MapNode +2007-04-29 20:18:10:156 # Adding Entity To Node(InGameNode): PlayerNode +2007-04-29 20:18:10:156 # Adding Entity To Node(InGameNode): weapon +2007-04-29 20:18:10:156 # Adding Entity To Node(Hud): MoneyBackground +2007-04-29 20:18:10:156 # Adding Entity To Node(Hud): MoneyMeter +2007-04-29 20:18:10:156 # Adding Entity To Node(Hud): BuildBackground +2007-04-29 20:18:10:156 # Adding Entity To Node(BuildProgressBarNode): BuildProgressBar_Value +2007-04-29 20:18:10:156 # Adding Entity To Node(BuildProgressBarNode): BuildProgressBar_Bar +2007-04-29 20:18:10:156 # Adding Entity To Node(Hud): BuildProgressBarNode +2007-04-29 20:18:10:171 # Adding Entity To Node(BuildMenu): TankButtonNode +2007-04-29 20:18:10:171 # Adding Entity To Node(BuildMenu): TankButtonNode +2007-04-29 20:18:10:171 # Adding Entity To Node(BuildMenu): TankButtonNode +2007-04-29 20:18:10:171 # Adding Entity To Node(BuildMenu): TankButtonNode +2007-04-29 20:18:10:171 # Adding Entity To Node(Hud): BuildMenu +2007-04-29 20:18:10:171 # Adding Entity To Node(InGameNode): Hud +2007-04-29 20:18:10:171 # Sound sources: quantity=0 +2007-04-29 20:18:10:171 # Stoping sound: source=0 +2007-04-29 20:18:10:171 # Playing sound: source=0 buffer=264374728 +2007-04-29 20:18:10:171 # Enabling(true) State: InGameState +2007-04-29 20:18:10:171 # Adding Entity To Node(TankButtonNode): QueueSize +2007-04-29 20:18:10:171 # Adding Entity To Node(TankButtonNode): ApuButton +2007-04-29 20:18:10:171 # Adding Entity To Node(TankButtonNode): TankButton +2007-04-29 20:18:10:187 # Adding Entity To Node(TankButtonNode): BomberButton +2007-04-29 20:18:11:453 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-29 20:18:11:687 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-29 20:18:11:703 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-29 20:18:11:703 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-29 20:18:12:296 # Adding Entity To Node(MouseInputNode): MarkingBob +2007-04-29 20:18:12:625 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-29 20:18:12:640 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-29 20:18:12:640 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-29 20:18:12:687 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-29 20:18:12:687 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-29 20:18:12:875 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-29 20:18:12:875 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-29 20:18:13:281 # Sound sources: quantity=1 +2007-04-29 20:18:13:281 # Stoping sound: source=1 +2007-04-29 20:18:13:281 # Playing sound: source=1 buffer=264374928 +2007-04-29 20:18:13:281 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-29 20:18:13:281 # Sound sources: quantity=2 +2007-04-29 20:18:13:281 # Stoping sound: source=2 +2007-04-29 20:18:13:281 # Playing sound: source=2 buffer=264374928 +2007-04-29 20:18:13:281 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-29 20:18:13:281 # Sound sources: quantity=3 +2007-04-29 20:18:13:281 # Stoping sound: source=3 +2007-04-29 20:18:13:281 # Playing sound: source=3 buffer=264374928 +2007-04-29 20:18:13:281 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-29 20:18:13:281 # Sound sources: quantity=4 +2007-04-29 20:18:13:281 # Stoping sound: source=4 +2007-04-29 20:18:13:281 # Playing sound: source=4 buffer=264374648 +2007-04-29 20:18:13:281 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-29 20:18:13:281 # Sound sources: quantity=5 +2007-04-29 20:18:13:281 # Stoping sound: source=5 +2007-04-29 20:18:13:281 # Playing sound: source=5 buffer=264374448 +2007-04-29 20:18:13:281 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-29 20:18:13:281 # Sound sources: quantity=6 +2007-04-29 20:18:13:281 # Stoping sound: source=6 +2007-04-29 20:18:13:281 # Playing sound: source=6 buffer=264374448 +2007-04-29 20:18:13:281 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-29 20:18:13:281 # Sound sources: quantity=7 +2007-04-29 20:18:13:281 # Stoping sound: source=7 +2007-04-29 20:18:13:281 # Playing sound: source=7 buffer=264374648 +2007-04-29 20:18:13:281 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-29 20:18:13:281 # Sound sources: quantity=8 +2007-04-29 20:18:13:296 # Stoping sound: source=8 +2007-04-29 20:18:13:296 # Playing sound: source=8 buffer=264374648 +2007-04-29 20:18:13:296 # Adding Entity To Node(UnitNode): SelectionNode +2007-04-29 20:18:13:296 # Removing Entity From Node(MouseInputNode): MarkingBob +2007-04-29 20:18:13:468 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-29 20:18:15:437 # Sound sources: quantity=9 +2007-04-29 20:18:15:437 # Stoping sound: source=8 +2007-04-29 20:18:15:437 # Playing sound: source=8 buffer=264374888 +2007-04-29 20:18:16:734 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-29 20:18:19:640 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-29 20:18:19:640 # Adding Entity To Node(UnitNode): MouseOverNode +2007-04-29 20:18:20:281 # Removing Entity From Node(UnitNode): MouseOverNode +2007-04-29 20:18:22:078 # Enabling(false) State: InGameState +2007-04-29 20:18:22:078 # Enabling(true) State: MenuState +2007-04-29 20:18:22:093 # Adding Entity To Node(ResumeNode): ResumeButton +2007-04-29 20:18:22:093 # Adding Entity To Node(NewNode): NewButton +2007-04-29 20:18:22:890 # Adding Entity To Node(QuitNode): QuitButton_Selected +2007-04-29 20:18:22:921 # Adding Entity To Node(QuitNode): QuitButton +2007-04-29 20:18:23:515 # Adding Entity To Node(QuitNode): QuitButton_Selected diff --git a/src/data/ui/Thumbs.db b/src/data/ui/Thumbs.db deleted file mode 100644 index b7cf9b0..0000000 Binary files a/src/data/ui/Thumbs.db and /dev/null differ diff --git a/src/ei/game/algo/AStarPathfinder.java b/src/ei/game/algo/AStarPathfinder.java index 10bfe33..61cec2a 100644 --- a/src/ei/game/algo/AStarPathfinder.java +++ b/src/ei/game/algo/AStarPathfinder.java @@ -10,6 +10,7 @@ import ei.game.algo.AStarNeighbour.Location; /** * * @author Árni Arent + * @author Ziver Koc * */ public class AStarPathfinder{ @@ -17,6 +18,7 @@ public class AStarPathfinder{ protected LinkedList closed; private AStarNode start; private AStarNode goal; + private AStarNode closest; /** * Constructs a Pathfinder. @@ -55,6 +57,10 @@ public class AStarPathfinder{ node = (AStarNode) open.removeFirst(); node.setVisited(true); node.setVisitOrder(order++); + // calculates the nearest way to the destination + if(closest == null || closest.estimatedCostToGoal > node.estimatedCostToGoal){ + closest = node; + } // Check if we found the goal. if (node == goal) { @@ -78,12 +84,12 @@ public class AStarPathfinder{ float costFromStart = node.costFromStart + node.getCost(neighbourNode, location); boolean inClosed = closed.contains(neighbourNode); boolean inOpen = open.contains(neighbourNode); - + if ((!inOpen && !inClosed) || costFromStart < neighbourNode.costFromStart) { neighbourNode.setParent(node); neighbourNode.costFromStart = costFromStart; neighbourNode.estimatedCostToGoal = neighbourNode.getEstimatedCostTo(goal,start); - + if (inClosed) { closed.remove(neighbourNode); } @@ -96,9 +102,9 @@ public class AStarPathfinder{ closed.add(node); } } - + System.out.println("Path Not found!!"); //return null; - return constructPath(node); + return constructPath(closest); } diff --git a/src/ei/game/gamestate/LoadingState.java b/src/ei/game/gamestate/LoadingState.java index 577bb93..4dcb5f6 100644 --- a/src/ei/game/gamestate/LoadingState.java +++ b/src/ei/game/gamestate/LoadingState.java @@ -1,8 +1,5 @@ package ei.game.gamestate; -import java.io.File; -import java.net.URISyntaxException; -import java.util.ArrayList; import java.util.LinkedList; import java.util.Queue; @@ -12,7 +9,6 @@ import ei.engine.sound.SoundLoader; import ei.engine.state.GameState; import ei.engine.state.GameStateManager; import ei.engine.texture.TextureLoader; -import ei.engine.util.FileFinderHasher; /** * This class handels the loading of the @@ -21,12 +17,66 @@ import ei.engine.util.FileFinderHasher; * @author Ziver */ public class LoadingState extends GameState{ - //The extensions of the files + //The files to load private static final String[] TEXTURES = { - "jpg","png","bmp" + "data/font.bmp", + "data/loadbar_back.png", + "data/loadbar_front.png", + "data/loadbar.png", + "data/logo.png", + "data/particle.bmp", + "data/splash.png", + "data/buildings/cc/cc_building.png", + "data/buildings/cc/cc_ground.png", + "data/buildings/cc/cc.png", + "data/hud/buildmenu.png", + "data/hud/money.png", + "data/map/Grass.png", + "data/map/redmud.jpg", + "data/map/sand.jpg", + "data/map/redstone/redstone0000.png", + "data/map/redstone/redstone0001.png", + "data/map/redstone/redstone0002.png", + "data/map/redstone/redstone0003.png", + "data/map/stone/stone0000.png", + "data/map/stone/stone0001.png", + "data/map/stone/stone0002.png", + "data/map/stone/stone0003.png", + "data/ui/apu_button_selected.png", + "data/ui/apu_button.png", + "data/ui/bomber_button_selected.png", + "data/ui/bomber_button.png", + "data/ui/tank_button_selected.png", + "data/ui/tank_button.png", + "data/units/apu/apu0000.png", + "data/units/apu/apu0001.png", + "data/units/apu/apu0002.png", + "data/units/bomber/bomber0000.png", + "data/units/bomber/bomber0001.png", + "data/units/bomber/bomber0002.png", + "data/units/bomber/bomber0003.png", + "data/units/tank/tank0000.png", + "data/units/tank/tank0001.png", + "data/units/tank/tank0002.png" }; private static final String[] SOUNDS = { - "wav","ogg" + "data/sounds/APUattack.wav", + "data/sounds/APUmove1.wav", + "data/sounds/APUmove2.wav", + "data/sounds/APUselect.wav", + "data/sounds/APUyes.wav", + "data/sounds/BOMBERattack.wav", + "data/sounds/BOMBERmove1.wav", + "data/sounds/BOMBERmove2.wav", + "data/sounds/BOMBERselect.wav", + "data/sounds/bomberweapon.wav", + "data/sounds/ei.ogg", + "data/sounds/machinegun.wav", + "data/sounds/TANKattack.wav", + "data/sounds/TANKmove1.wav", + "data/sounds/TANKmove2.wav", + "data/sounds/TANKselect.wav", + "data/sounds/tankweapon.wav" }; // The things to load private Queue loadTextures; @@ -56,32 +106,12 @@ public class LoadingState extends GameState{ progress.setProgressTexture(new Sprite("Progress","data/loadbar.png")); progress.setBackgroundTexture(new Sprite("progressBackground","data/loadbar_back.png")); - try { - File dir = new File(getClass().getClassLoader().getResource("data/").toURI()); - ArrayList files = FileFinderHasher.Search(dir); - for(int i=0; i