diff --git a/src/ei/game/input/InGameMouseInput.java b/src/ei/game/input/InGameMouseInput.java index 4de77b1..c296b89 100644 --- a/src/ei/game/input/InGameMouseInput.java +++ b/src/ei/game/input/InGameMouseInput.java @@ -54,10 +54,10 @@ public class InGameMouseInput extends MouseInput{ @Override public void mouseDown(int event,int x, int y) { - System.out.println("DOWN("+event+"): "+x+"-"+y+map); + System.out.println("DOWN("+event+"): "+x+"-"+y); Vector2i pos = map.getPosByPixel( LWJGLGameWindow.getCamera().getLocation().getX()+x, - LWJGLGameWindow.getCamera().getLocation().getY()+y); + LWJGLGameWindow.getCamera().getLocation().getY()+(LWJGLGameWindow.getHeight()-y)); if(!map.isPosEmpty(pos.getX(), pos.getY())){ selected.clear(); System.out.println(pos.getX()+", "+pos.getY()); @@ -65,8 +65,8 @@ public class InGameMouseInput extends MouseInput{ } else{ for(int i=0; i