Fixed Box class and some bugs in texture
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1f3806b288
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9 changed files with 108 additions and 94 deletions
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@ -1,5 +1,6 @@
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package ei.game.scene.units;
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import ei.engine.math.Vector2f;
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import ei.engine.scene.Sprite;
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public class Tank extends Unit{
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@ -10,10 +11,7 @@ public class Tank extends Unit{
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public Tank(int x, int y){
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super(10);
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setSprite(new Sprite("Tank", "data/units/tank.png"));
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getSprite().getTexture().setTextureWidth(90);
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getSprite().getTexture().setTextureHeight(50);
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getSprite().getTexture().setWidth(90);
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getSprite().getTexture().setHeight(50);
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getSprite().setSize(new Vector2f(50,37));
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}
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