Fixed Box class and some bugs in texture
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9 changed files with 108 additions and 94 deletions
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@ -28,10 +28,7 @@ public class Map {
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for(int j=0; j<hight ;j++){
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Sprite s = new Sprite("MapPos("+i+","+j+")","data/map/sand.jpg");
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s.setLocation(new Vector3f(i*POS_SIZE,j*POS_SIZE,0));
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s.getTexture().setTextureWidth(POS_SIZE+1.2f);
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s.getTexture().setTextureHeight(POS_SIZE+1.2f);
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s.getTexture().setWidth(POS_SIZE);
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s.getTexture().setHeight(POS_SIZE);
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s.setSize(new Vector2f(POS_SIZE,POS_SIZE));
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mapNode.add(s);
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}
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}
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