Fixed Box class and some bugs in texture
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1f3806b288
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9 changed files with 108 additions and 94 deletions
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import ei.engine.LWJGLGameWindow;
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import ei.engine.input.MouseInput;
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import ei.engine.math.Vector2f;
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import ei.engine.math.Vector2i;
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import ei.engine.scene.Sprite;
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import ei.engine.util.MultiPrintStream;
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@ -25,10 +26,7 @@ public class InGameMouseInput extends MouseInput{
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//inits the mouse texture
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Sprite s = getSprite();
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s.getTexture().setTextureWidth(50);
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s.getTexture().setTextureHeight(50);
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s.getTexture().setWidth(50);
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s.getTexture().setHeight(50);
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s.setSize(new Vector2f(38,50));
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}
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@Override
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