Fixed Box class and some bugs in texture

This commit is contained in:
Ziver Koc 2007-04-15 18:52:42 +00:00
parent 1f3806b288
commit d2fce2161e
9 changed files with 108 additions and 94 deletions

View file

@ -4,6 +4,7 @@ import java.util.ArrayList;
import ei.engine.LWJGLGameWindow;
import ei.engine.input.MouseInput;
import ei.engine.math.Vector2f;
import ei.engine.math.Vector2i;
import ei.engine.scene.Sprite;
import ei.engine.util.MultiPrintStream;
@ -25,10 +26,7 @@ public class InGameMouseInput extends MouseInput{
//inits the mouse texture
Sprite s = getSprite();
s.getTexture().setTextureWidth(50);
s.getTexture().setTextureHeight(50);
s.getTexture().setWidth(50);
s.getTexture().setHeight(50);
s.setSize(new Vector2f(38,50));
}
@Override