Added a hud for the money

This commit is contained in:
Ziver Koc 2007-04-23 19:33:27 +00:00
parent 287e6b3e50
commit d1a2aa8b4e
13 changed files with 34 additions and 12 deletions

View file

@ -9,12 +9,10 @@ import ei.engine.scene.Sprite;
import ei.engine.texture.Texture;
public class SelectBox {
private static final float height = 3;
private Node selectNode;
private Node mouseOverNode;
private ProgressBar bar;
private int max;
private float width;
private static final float height = 3;
/**
* Creates a selection box with health bar
@ -24,15 +22,13 @@ public class SelectBox {
* @param max The max health of the object
*/
public SelectBox(float x, float y, int max){
this.max = max;
this.width = x;
selectNode = new Node("SelectionNode");
mouseOverNode = new Node("MouseOverNode");
Texture tex = new Texture();
tex.setColor(new Vector4f(0.5f, 1.0f, 0.5f,1));
bar = new ProgressBar("Health",width,height,max);
bar = new ProgressBar("Health",x,height,max);
bar.getNode().setLocation(new Vector2f(0,-x/2+height/2));
selectNode.add(bar.getNode());
mouseOverNode.add(bar.getNode());