This commit is contained in:
Ziver Koc 2007-04-23 10:21:46 +00:00
parent 65747bd267
commit c96c77d3ec
4 changed files with 21 additions and 4 deletions

20
src/data/map/default.map Normal file
View file

@ -0,0 +1,20 @@
00000000000000000000
00000000000000000000
00011111111111110000
00000000000000100000
00000000000001000000
00000000000010000000
00000000001000000000
00000000010000000000
00000000100000000000
00000001000000000000
00000010000000000000
00000100000000000000
00001000000000000000
00010000000000000000
00111111111111111000
00000000000000000000
02222222222222222220
00000000000000000000
00000000000000000000
00000000000000000000

View file

@ -77,7 +77,7 @@ public class Node extends Sprite {
//Sets the location
super.setTranslationGL();
//the rotation
Rectangle rect = getBound();
//Rectangle rect = getBound();
//super.setRotationGL(rect.width/2,rect.height/2);
//Sets the scale of the sprite
super.setScaleGL();

View file

@ -5,7 +5,6 @@ import ei.engine.math.Vector2i;
import ei.engine.math.Vector3f;
import ei.engine.scene.Node;
import ei.engine.scene.Sprite;
import ei.game.gamestate.InGameState;
import ei.game.player.GaiaPlayer;
import ei.game.player.Player;
import ei.game.player.PlayerHandler;

View file

@ -2,8 +2,6 @@ package ei.game.scene.map;
import ei.engine.math.Vector2f;
import ei.engine.math.Vector2i;
import ei.engine.scene.Entity;
import ei.game.gamestate.InGameState;
import ei.game.player.Player;
import ei.game.scene.SelectBox;
import ei.game.scene.units.Unit;