Added a player handler so the code look a bit better

This commit is contained in:
Ziver Koc 2007-04-05 12:45:22 +00:00
parent 34decd72e4
commit c2a579788a
6 changed files with 167 additions and 15 deletions

View file

@ -0,0 +1,15 @@
package ei.game.player;
import ei.engine.scene.Node;
import ei.game.scene.units.Unit;
public abstract class Player {
public abstract void addUnit(Unit u);
public abstract void removeUnit(Unit u);
public abstract Node getNode();
public abstract void update();
}