Added move

This commit is contained in:
Ziver Koc 2007-04-04 17:47:18 +00:00
parent 6bc5d138bb
commit acd4752826

View file

@ -8,6 +8,7 @@ import ei.engine.math.Vector2i;
import ei.engine.scene.Sprite;
import ei.game.scene.GameEntity;
import ei.game.scene.Map;
import ei.game.scene.units.Unit;
public class InGameMouseInput extends MouseInput{
private static final int CAMERA_MOVE_BORDER = 40;
@ -62,6 +63,12 @@ public class InGameMouseInput extends MouseInput{
System.out.println(pos.getX()+", "+pos.getY());
selected.add(map.getPos(pos.getX(), pos.getY()));
}
else{
for(int i=0; i<selected.size() ;i++){
Unit u = (Unit) selected.get(i);
u.move(pos.getX(),pos.getY());
}
}
}
@Override