This commit is contained in:
Ziver Koc 2007-04-18 12:02:58 +00:00
parent 02316b71b3
commit a8f465ac6b
4 changed files with 92 additions and 25 deletions

View file

@ -41,7 +41,9 @@ public class Particles extends Entity{
private static float colors[][][]= // Rainbow Of Colors
{
{{1.0f,0.5f,0.5f},{1.0f,1.0f,0.5f}},
{{1.0f,1.0f,0.5f},{1.0f,0.5f,0.5f}}
{{1.0f,0.0f,0.5f},{0.0f,1.0f,0.5f}},
{{0.0f,1.0f,0.5f},{0.0f,0.0f,1.0f}},
{{1.0f,0.0f,1.0f},{1.0f,0.0f,0.0f}}
};
private int maxParticles = 1000;

View file

@ -6,6 +6,8 @@ import org.lwjgl.opengl.GL11;
import ei.engine.LWJGLGameWindow;
import ei.engine.math.Vector2f;
import ei.engine.math.Vector3f;
import ei.engine.scene.Entity;
import ei.engine.scene.Node;
import ei.engine.scene.Sprite;
/**
@ -23,12 +25,14 @@ public abstract class MouseInput extends Input{
private static int cursorY;
// The texute for the mouse
private Sprite cursor;
private Node mouseNode;
public MouseInput(String name) {
super(name);
// init mouse: this will hide the native cursor (see drawCursor())
Mouse.setGrabbed(false);
mouseNode = new Node("MouseInputNode");
// set initial cursor pos to center screen
cursorX = (int) LWJGLGameWindow.getWidth() / 2;
cursorY = (int) LWJGLGameWindow.getHeight() / 2;
@ -39,6 +43,8 @@ public abstract class MouseInput extends Input{
// init mouse: this will hide the native cursor (see drawCursor())
Mouse.setGrabbed(true);
cursor = new Sprite(name+" spatial",texture);
mouseNode = new Node("MouseInputNode");
// set initial cursor pos to center screen
cursorX = (int) LWJGLGameWindow.getWidth() / 2;
cursorY = (int) LWJGLGameWindow.getHeight() / 2;
@ -52,11 +58,21 @@ public abstract class MouseInput extends Input{
public Sprite getSprite(){
return cursor;
}
/**
* Returns the sprite of th mouse
*
* @return The sprite of the mouse
*/
public Node getNode(){
return mouseNode;
}
/**
* Renders the mous texture if texture set
*/
public void render() {
mouseNode.render();
if(cursor != null){
GL11.glPushMatrix();
Vector3f v = LWJGLGameWindow.getCamera().getLocation();

View file

@ -7,7 +7,7 @@ import ei.game.gamestate.LoadingState;
import ei.game.gamestate.SplashState;
public class EI extends LWJGLGameWindow{
public static final boolean debug = true;
public static final boolean debug = false;
public static void main(String[] args){
new EI();

View file

@ -6,7 +6,10 @@ import ei.engine.LWJGLGameWindow;
import ei.engine.input.MouseInput;
import ei.engine.math.Vector2f;
import ei.engine.math.Vector2i;
import ei.engine.math.Vector4f;
import ei.engine.scene.Box;
import ei.engine.scene.Sprite;
import ei.engine.texture.Texture;
import ei.engine.util.MultiPrintStream;
import ei.game.scene.GameEntity;
import ei.game.scene.Map;
@ -16,6 +19,8 @@ public class InGameMouseInput extends MouseInput{
private static final float CAMERA_MOVE_SPEED = 6.0f;
private ArrayList<GameEntity> selected;
private Vector2f leftKlickPos;
private Box markingBox;
private Map map;
@ -27,6 +32,10 @@ public class InGameMouseInput extends MouseInput{
//inits the mouse texture
Sprite s = getSprite();
s.setSize(new Vector2f(38,50));
Texture tex = new Texture();
tex.setColor(new Vector4f(0.5f, 1.0f, 0.5f,1));
markingBox = new Box("MarkingBob", tex);
}
@Override
@ -47,43 +56,83 @@ public class InGameMouseInput extends MouseInput{
if(y > LWJGLGameWindow.getHeight()-CAMERA_MOVE_BORDER){
LWJGLGameWindow.getCamera().getLocation().add(0,CAMERA_MOVE_SPEED,0);
}
// The
if(leftKlickPos != null){
System.out.println("leftclick 2");
markingBox.setSize(new Vector2f(
Math.abs(leftKlickPos.getX()-(LWJGLGameWindow.getCamera().getLocation().getX()+x)),
Math.abs(leftKlickPos.getY()-(LWJGLGameWindow.getCamera().getLocation().getY()+y))));
getNode().add(markingBox);
}
}
@Override
public void mouseDown(int event,int x, int y) {
System.out.println("DOWN("+event+"): "+x+"-"+y);
Vector2i pos = Map.getPosByPixel(
LWJGLGameWindow.getCamera().getLocation().getX()+x,
LWJGLGameWindow.getCamera().getLocation().getY()+y);
//selecting unit.
if(event==RIGHT_MOUSE_BUTTON) {
for(int i=0; i<selected.size(); i++) {
selected.get(i).attack(new Vector2i(pos.getX(), pos.getY()));
}
}
else if(!map.isPosEmpty(pos.getX(), pos.getY())){
if(event==LEFT_MOUSE_BUTTON){
//map.printAllUnits();
for(int i=0; i<selected.size(); i++) {
selected.get(i).setSelected(false);
}
selected.clear();
MultiPrintStream.out.println("Selecting: "+pos.getX()+", "+pos.getY());
selected.add(map.getPos(pos.getX(), pos.getY()));
map.getPos(pos.getX(), pos.getY()).setSelected(true);
}
else{ //unit action.
MultiPrintStream.out.println("Moving: "+pos.getX()+", "+pos.getY());
for(int i=0; i<selected.size() ;i++){
selected.get(i).move(pos.getX(),pos.getY());
if(leftKlickPos == null){
System.out.println("leftclick 1");
leftKlickPos = new Vector2f(x,y);
markingBox.setLocation(leftKlickPos);
}
}
//unit action.
else if(event==RIGHT_MOUSE_BUTTON) {
if(!map.isPosEmpty(pos.getX(), pos.getY())){
for(int i=0; i<selected.size(); i++) {
selected.get(i).attack(new Vector2i(pos.getX(), pos.getY()));
}
}
else{
//MultiPrintStream.out.println("Moving: "+pos.getX()+", "+pos.getY());
for(int i=0; i<selected.size() ;i++){
selected.get(i).move(pos.getX(),pos.getY());
}
}
}
}
@Override
public void mouseUp(int event,int x, int y) {
System.out.println("UP("+event+"): "+x+"-"+y);
Vector2i pos = Map.getPosByPixel(
LWJGLGameWindow.getCamera().getLocation().getX()+x,
LWJGLGameWindow.getCamera().getLocation().getY()+y);
if(leftKlickPos != null){
deselectAllUnits();
selectUnits(Map.getPosByPixel(leftKlickPos.getX(), leftKlickPos.getY()),pos);
leftKlickPos = null;
getNode().remove(markingBox);
}
}
public void selectUnits(Vector2i startPos, Vector2i stopPos){
MultiPrintStream.out.println("Selecting: "+startPos.getX()+", "+startPos.getY()+" to "+stopPos.getX()+", "+stopPos.getY());
for(int i=Math.min(startPos.getX(), stopPos.getX()); i<Math.max(startPos.getX(), stopPos.getX()) ;i++){
for(int j=Math.min(startPos.getY(), stopPos.getY()); j<Math.max(startPos.getY(), stopPos.getY()) ;j++){
if(!map.isPosEmpty(i, j)){
selected.add(map.getPos(i, j));
map.getPos(i, j).setSelected(true);
}
}
}
}
/**
* Deselects all the units
*
*/
public void deselectAllUnits(){
for(int i=0; i<selected.size(); i++) {
selected.get(i).setSelected(false);
}
selected.clear();
}
}