From a2a48df340948b9e69c982ffa6318347cd439367 Mon Sep 17 00:00:00 2001 From: Ziver Koc Date: Wed, 18 Apr 2007 13:04:05 +0000 Subject: [PATCH] --- src/ei/game/input/InGameMouseInput.java | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/ei/game/input/InGameMouseInput.java b/src/ei/game/input/InGameMouseInput.java index 9ff96fb..963757e 100644 --- a/src/ei/game/input/InGameMouseInput.java +++ b/src/ei/game/input/InGameMouseInput.java @@ -10,7 +10,6 @@ import ei.engine.math.Vector4f; import ei.engine.scene.Box; import ei.engine.scene.Sprite; import ei.engine.texture.Texture; -import ei.engine.util.MultiPrintStream; import ei.game.scene.GameEntity; import ei.game.scene.Map; @@ -130,8 +129,13 @@ public class InGameMouseInput extends MouseInput{ } } + /** + * Selecting all the units between the two positions + * + * @param startPos The start position + * @param stopPos The stop position + */ public void selectUnits(Vector2i startPos, Vector2i stopPos){ - for(int i=Math.min(startPos.getX(), stopPos.getX()); i<=Math.max(startPos.getX(), stopPos.getX()) ;i++){ for(int j=Math.min(startPos.getY(), stopPos.getY()); j<=Math.max(startPos.getY(), stopPos.getY()) ;j++){ if(!map.isPosEmpty(i, j)){ @@ -140,7 +144,6 @@ public class InGameMouseInput extends MouseInput{ } } } - } /**