fixed
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parent
8ff57fda63
commit
98cd3b8287
1 changed files with 26 additions and 20 deletions
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@ -27,6 +27,7 @@ public abstract class Unit extends GameEntity{
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private Weapon weapon;
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// Som temp pos for moving the unit
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private Vector2i oldPos;
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private Vector2i oldVect;
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private Vector2f moveTo;
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private LinkedList<AStarNode> path;
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@ -86,6 +87,7 @@ public abstract class Unit extends GameEntity{
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if(path != null && !path.isEmpty() && moveTo == null){
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AStarNode temp = path.poll();
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oldVect = new Vector2i((int)unitNode.getLocation().getX(), (int)unitNode.getLocation().getY());
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moveTo = Map.getPixelByPos(temp.getX(), temp.getY());
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setPos(temp.getX(), temp.getY());
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}
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@ -99,49 +101,52 @@ public abstract class Unit extends GameEntity{
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if(moveTo != null) {
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Vector2i moveVect = new Vector2i((int)moveTo.getX(),(int)moveTo.getY());
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Vector2i currentVect = new Vector2i((int)unitNode.getLocation().getX(), (int)unitNode.getLocation().getY());
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//Vector2i currentVect = new Vector2i((int)unitNode.getLocation().getX(), (int)unitNode.getLocation().getY());
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int moveXminus = moveVect.getX()-currentVect.getX();
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int moveYminus = moveVect.getY()-currentVect.getY();
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System.out.println(moveVect.getY());
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System.out.println(currentVect);
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float divideY = (moveVect.getY()+1)/(currentVect.getY()+1);
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float divideX = (moveVect.getX()+1)/(currentVect.getX()+1);
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int moveXminus = moveVect.getX()-oldVect.getX();
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int moveYminus = moveVect.getY()-oldVect.getY();
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System.out.println("moveVect: "+moveVect);
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//System.out.println("currentVect: "+currentVect);
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float divideY = (moveVect.getY()+1)/(oldVect.getY()+1);
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float divideX = (moveVect.getX()+1)/(oldVect.getX()+1);
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//The rotation animation is done here.
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if(moveVect.getX() < currentVect.getX() && divideY==1) {
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if(moveVect.getX() < oldVect.getX() && divideY==1) {
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unitNode.get("Tank").setRotation(new Vector3f(0, 0, 90));
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}
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if(moveVect.getY() > currentVect.getY() && divideX==1) {
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unitNode.get("Tank").setRotation(new Vector3f(0, 0, 0));
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}
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if(moveVect.getX() > currentVect.getX() && divideY==1) {
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if(moveVect.getX() > oldVect.getX() && divideY==1) {
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unitNode.get("Tank").setRotation(new Vector3f(0, 0, -90));
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}
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if(moveVect.getY() < currentVect.getY() && divideX==1) {
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if(moveVect.getY() < oldVect.getY() && divideX==1) {
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unitNode.get("Tank").setRotation(new Vector3f(0, 0, 180));
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}
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if(moveVect.getY() > oldVect.getY() && divideX==1) {
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unitNode.get("Tank").setRotation(new Vector3f(0, 0, 0));
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}
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//Diagonally.
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if(moveVect.getX() > currentVect.getX() && moveVect.getY() > currentVect.getY()
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if(moveVect.getX() > oldVect.getX() && moveVect.getY() > oldVect.getY()
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&& moveXminus>=2 && moveYminus>=2) {
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unitNode.get("Tank").setRotation(new Vector3f(0, 0, -45));
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}
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if(moveVect.getX() < currentVect.getX() && moveVect.getY() < currentVect.getY()
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if(moveVect.getX() < oldVect.getX() && moveVect.getY() < oldVect.getY()
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&& moveXminus<=-2 && moveYminus<=-2) {
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unitNode.get("Tank").setRotation(new Vector3f(0, 0, 135));
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}
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if(moveVect.getX() > currentVect.getX() && moveVect.getY() < currentVect.getY()
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if(moveVect.getX() > oldVect.getX() && moveVect.getY() < oldVect.getY()
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&& moveXminus>=2 && moveYminus<=-2) {
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unitNode.get("Tank").setRotation(new Vector3f(0, 0, -135));
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}
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if(moveVect.getX() < currentVect.getX() && moveVect.getY() > currentVect.getY()
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if(moveVect.getX() < oldVect.getX() && moveVect.getY() > oldVect.getY()
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&& moveXminus<=-2 && moveYminus>=2) {
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unitNode.get("Tank").setRotation(new Vector3f(0, 0, 45));
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}
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@ -168,6 +173,7 @@ public abstract class Unit extends GameEntity{
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if(path != null && !path.isEmpty()){
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AStarNode temp = path.poll();
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if(InGameState.getMap().isPosEmpty(temp.getX(), temp.getY())){
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oldVect = new Vector2i((int)moveTo.getX(), (int)moveTo.getY());
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moveTo = Map.getPixelByPos(temp.getX(), temp.getY());
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setPos(temp.getX(), temp.getY());
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}
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