fixed factory

This commit is contained in:
Ziver Koc 2007-05-07 15:33:49 +00:00
parent 4bf2b2c108
commit 9138ec8402
5 changed files with 44 additions and 9 deletions

View file

@ -32,6 +32,15 @@ public class LoadingState extends GameState{
"data/map/sand.jpg",
"data/map/factory/factory_1.png",
"data/map/factory/factory_2.png",
"data/map/parking/parking_01.png",
"data/map/parking/parking_04.png",
"data/map/parking/parking_07.png",
"data/map/parking/parking_02.png",
"data/map/parking/parking_05.png",
"data/map/parking/parking_08.png",
"data/map/parking/parking_03.png",
"data/map/parking/parking_06.png",
"data/map/parking/parking_09.png",
"data/map/redstone/redstone0000.png",
"data/map/redstone/redstone0001.png",
"data/map/redstone/redstone0002.png",

View file

@ -119,6 +119,10 @@ public class PlayerHandler {
}
public void setGaiaPlayer(Player p){
if(gaia != null && playerNode.contains(gaia.getNode())){
playerNode.remove(gaia.getNode());
}
gaia = p;
playerNode.add(gaia.getNode());
}
}

View file

@ -180,7 +180,7 @@ public abstract class Building extends GameEntity{
buildQueue.peek().getNode().setLocation(moveFrom);
}
Vector2i temp = Map.getPosByPixel(moveTo.getX()+unitNode.getLocation().getX(), moveTo.getY()+unitNode.getLocation().getY());
System.out.println("lol "+temp+" "+moveTo.getX());
if(!InGameState.getMap().isPosEmpty(temp.getX(),temp.getY())){
InGameState.getMap().getPos(temp.getX(),temp.getY()).move(false, oldPos.getX()+(size/2), oldPos.getY()-(size/2));
}

View file

@ -5,24 +5,26 @@ import ei.engine.math.Vector2i;
import ei.engine.scene.Entity;
import ei.engine.scene.Sprite;
import ei.game.player.Player;
import ei.game.scene.SelectBox;
import ei.game.scene.buildings.Building;
import ei.game.scene.weapons.Explotion;
import ei.game.scene.weapons.WeaponHandler;
public class Factory extends MapEntity{
public class Factory extends Building{
private static final String[] img = {
"data/map/factory/factory_1.png",
"data/map/factory/factory_2.png"
};
private SelectBox selectionBox;
private Sprite factory;
public Factory(Vector2i pos, Player p) {
super(500, pos, p);
}
@Override
public void init() {
super(500, pos, p, 4);
factory = new Sprite("Factory",img[(int)(Math.random()*img.length)]);
factory.setSize(new Vector2f(50,50));
factory.setSize(new Vector2f(200,200));
getNode().add(factory);
selectionBox = new SelectBox(0,200,200,getMaxLife());
}
@Override
@ -35,4 +37,24 @@ public class Factory extends MapEntity{
return 0;
}
@Override
public Entity getGroundSprite() {
return null;
}
@Override
public void attack(Vector2i target, boolean play) {
}
@Override
public void destroyed() {
WeaponHandler.getInstance().addWeapon(new Explotion(new Vector2f(getNode().getLocation().getX(), getNode().getLocation().getY())));
}
@Override
protected SelectBox getSelection() {
return selectionBox;
}
}