Addded particle engine but it is not finnished yet its some configuration left

This commit is contained in:
Ziver Koc 2007-03-21 19:02:53 +00:00
parent 01af69cbc8
commit 7c8dba70d1
10 changed files with 577 additions and 33 deletions

View file

@ -1,5 +1,6 @@
package ei.game.gamestate;
import ei.engine.effects.Particles;
import ei.engine.math.Vector2f;
import ei.engine.scene.Node;
import ei.engine.scene.Sprite;
@ -11,17 +12,23 @@ public class InGameState extends GameState{
private Node rootNode;
private Sprite sprite1;
private Sound sound1;
private Particles p;
public InGameState(String name){
super(name);
rootNode = new Node("InGameNode");
sprite1 = new Sprite("tank","data/units/tank.png");
sprite1.setScale(new Vector2f(0.5f,0.5f));
//sprite1.setScale(new Vector2f(0.5f,0.5f));
sprite1.setLocation(new Vector2f(300,300));
rootNode.add(sprite1);
p = new Particles("particle");
p.setLocation(sprite1.getLocation());
rootNode.add(p);
sound1 = new Sound("sound","data/sounds/test.wav");
sound1.loop();
sound1.play();
rootNode.add(sound1);
}