made mouse pos to static

This commit is contained in:
Ziver Koc 2007-03-26 08:48:36 +00:00
parent 0d5aba3407
commit 7702b84e7c

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@ -7,15 +7,15 @@ import ei.engine.math.Vector2f;
import ei.engine.scene.Sprite;
/**
* Handles the mous input
* Handles the mouse input
* @author Ziver
*
*/
public abstract class MouseInput extends Input{
// The x pos of the mouse
private int cursorX;
private static int cursorX;
// The y pos of the mouse
private int cursorY;
private static int cursorY;
// The texute for the mouse
private Sprite cursor;