Removed static things, fixed astar bugs. only thing left is bomber attacking ronge

This commit is contained in:
Ziver Koc 2007-06-17 22:31:09 +00:00
parent 91c3e77465
commit 526ce82d40
33 changed files with 293 additions and 196 deletions

View file

@ -2,6 +2,7 @@ package ei.game.scene.weapons;
import ei.engine.effects.Particles;
import ei.engine.math.Vector2f;
import ei.game.gamestate.InGameState;
import ei.game.network.entities.NetworkWepon;
/**
@ -12,8 +13,8 @@ import ei.game.network.entities.NetworkWepon;
public class Explotion extends NetworkWepon{
private Particles part;
public Explotion(Vector2f startPos) {
super(startPos);
public Explotion(Vector2f startPos, InGameState inGameState) {
super(startPos, inGameState);
setVelocity(4);
setRange(Integer.MIN_VALUE);
setDamage(Integer.MIN_VALUE);
@ -41,7 +42,7 @@ public class Explotion extends NetworkWepon{
public void update() {
if(part.isDead()) {
WeaponHandler.getInstance().removeWeapon(this);
getInGameState().getWeaponHandler().removeWeapon(this);
}
}