Removed static things, fixed astar bugs. only thing left is bomber attacking ronge

This commit is contained in:
Ziver Koc 2007-06-17 22:31:09 +00:00
parent 91c3e77465
commit 526ce82d40
33 changed files with 293 additions and 196 deletions

View file

@ -7,6 +7,7 @@ import ei.engine.math.Vector2f;
import ei.engine.math.Vector4f;
import ei.engine.scene.Node;
import ei.engine.scene.Sprite;
import ei.game.gamestate.InGameState;
import ei.game.player.Player;
/**
@ -22,7 +23,7 @@ public class InGameHud {
private InGameBuildHud buildHud;
private Sprite buildBack;
public InGameHud(Player p){
public InGameHud(Player p, InGameState inGameState){
player = p;
hudNode = new Node("Hud");
@ -52,7 +53,7 @@ public class InGameHud {
hudNode.add(buildBar.getNode());
buildHud = new InGameBuildHud((int)(buildBack.getLocation().getX()-buildBack.getSize().getX()/4),
(int)(buildBack.getLocation().getY()+10),player);
(int)(buildBack.getLocation().getY()+10),player, inGameState);
hudNode.add(buildHud.getNode());
}