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10 changed files with 64 additions and 17 deletions
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@ -11,6 +11,11 @@ import ei.game.scene.GameEntity;
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import ei.game.scene.Map;
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import ei.game.scene.units.Unit;
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/**
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* The Building class, handles buildings, this case CommandCenter class.
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* @author Jesper Lundin
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*
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*/
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public abstract class Building extends GameEntity{
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private Queue<Unit> buildQueue;
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private int buildTime;
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