This is a big commit. Added mouse cursors and a load bar. Started whit the game. and many many other things
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parent
448fca2fdf
commit
4e7722fedb
34 changed files with 597 additions and 95 deletions
12
src/ei/engine/texture/MultiTexture.java
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12
src/ei/engine/texture/MultiTexture.java
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@ -0,0 +1,12 @@
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/**
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*
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*/
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package ei.engine.texture;
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/**
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* @author Ziver
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*
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*/
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public class MultiTexture {
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}
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@ -25,9 +25,9 @@ public class Texture {
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/** The width of the image */
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private int width;
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/** The width of the texture */
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private int texWidth;
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private float texWidth;
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/** The height of the texture */
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private int texHeight;
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private float texHeight;
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/** The ratio of the width of the image to the texture */
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private float widthRatio;
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/** The ratio of the height of the image to the texture */
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@ -123,7 +123,7 @@ public class Texture {
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*
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* @param texHeight The height of the texture
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*/
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public void setTextureHeight(int texHeight) {
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public void setTextureHeight(float texHeight) {
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this.texHeight = texHeight;
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setHeight();
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}
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@ -133,7 +133,7 @@ public class Texture {
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*
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* @param texWidth The width of the texture
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*/
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public void setTextureWidth(int texWidth) {
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public void setTextureWidth(float texWidth) {
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this.texWidth = texWidth;
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setWidth();
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}
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@ -91,12 +91,12 @@ public class TextureLoader {
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* @throws IOException Indicates a failure to access the resource
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*/
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public Texture getTexture(String resourceName){
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MultiPrintStream.out.println("Loading texture: "+resourceName);
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Texture tex = (Texture) table.get(resourceName);
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if (tex != null) {
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return tex;
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}
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MultiPrintStream.out.println("Loading texture: "+resourceName);
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try {
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tex = getTexture(resourceName,
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