Edited for testing sound

This commit is contained in:
Ziver Koc 2007-03-16 19:15:35 +00:00
parent 1bb6e9e427
commit 47de3ed661

View file

@ -1,5 +1,6 @@
package ei.game.gamestate;
import ei.engine.math.Vector2f;
import ei.engine.scene.Node;
import ei.engine.scene.Sprite;
import ei.engine.sound.Sound;
@ -29,7 +30,7 @@ public class InGameState extends GameState{
@Override
public void update() {
sprite1.getLocation().add(0.1f);
sound1.getLocation().add(0.1f);
sound1.getLocation().add(new Vector2f(1,0));
rootNode.update();
}