diff --git a/src/ei/game/scene/map/Water.java b/src/ei/game/scene/map/Water.java index 9f62c2c..2298dc2 100644 --- a/src/ei/game/scene/map/Water.java +++ b/src/ei/game/scene/map/Water.java @@ -18,7 +18,7 @@ public class Water extends Building{ private Sprite water; public Water(Vector2i pos, Player p, int size) { - super(size, pos, p, size%Map.POS_SIZE); + super(Integer.MAX_VALUE, pos, p, size%Map.POS_SIZE); water = new Sprite("Water",img[(int)(Math.random()*img.length)]); water.setSize(new Vector2f(size, size)); getNode().add(water);