Added som thing so to make the game network compatible

This commit is contained in:
Ziver Koc 2007-06-09 15:51:33 +00:00
parent cbd673472f
commit 380492de56
32 changed files with 368 additions and 42 deletions

View file

@ -4,6 +4,7 @@ import ei.engine.math.Vector2f;
import ei.engine.math.Vector2i;
import ei.engine.scene.Sprite;
import ei.engine.sound.Sound;
import ei.game.network.entities.NetworkUnit;
import ei.game.player.Player;
import ei.game.scene.SelectBox;
import ei.game.scene.weapons.Explotion;
@ -16,7 +17,7 @@ import ei.game.scene.weapons.WeaponHandler;
* @author Jesper Lundin
*
*/
public class APU extends Unit{
public class APU extends NetworkUnit{
private SelectBox selectionBox;
private Sprite sprite;
@ -34,11 +35,14 @@ public class APU extends Unit{
}
public void init(){
setBuildTime(200);
setPrice(200);
}
public void initGraphics(){
sprite = new Sprite("APU", "data/units/apu/apu0000.png");
sprite.setSize(new Vector2f(40,40));
getNode().add(sprite);
setBuildTime(200);
setPrice(200);
gunSound = new Sound("gunSound", "data/sounds/machinegun.wav");
moveSound = new Sound[2];