changed getPixelByPos to Vector2f

This commit is contained in:
Ziver Koc 2007-04-04 17:36:11 +00:00
parent 4627101025
commit 1208973646

View file

@ -1,5 +1,6 @@
package ei.game.scene; package ei.game.scene;
import ei.engine.math.Vector2f;
import ei.engine.math.Vector2i; import ei.engine.math.Vector2i;
import ei.engine.math.Vector3f; import ei.engine.math.Vector3f;
import ei.engine.scene.Node; import ei.engine.scene.Node;
@ -44,10 +45,10 @@ public class Map {
return new Vector2i((int)x,(int)y); return new Vector2i((int)x,(int)y);
} }
public Vector2i getPixelByPos(int x, int y){ public Vector2f getPixelByPos(float x, float y){
x = (int)(POS_SIZE*x*1.2f); x = (int)(POS_SIZE*x*1.2f);
y = (int)(POS_SIZE*y*1.2f); y = (int)(POS_SIZE*y*1.2f);
return new Vector2i((int)x,(int)y); return new Vector2f((int)x,(int)y);
} }
/** /**