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29
src/ei/game/scene/weapons/BomberWeapon.java
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29
src/ei/game/scene/weapons/BomberWeapon.java
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package ei.game.scene.weapons;
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import ei.engine.effects.Particles;
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import ei.engine.math.Vector2f;
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public class BomberWeapon extends Weapon{
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public BomberWeapon(Vector2f startPos) {
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super(startPos);
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setVelocity(4);
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setRange(100);
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setDamage(10);
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}
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public Particles getWeapon() {
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Particles part = new Particles("bomber");
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part = new Particles("weapon");
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part.MaxSpeedX=500;
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part.MaxSpeedY=400;
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part.MaxSpeedZ=600;
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part.rainbow = false;
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part.size=10;
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return part;
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}
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public void update() {
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}
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}
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25
src/ei/game/scene/weapons/CannonBall.java
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src/ei/game/scene/weapons/CannonBall.java
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package ei.game.scene.weapons;
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import ei.engine.effects.Particles;
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import ei.engine.math.Vector2f;
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public class CannonBall extends Weapon{
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public CannonBall(Vector2f startPos) {
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super(startPos);
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setVelocity(4);
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setRange(500);
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setDamage(5);
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}
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public Particles getWeapon() {
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Particles part = new Particles("cannon");
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part = new Particles("weapon");
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part.MaxSpeedX=500;
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part.MaxSpeedY=400;
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part.MaxSpeedZ=600;
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part.rainbow = false;
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part.size=5;
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return part;
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}
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}
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