2007-04-05 12:45:22 +00:00
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package ei.game.player;
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import ei.engine.scene.Node;
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2007-04-23 13:58:47 +00:00
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import ei.game.scene.GameEntity;
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2007-04-05 12:45:22 +00:00
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import ei.game.scene.units.Unit;
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public abstract class Player {
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2007-04-23 13:58:47 +00:00
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public abstract void addUnit(GameEntity u);
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2007-04-05 12:45:22 +00:00
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2007-04-23 13:58:47 +00:00
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public abstract void removeUnit(GameEntity u);
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2007-04-05 12:45:22 +00:00
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public abstract Node getNode();
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public abstract void update();
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}
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