package ei.game.scene.buildings;

import java.util.ArrayList;
import java.util.Queue;

import ei.game.player.Player;
import ei.game.scene.GameEntity;
import ei.game.scene.units.Unit;

public abstract class Building extends GameEntity{
	private ArrayList<Unit> availableUnits;
	private Queue<Unit> buildQueue;
	
	public Building(int l, Player p) {
		super(l,p);
		// TODO Auto-generated constructor stub
	}

}
