package ei.game.algo;

/**
 * A set of data describing the properties of different tiles 
 * used on a map.
 * 
 * @author Kevin Glass
 */
public interface TileSet {
	/**
	 * Check if the specified tile blocks movement
	 * 
	 * @param tile The tile to check
	 * @return True if the tile specified blocks movement
	 */
	public boolean blocksMovement(int tile);
}
