Added toon shader

This commit is contained in:
Ziver Koc 2020-04-27 00:40:16 +02:00
parent 6687ec186d
commit 8eced25964
2 changed files with 24 additions and 8 deletions

View file

@ -13,7 +13,10 @@ sourceSets {
dependencies {
compile "org.jmonkeyengine:jme3-core:${jme3Version}-stable"
compile "org.jmonkeyengine:jme3-terrain:${jme3Version}-stable"
// compile "org.jmonkeyengine:jme3-terrain:${jme3Version}-stable"
compile "org.jmonkeyengine:jme3-effects:${jme3Version}-stable"
compile "org.jmonkeyengine:jme3-jogg:${jme3Version}-stable"
compile "org.jmonkeyengine:jme3-niftygui:${jme3Version}-stable"
implementation 'se.koc:zutil:1.0.0-SNAPSHOT'
@ -34,10 +37,14 @@ task buildResources {
def targetFile = new File(tmpFile)
println " - Output: ${targetFile}"
exec {
executable "sh"
args "-c", "blender.exe --background '${sourceFile}' --python 'blender-export.py' -- '${targetFile}'"
}
// exec {
// executable "sh"
// args "-c", "blender --background '${sourceFile}' --python 'blender-export.py' -- '${targetFile}'"
// }
// exec {
// executable "cmd"
// args "/c", "blender.exe --background '${sourceFile}' --python 'blender-export.py' -- '${targetFile}'"
// }
}
}
}

View file

@ -3,17 +3,17 @@ package se.cookery;
import com.jme3.app.SimpleApplication;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.post.FilterPostProcessor;
import com.jme3.scene.Geometry;
import com.jme3.terrain.geomipmap.TerrainQuad;
import se.cookery.core.world.Block;
import se.cookery.core.world.gen.GrassLandWorldGenerator;
import se.cookery.gfx.character.Player;
import se.cookery.gfx.terrain.TerrainMesh;
import se.cookery.gfx.util.MaterialUtil;
import se.cookery.gfx.util.WireFrameProcessor;
import com.jme3.post.filters.CartoonEdgeFilter;
public class CookeryClient extends SimpleApplication {
private TerrainQuad terrain;
@Override
public void simpleInitApp() {
@ -35,6 +35,15 @@ public class CookeryClient extends SimpleApplication {
rootNode.attachChild(player.getGfxNode());
// Wireframe mode
viewPort.addProcessor(new WireFrameProcessor(assetManager));
// viewPort.addProcessor(new WireFrameProcessor(assetManager));
CartoonEdgeFilter toon = new CartoonEdgeFilter();
toon.setEdgeWidth(0.5f);
toon.setEdgeIntensity(1.0f);
toon.setNormalThreshold(0.8f);
FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
fpp.addFilter(toon);
viewPort.addProcessor(fpp);
}
}